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How about a subscription model to go along with the Cash Shop in Neverwinter?

dragosani84dragosani84 Member, Neverwinter Beta Users Posts: 84
edited July 2014 in General Discussion (PC)
I was looking for the old suggestions forums and couldn't find them. If I'm just missing it or this is in the wrong place then please feel free to point me to the proper direction.

I was talking in game yesterday with several people and the topic of a subscription came up and generally it looked like a lot of people would be interested, including myself in paying a monthly subscription. Honestly it'd just be easier for me to spend 15 dollars a month and get a few perks then constantly having to throw 20 here or 40 there into the game. The subscription could include some AD, I don't know, maybe 200k - 500k a month, maybe a coalescent ward, peridots, preservation wards, enchantments, titles, pets, etc etc. The possibilities are endless. I know some of Cryptic's other games have a subscription to go along with their cash shops and really wish Neverwinter would follow suit.

I also used to really love the Veterans rewards in City of Heroes where the longer you subscribe the more items you can earn, mostly costumes, titles and such but something like that could be a lot of fun and help keep people interested.

Anyway, it's just a thought. Who else would like to see a subscription model to go along with the cash shop?

I'd probably use both. I'd definitely love to have a sub plus buy some stuff here and there. I just know for a lot of people, especially those who just can't afford to throw a lot of money into a game at one time this could be a viable and fun way to be able to contribute to the continuing development and growth of Neverwinter along with keeping their characters relevant and up to date.
Post edited by dragosani84 on

Comments

  • charononuscharononus Member Posts: 5,715 Arc User
    edited July 2014
    It's been brought up before and the Devs have repeatedly stated this game was set up to be f2p and cash shop from the start and will never have a sub option.
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited July 2014
    I personally don't like subscription games, although I did play one for several years (but it was VERY cheap).

    But we all have different opinions and preferences . . .
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  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited July 2014
    charononus wrote: »
    It's been brought up before and the Devs have repeatedly stated this game was set up to be f2p and cash shop from the start and will never have a sub option.

    This. PWE has stated time and time again that sub option games are NOT in line with their business model. The reason that the option exists in STO/CO was the existence of LTS options in those games and Cryptic's obligation to keep those going since the game had technically never shut down.
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  • lycragirllycragirl Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 53
    edited July 2014
    I'd love to see a subscription. I've only been playing for about 3 months and have been trying to treat the cash shop as a sub, so spend about £20 a month on zen. There's a part of me that resents that though, in a way that I've never begrudged a monthly DD. I was subbed to CoH for 5 years and continued to pay even when I'd taken a break from playing so I could earn my veterans badges.

    I'd happily take a subscription.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited July 2014
    Won't happen. Neverwinter was build from the ground up to be without a subscription. And I'm happy for it.

    Keep F2P totally F2P. I don't want them spending time or resources trying to figure out how to subscribers happy in addition to everyone else.
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  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited July 2014
    lycragirl wrote: »
    I've only been playing for about 3 months and have been trying to treat the cash shop as a sub, so spend about £20 a month on zen. There's a part of me that resents that though, in a way that I've never begrudged a monthly DD.

    I'm really curious as to why you resent using the cash shop as a 'voluntary' sub?
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited July 2014
    How about no. Nothing more really needs to be said.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited July 2014
    I'm really curious as to why you resent using the cash shop as a 'voluntary' sub?

    For me, it's because some stuff feels like it's been designed to irritate you into spending money, such as bag space.

    That said it won't happen, and probably shouldn't. Sub games are pretty well killed off, it wouldn't be a good business move. From the player side, part of me is sad about it.
  • hiukulimushiukulimus Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 117
    edited July 2014
    if you change the Free 2 Play into -> Subscription mode, they should rework all the market /zen shop/ ah system... it would take a lot of resources that at the moment they dont have. + not to mention ppl who doesnt want to pay a dime will leave the game forever.
    + those players who will stay, they will have some problems about the changes, probably all the ad and zen will disappear , resetting all the economy into gold or some other currency . I dont think rich ppl with milions of ad will like this :/

    By my side, i dont think ill subscription this game. Ive already supported with some charges but for now im so really disappointed .

