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Arcane Singularity Bug in IWD

iandarkswordiandarksword Member Posts: 978 Arc User
edited August 2014 in Bug Reports (PC)
In my journeys throughout IWD this evening, I noticed latent Arcane Singularity "Black Hole" animations dabbled throughout. Whilst I happen to be a ST:NG fan, I don't think they're intended for travel usage. Just a head's up. They don't seem to be anything affecting other players, just giant black hole clouds floating about, above HEs, or other major combat areas that are unpopulated when players arrive. :confused:
"I don't know, I'm making it up as I go..."
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Post edited by iandarksword on

Comments

  • nativejoenativejoe Member Posts: 40
    edited August 2014
    In my journeys throughout IWD this evening, I noticed latent Arcane Singularity "Black Hole" animations dabbled throughout. Whilst I happen to be a ST:NG fan, I don't think they're intended for travel usage. Just a head's up. They don't seem to be anything affecting other players, just giant black hole clouds floating about, above HEs, or other major combat areas that are unpopulated when players arrive. :confused:

    been noticing them for days on end at this point. figured they where client side. but since ur experiencing them aswell, apparently not :P
  • yomliguidonyomliguidon Member Posts: 7 Arc User
    edited August 2014
    Seen them in Vellosk as well during the event…
    Yomli, Shadovar of Clariburnus
    Gegnar, Alaghor of Clangeddin

    « Le Tombeau de Damara » - NW-DM9LR2G42
  • charononuscharononus Member Posts: 5,715 Arc User
    edited August 2014
    They seem to be almost every zone from what I've seen. It's a secret plot by the halflings, quick everyone sacrifice a halfling to the loot gods.
  • imathilimathil Member, NW M9 Playtest Posts: 92 Arc User
    edited August 2014
    Actually I thought it was a subtle protest by CWs for nerfing Singularity.
  • jrfbrunetjrfbrunet Member Posts: 388 Arc User
    edited August 2014
    imathil wrote: »
    Actually I thought it was a subtle protest by CWs for nerfing Singularity.
    I think this is how the devs explain the Singu nerf - CW are being robbed of their most potent CC ability by some mysterious force.

    Every time a CW casts Singularity, a kobold dies somewhere by being sucked into the singularity (and probably lands in one of the nine hells). Shame on you CWs..
    Where'd my blinky-blinky path go?
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited August 2014
    Yeah I see them everywhere too , no idea what is causing them , I don't think it is from CW who have used them before because they appear in exactly the same spot time after time not just once , I really wish they would stop HAMSTER with the graphics engine.
    YourSecretsAreOurSecrets.gif
  • obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
    edited August 2014
    I have seen 100s of them so far. Sometimes 5 in a row.
    Probably not healthy for my overheating little laptop.

    If this is a prelude to a story arch, and not a bug, please tell us, Devs.
    Did you really think anyone could steal the power of the god of thieves?
  • yomliguidonyomliguidon Member Posts: 7 Arc User
    edited August 2014
    obsiddia wrote: »
    If this is a prelude to a story arch, and not a bug, please tell us, Devs.
    Actually, I'd love that. Something Entropy-related ? But the chances that this is the case are very low (corresponding to a "good chance" for Gond :p).
    Yomli, Shadovar of Clariburnus
    Gegnar, Alaghor of Clangeddin

    « Le Tombeau de Damara » - NW-DM9LR2G42
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