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PvP Suggestion (Question )

firstdegreeburnsfirstdegreeburns Member Posts: 36
edited July 2014 in PvE Discussion
THE ONLY WAY, you can balance this game is by doing this.

No more troll comps and flavor of the month, Cryptic this will balance your game, do this now before we see 4/5 man HR comps next module

It's the simplest and best way to solve pvp problems
lil-TriXz-0f-h0p3, lil-Sp3llst4r-0f-h0p3 | Guild = play2win
Post edited by firstdegreeburns on

Comments

  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited June 2014
    Even 2 of each is too much. You will get 2 permas/2GWF/HR type of comps, where 2 nodes are forever contested by permas and the GWFs roam to permaCC-kill whatever target HR has constricted.

    If we really want better PvP full rainbow should be enforced. Teams now are made in a way that they are able to do what is needed the best (point contention) with extremely tanky classes that deal lots of damage and have lots of CC. Of course this usually excludes GFs completely, and only very good DCs or CWs can find a place.

    But yes, troll comps is a huge issue of the pvp in in this game.
  • kolevrakolevra Member Posts: 345 Arc User
    edited June 2014
    Enforce rainbow parties in PvP.

    This would be easy to do if ranked matches were solo-queue only. System could just grab 5 players of different classes. Just one of the many balancing bonuses to establishing a ranked queue.
    --- Ranked matches need to be solo-queue only
    Enforce rainbow parties in PvP ---- 10v10 PvP ----
  • firstdegreeburnsfirstdegreeburns Member Posts: 36
    edited June 2014
    In turn this would also give GF's a use in PVP

    It makes total sense to force rainbow comps, since most people have more than 1 class. And prevents troll comps
    lil-TriXz-0f-h0p3, lil-Sp3llst4r-0f-h0p3 | Guild = play2win
  • edited June 2014
    This content has been removed.
  • revovlerjesus1revovlerjesus1 Member Posts: 481 Arc User
    edited July 2014
    Two off one class would be fine, then the rest needs to be diffrent from the others like: HR HR TR DC GF, and not HR HR TR TR DC, this would maybe mix it up a bit and so the party isnt always rainbow.
  • osaraxosarax Member Posts: 34 Arc User
    edited July 2014
    omg i ve never thought of this :P
    this is great idea, max 2 of ONE class seems quite fine.. forcing 1 of each might turn out to be quite annoying , specially for non premade queue times....

    so only 2 people can have a character of the same class in the same pvp party, cant have 2hr 2 gwfs for example
    this is a really good idea!
  • syn100syn100 Member Posts: 137 Bounty Hunter
    edited July 2014
    Another good solution for balance a bit PvP (expecially for the new players) without hurt the cryptic wallet is a automatic rank up of all enchants to rank 7 for domination matchs.

    This solution is also better for balance stuffs, dmg and all others stats for low level toons and high end level toons with the reduced delta range from rank 7 to rank 10.
    HR Syncro - The Equalizer - PvP stats: 10000/4800 (kills/deaths)
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