    just my 2 cents.
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited July 2014
    No sub, I enjoy my F2P and the choice to spend money when I want to, or grind out the AD to purchase in game items. After playing WoW for many years and having to pay $15 a month just to access the game, then buying digital goods (on my own accord), I resent it quite a bit. For digital goods, it's money that I will never get a return out of. I don't play the game so what'a faerie dragon sitting on my account going to do for me? Nothing. Coming from playing WoW, I sometimes but very rarely now splurge on zen store items and my justification was "I used to pay for a sub". Those items were account wide mount and extra character slots. Most of everything else I can earn in game by making AD and playing the F2P model.
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  • lycragirllycragirl Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 53
    edited July 2014
    I'm really curious as to why you resent using the cash shop as a 'voluntary' sub?

    I can see why that statement is probably confusing :p

    Ok, I realise that the game is f2p but to be able to compete at 60 there are some things which it's easier to pay for, like Coal wards for enchantments. I resent paying something like £7.50 for a single thing that's consumed when used in a way that I don't resent £20 a month for a game that I enjoy.

    I guess it's something that goes on entirely inside my own head and has little to do with anything really....

    If I think of the cash shop as my monthly sub and limit myself to £20, I support the game, get the bits and pieces I want, don't break the bank and don't feel like I'm being ripped off in the way I would if I just spent £7.50 on a c.ward.

    It's just my psychological make up. I'd rather pay per month and have stuff for "free".
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited July 2014
    I always love how each and every one of these kind of posts always want more for the sub then the monthy payment. This very topic they want zen, coal wards, pres wards, and enchants. What would be the motivation for any company to do that? So you can pretty much rule out the idea that a sub will in some way gain a player more then a non sub player. It's not going to happen.

    The other issue is the sub itself. With a sub you arnt paying for anything. You are paying for access. A rental fee. You own nothing. If you choose not to pay. Your options are reduced to complete inaccessability. With a cash shop, I can choose to buy what I want, when I want. And if I choose not to buy anything that month. I'm still not denied access from the game. I find it hard to understand how a sub would be superior to that
  • azlanfoxazlanfox Member Posts: 436 Arc User
    edited July 2014
    My opinion has always been that the subscription model is obsolete. It worked for the dinosaurs that established and defined MMOs, but just like nature, things must evolve or go extinct. The proof is in the benefits that many MMOs that still meander along with sub models offer. When rocks were soft and dirt was a test pattern, you paid for the privilege of playing the game and retaining your character. As time has progressed, companies now need to give their subscribers stuff for free and lots of glitz and fluff to strut like peacocks in front of the peasants or they might wander off somewhere else.

    The f2p model is what works here. Heck, I've spent more in packs and zen for the shop in this first year then I have ever in those other games with subscriptions.
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  • charononuscharononus Member Posts: 5,715 Arc User
    edited July 2014
    azlanfox wrote: »
    My opinion has always been that the subscription model is obsolete. It worked for the dinosaurs that established and defined MMOs, but just like nature, things must evolve or go extinct. The proof is in the benefits that many MMOs that still meander along with sub models offer. When rocks were soft and dirt was a test pattern, you paid for the privilege of playing the game and retaining your character. As time has progressed, companies now need to give their subscribers stuff for free and lots of glitz and fluff to strut like peacocks in front of the peasants or they might wander off somewhere else.

    The f2p model is what works here. Heck, I've spent more in packs and zen for the shop in this first year then I have ever in those other games with subscriptions.

    Honestly though that's what gets many people upset. The feeling that we have to pay more to be competitive. Now the dedicated find ways around that thru manipulating whatever system is used to earn cash shop credits as all f2p games seem to have some kind of system for it, and massive amounts of grinding to start with. However the more casual player feels more pressured to spend more. That is the sad part. I'm not sure where the answer is with all of it either, but I don't like where the gaming industry feels like it is.
  • psychicslugpsychicslug Member Posts: 210 Arc User
    edited July 2014
    The simple fact they make more money to charge for most of the content than to have a sub, because everyone even if they do not admit it buy from it some times. You might get a free be once in a while but its never as good as the one for sale or that's locked behind what ever kind of currency they have. I payed for a sub and bought the big introduction pack to ESO and now out of work for a while and can not pay the sub I have a game I can not play at all. So the F2P model is good for me right now, and this game has many work around if you have the time to get what you need maybe not what you want but given time you will it just takes a bit of patience, which it seem the majority of society is a 12 year old with ADD/ADHD.
  • azlanfoxazlanfox Member Posts: 436 Arc User
    edited July 2014
    charononus wrote: »
    Honestly though that's what gets many people upset. The feeling that we have to pay more to be competitive. Now the dedicated find ways around that thru manipulating whatever system is used to earn cash shop credits as all f2p games seem to have some kind of system for it, and massive amounts of grinding to start with. However the more casual player feels more pressured to spend more. That is the sad part. I'm not sure where the answer is with all of it either, but I don't like where the gaming industry feels like it is.

