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Suggestion for mod4 Glory spending.

newerthlessnewerthless Member Posts: 13 Arc User
How about adding something to pvp vendors that can be bought for glory like bag that has refinement stones and enchants or Profession Resources similar to the one from Sword Coast Adventures , because once you get full pvp gear you wanted , pvp artifact there isn't anything you can do with glory then , in some other mmos pvp currency can be traded for some profession resources or something similar .
Post edited by newerthless on

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    crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited July 2014
    yeah that's a great idea.

    I could see pve players complaining that they cant compete in pvp but then players like me who don't like pve would finally have other ways of earning decent rewards.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
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    iceshard2faceiceshard2face Member Posts: 289 Bounty Hunter
    edited July 2014
    you could always spend that excess glory on the lower tier grym epics and salvage them
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    newerthlessnewerthless Member Posts: 13 Arc User
    edited July 2014
    you could always spend that excess glory on the lower tier grym epics and salvage them
    You can get enough rough AD from daily quests and leadership profession for daily cap of refinement so there isn't any point getting more rough AD than you can refine per day .
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    newerthlessnewerthless Member Posts: 13 Arc User
    edited July 2014
    crixus8000 wrote: »
    yeah that's a great idea.

    I could see pve players complaining that they cant compete in pvp but then players like me who don't like pve would finally have other ways of earning decent rewards.
    How i mentioned in other mmos pvp currency can be traded for some thing but also pve currency can be traded for same things , so for pve players could be done something like this : seals could also be traded for something, unicorn seals for lesser rewards and drake seals for greater rewards , because those seals are useless and just take place in bags .
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    newerthlessnewerthless Member Posts: 13 Arc User
    edited July 2014
    Also while speaking about currency , Dread Ring currency : vanguard script and thayan scroll became useless once campaigning is completed , in Sharandar currency can be traded for some potions or fey enchantment , so in Dread Ring could also be added some vendor that will trade vanguard script and thayan scroll for potions .
    And gold , now that enchanted keys aare bound there isn't anything to buy for gold , so why not add vendor that sells stuff for gold with high prices like 100, 200, 500 , 1k gold , or make option in Wondrous Bazaar that some items could be bought with gold instead of AD .
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    myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited July 2014
    Agree with most of this thread, times three.
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    nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2014
    You already get artifacts from PvP glory, which you don't get in PvE
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    crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited July 2014
    nwnghost wrote: »
    You already get artifacts from PvP glory, which you don't get in PvE

    there is 4 different artifacts from pvp but you get about 20 from Pve. pve is the main way to earn AD and other rewards so i think pvp players should get ways to earn good stuff too not just a few artifacts or small amount of RAD.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
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    nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2014
    Artifacts are the main source of RP for artifacts.
    In PvP, you work towards them and have a 100% chance of getting them through effort. Therefore it is very achievable and compared to PvE, cheaper to get them.

    In PvE, its mostly extremely low chance and most of the time you have to roll for it vs 4 other players. Those artifacts are so pricy that noone would use them for RP.

    In a 5 person team, that team is probably more likely to EACH get an artifact via PvP than via PvE
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    crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited July 2014
    The pvp artifacts are easy to get but once you have one you dont nee it again really since You can get an artifact to epic easy anyway. In pve players make millions of AD doing dungeons and pvp players only make close to that when they come very top of gauntlgrym pvp. Pve is just a better way to get everything and pvp is also a big part of the game so it should have more options for rewards.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
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    myrnymmyrnym Member, Neverwinter Beta Users Posts: 80
    edited July 2014
    nwnghost wrote: »
    Artifacts are the main source of RP for artifacts.
    In PvP, you work towards them and have a 100% chance of getting them through effort. Therefore it is very achievable and compared to PvE, cheaper to get them.

    In PvE, its mostly extremely low chance and most of the time you have to roll for it vs 4 other players. Those artifacts are so pricy that noone would use them for RP.

    In a 5 person team, that team is probably more likely to EACH get an artifact via PvP than via PvE

    R4 Runestones/Enchantments are the main source of RP for artifacts. If you're matching a PvP artifact to a like artifact type, you're fueling that up with r4 enchantments first to then get a multiplier. If it isn't the same type of artifact, then it's a massive efficiency loss in RP by using an artifact.

    The skull is the only "easy" one to get, so that's one type out of 3 in artifacts that you can use as a refining multiplier. The others require a Banner, which takes awhile to get the first one for any casual PvPer, and takes forever to get a second one unless you're a devoted PvPer. Farming up a repeat banner takes a lot longer than getting a skull, too, so it's a significant time cost on using these PvP artifacts as artifact RP multipiers - and by that time, you already have two purple artifacts anyway, or you're getting your new PvP artifact to use, rather than as RP fuel fodder.

    PvE can get you 500,000 AD from the AH from a single drop, and that's ignoring all of the other gold and AD drops you get from the rest of the dungeon. For all the work it takes to earn and refine up the PvP artifact you're using to refine your other artifact, that's nowhere near as big of a buck-reward for the time invested.

    So yes, PvP deserves some nicer reward to spend Glory on once you've exhausted its current uses.
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    ahsherahsher Member Posts: 208 Bounty Hunter
    edited July 2014
    What if we could buy with glory bind on pick up:
    24 slot satchel?
    Companion updrade tokens?
    peridot?
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    mihelsmihels Member Posts: 18 Arc User
    edited July 2014
    ahsher wrote: »
    What if we could buy with glory bind on pick up:
    24 slot satchel?
    Companion updrade tokens?
    peridot?
    Yes peridots could be sold for glory like 1,6k glory for one .
    24 slot satchel no , everyone would just farm glory to buy then so no one would buy them from zen market .
    Companion upgrade tokens certainly not , companions aren't used in pvp so there isn't any point for this tokens to be sold for glory.
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