Before module 4 when you set up Leadership tasks for the night you would log on the next day and all of them would be instantly ready for collection , now since module 4 when you log on if you open up professions you have to sit and wait for them to complete one by one , whats that about? xD
I can only guess the queued completion is to combat bots running scripts to do leadership.
I've taken to just doing them on gateway.
If it was then that would be the stupidest idea ever. You shouldn't annoy players to attempt to combat bots. Of which their scripts could just be readjusted.
I can only guess the queued completion is to combat bots running scripts to do leadership.
I've taken to just doing them on gateway.
That would be an awful idea as bots have no issue waiting for tasks to be completed. Actual human players, however, (generally!) have other things to do....
It would simply end up annoying players and barely affect the bots. In fact it could well be totally anti-productive if Leadership gets so annoying that players decide not bother and the gold-sellers make more profit from selling AD.....
It's been bug reported but so far no response. If it was an intentional change (which I hope it wasn't) it was decidely player unfriendly and a move int he opposite direction of where it should be going. By now I would hope they would have incorporated a "collect all" as well as "collect and repeat" buttons into professions.
The right to command is earned through duty, the privilege of rank is service.
Cryptic's Star Trek Online has a problem where it's not completing their own 'crafting' systems and Cryptic tried to combat it by giving everything a 5 second cooldown just like how NW now works.
...of course it hasn't solved all the issues, and now all the players have a 5 second delay (and you can have up to 28 of their 'crafting' things queued up, unlike NW's max of 9). So it's just -slightly- more annoying there.
Comments
I've taken to just doing them on gateway.
If it was then that would be the stupidest idea ever. You shouldn't annoy players to attempt to combat bots. Of which their scripts could just be readjusted.
That would be an awful idea as bots have no issue waiting for tasks to be completed. Actual human players, however, (generally!) have other things to do....
It would simply end up annoying players and barely affect the bots. In fact it could well be totally anti-productive if Leadership gets so annoying that players decide not bother and the gold-sellers make more profit from selling AD.....
Incidentally, the browser gateway has been down more than it has been up since August 14th.
Why?
Cryptic's Star Trek Online has a problem where it's not completing their own 'crafting' systems and Cryptic tried to combat it by giving everything a 5 second cooldown just like how NW now works.
...of course it hasn't solved all the issues, and now all the players have a 5 second delay (and you can have up to 28 of their 'crafting' things queued up, unlike NW's max of 9). So it's just -slightly- more annoying there.