I wanted to say thank you because a UGC system is nothing without its users. You guys got the #1 spot by showing off your talent and creativity when it comes to designing a narrative experience. This is as much a victory for you all as it is for Neverwinter, so I just wanted to say thanks.
I look forward to seeing what you all have cooked up for the future!
Well, NW foundry IS the best User generated content system I've used so far. So I agree with the article.
And it's exactly because it's so good that we think it could be so much better.
That's some **** nice positive press for all of us foundry authors. Now maybe we can finally have a foundry campaign system to get more players into playing foundry quests everyday.
The top 3 are all cryptic games. Despite what people say, Cryptic are doing something right Hope they find a way to use it as their main selling point.
I wanted to say thank you because a UGC system is nothing without its users. You guys got the #1 spot by showing off your talent and creativity when it comes to designing a narrative experience. This is as much a victory for you all as it is for Neverwinter, so I just wanted to say thanks.
I look forward to seeing what you all have cooked up for the future!
Soo... Why not have a "contest" for whoever can design the best PVE dungeon as well as PVP map.
Run this contest for a few weeks, players vote, and most popular turns INTO a real PVE dungeon and PVP map for domination?!
Call me crazy but why arent the DEV team letter players do part of their work? They have such a powerful resource and they arent even using it!
Forget finding a way to "reward" foundry itll never work. If you let players create REAL content for you though, then give it a DEV Quality Control pass, you can push out a new dungeon once a MONTH! And have it be QUALITY work too!
I've had the same idea, make a contest and the winner makes it to real content. But I would start with something much smaller, just to see how it works, probably a "design the Caer Xonig tavern" contest, where the winner will have his/her entry permanently added in game, later we could make a skirmish then a new dungeon/zone, etc...
THAT would really make the foundry much more fun, but we'll eventually need more tools too.
Soo... Why not have a "contest" for whoever can design the best PVE dungeon as well as PVP map.
Run this contest for a few weeks, players vote, and most popular turns INTO a real PVE dungeon and PVP map for domination?!
Call me crazy but why arent the DEV team letter players do part of their work? They have such a powerful resource and they arent even using it!
Forget finding a way to "reward" foundry itll never work. If you let players create REAL content for you though, then give it a DEV Quality Control pass, you can push out a new dungeon once a MONTH! And have it be QUALITY work too!
Also the PVP map would be AMAZING!
I am for this idea 100%. This--or something like this--should be our next contest, and needs to happen sooner rather than later.
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CRAZY MIKE - 14.6k PvE CW
Backbone - 16.7k PvP HR
[SIGPIC]http://i59.tinypic.com/s3hts7.png[/SIGPIC]
And it's exactly because it's so good that we think it could be so much better.
and also the featured satirical comedic adventure "A Call for Heroes".
Soo... Why not have a "contest" for whoever can design the best PVE dungeon as well as PVP map.
Run this contest for a few weeks, players vote, and most popular turns INTO a real PVE dungeon and PVP map for domination?!
Call me crazy but why arent the DEV team letter players do part of their work? They have such a powerful resource and they arent even using it!
Forget finding a way to "reward" foundry itll never work. If you let players create REAL content for you though, then give it a DEV Quality Control pass, you can push out a new dungeon once a MONTH! And have it be QUALITY work too!
Also the PVP map would be AMAZING!
THAT would really make the foundry much more fun, but we'll eventually need more tools too.