    You are going to have to pay in some fashion to be competitive no matter what kind of game you are investing in. Your methods and markets vary. As a casual player myself, I never felt pressured to pay anything in Neverwinter to complete content. There was a small amount of peer-based pressure in relation to having a stone for dungeons and more advanced team functions due to its utility and the fact that cryptic has abysmally horrible companion AI.

    I made the conscious choice to purchase in Neverwinter because there were things I wanted, not because I need it. I was doing just fine for the longest time with just basic f2p level without anything extra from the store or from buying packs. Eventually I wanted stuff and I got it.

    Subscription models, for me, make the game into something akin to a job. I've now paid, therefore I must squeeze every ounce out of this month. For me, it is a bit OCD, but I now need to get my worth out of the game for the subscription money spent because I have to.
    The fox said, "lock and load"

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  • celticgamer0celticgamer0 Member Posts: 537 Arc User
    edited July 2014
    No! I play Neverwinter because it is F2P with the option of spending real money. WoW is a subscription game and I hated it. Why spend more money after buying the game?! I would stop playing NW if it required a subscription as I am sure others would too. They would lose more money in the long run for that.

    Keep F2P F2P
  • markfalconemarkfalcone Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 4
    edited July 2014
    I was looking for the old suggestions forums and couldn't find them. If I'm just missing it or this is in the wrong place then please feel free to point me to the proper direction.

    I was talking in game yesterday with several people and the topic of a subscription came up and generally it looked like a lot of people would be interested, including myself in paying a monthly subscription. Honestly it'd just be easier for me to spend 15 dollars a month and get a few perks then constantly having to throw 20 here or 40 there into the game. The subscription could include some AD, I don't know, maybe 200k - 500k a month, maybe a coalescent ward, peridots, preservation wards, enchantments, titles, pets, etc etc. The possibilities are endless. I know some of Cryptic's other games have a subscription to go along with their cash shops and really wish Neverwinter would follow suit.

    I also used to really love the Veterans rewards in City of Heroes where the longer you subscribe the more items you can earn, mostly costumes, titles and such but something like that could be a lot of fun and help keep people interested.

    Anyway, it's just a thought. Who else would like to see a subscription model to go along with the cash shop?

    I'd probably use both. I'd definitely love to have a sub plus buy some stuff here and there. I just know for a lot of people, especially those who just can't afford to throw a lot of money into a game at one time this could be a viable and fun way to be able to contribute to the continuing development and growth of Neverwinter along with keeping their characters relevant and up to date.

    Seconded if not thirded or more...
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited July 2014
    lycragirl wrote: »
    I can see why that statement is probably confusing :p

    Ok, I realise that the game is f2p but to be able to compete at 60 there are some things which it's easier to pay for, like Coal wards for enchantments. I resent paying something like £7.50 for a single thing that's consumed when used in a way that I don't resent £20 a month for a game that I enjoy.

    I guess it's something that goes on entirely inside my own head and has little to do with anything really....

    If I think of the cash shop as my monthly sub and limit myself to £20, I support the game, get the bits and pieces I want, don't break the bank and don't feel like I'm being ripped off in the way I would if I just spent £7.50 on a c.ward.

    It's just my psychological make up. I'd rather pay per month and have stuff for "free".

    I wouldn't call it confusing and it is the psychology that's most interesting. Especially since a lot of cash shop business models are using psychology as a way to get people to spend, at least thats my view on it.

    For the record I've subscribed to two MMOs ever, both for one month each as there were permanent benefits to this. Otherwise in my mind I can't justify the cost for the amount of time I spend playing. Part of that is probably related to the fact that I avoided online games for a long time and as such I'm condition to one off costs for games.
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