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Character Model Creator got nerfed...

goonlaughiegoonlaughie Member Posts: 67
edited July 2014 in General Discussion (PC)
I noticed they took out the height scaler... so now any new characters that are created can never be as tall or as big as the older models (or vice-versa, cannot be shorter than any of the older short character models). I created a new character and tried to make it as tall/big as possible, but when I compared it in-game to an older model character, I was shorter/smaller.

Was this change intended, or is it a mistake on the devs part? Why would you take out the height slider?


*Also noticed they took out the bloodsplatter tattoo (for the face) they had earlier. And the model for the orc's faces have changed a 3rd time... I liked the 2nd set of orc faces better than this new third set. :(

I have no idea why the devs are doing this..
Post edited by goonlaughie on

Comments

  • rhoriangelusrhoriangelus Member Posts: 703 Arc User
    edited June 2014
    ... I don't remember these options ever being in the character creator, and I've been playing since open beta. If there used to be a height slider and blood splatter, they took it out FOREVER ago.

    Only slider I know they took out for sure is the nail slider females used to have - which I do miss a little.
  • goonlaughiegoonlaughie Member Posts: 67
    edited June 2014
    ... I don't remember these options ever being in the character creator, and I've been playing since open beta. If there used to be a height slider and blood splatter, they took it out FOREVER ago.

    Height slider was always there since a long time ago - now it's gone. I'm thinking it's a mistake they made. I also noticed, the character creator is a little wonky/buggy in the appearance change chamber (on Deekin Street). I'm thinking the devs were in some kind of progress of changing the character creator, and didn't have time to polish or finish in time for Protector's Jubilee update.

    Blood splatter face tattoo was added 1-2 months ago when they implemented the new face models, but ever since last maintenance, it has been taken out. :(

    And I don't like how they took out the certain types of faces designated as 'fierce' or 'stern'... now all the orc faces look really dopey and like a harmless teddy bear. :mad:
  • parfaitofchaosparfaitofchaos Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 16
    edited June 2014
    Why are they removing features? That seems counter intuitive.
  • crazymikeecrazymikee Member Posts: 694 Arc User
    edited June 2014
    they took out long nails too i have like half foot nails on my teifling cw but never again :(
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited June 2014
    There was never a height slider - but there was a leg length slider. Do you play Star Trek Online? THAT Character modeler does have a height slider. If Never winter *ever* had a height slider, I never saw it and I've been playing since Alpha testing way way back.

    For the record: I've created a new character this week and Like the new face model (female) a lot better than the old one. But I do agree: the body options are way too limited. I can;t create a shape I want in the arms and legs and belly-areas. They were too limited before, not they're even more limited.

    Oh, well - it's not like anyone looks very closely at others' avatars. We make these only for ourselves so only we care about how out avatars look. Hence, it's all probably a moot point.
  • goonlaughiegoonlaughie Member Posts: 67
    edited June 2014
    There was never a height slider - but there was a leg length slider. Do you play Star Trek Online? THAT Character modeler does have a height slider. If Never winter *ever* had a height slider, I never saw it and I've been playing since Alpha testing way way back.

    For the record: I've created a new character this week and Like the new face model (female) a lot better than the old one. But I do agree: the body options are way too limited. I can;t create a shape I want in the arms and legs and belly-areas. They were too limited before, not they're even more limited.

    Oh, well - it's not like anyone looks very closely at others' avatars. We make these only for ourselves so only we care about how out avatars look. Hence, it's all probably a moot point.

    If there never was a height slider, then something must have changed... because I maxed out leg length and every other facet of body as much as I could, and ended up being shorter than the older models that were maxed out.
  • parfaitofchaosparfaitofchaos Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 16
    edited June 2014
    I just noticed... on the new faces you can't have the menzo renegade tattoos! What the heeeeeell!
  • rhoriangelusrhoriangelus Member Posts: 703 Arc User
    edited June 2014
    I just noticed... on the new faces you can't have the menzo renegade tattoos! What the heeeeeell!

    Good grief, you're right :eek:

    Though I've been a liiiiittle annoyed with the overhauled character creator (since you can't alter the appearance of legacy characters without being forced to use the new faces), the renegade tattoos are something you SPECIFICALLY had to pay for and now they're gone, this actually makes me a little mad. I mean, I probably won't be rolling another Menzo renegade (I've got three already) but still!
  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited June 2014
    If there never was a height slider, then something must have changed... because I maxed out leg length and every other facet of body as much as I could, and ended up being shorter than the older models that were maxed out.

    The first change was from lo-resolution to high-resolution HEADS. It could be they've finally switched out the low resolution to high-resolution BODIES (which is often separate in 3D modeling) - and since it's a new body, the new body may be smaller that previous. I'm sure Cryptic isn't changing this stuff willy-nilly. WotC is releasing new specs on character designs visually (Tyranny of Dragons is a bug deal, folks) and it's possible Cryptic are not only upgrading avatar mad els, but also conforming to the new spec fro WotC.

    I'm not saying I agree with it (no one likes change) - I'm just stating this is likely the cause and reason.
  • iandarkswordiandarksword Member Posts: 978 Arc User
    edited June 2014
    An overall height stat or slider would be ideal. I'd like to see that. But I'd recommend the following ranges (most of which originate in the PHB):
    Half-orc (Male)- Min: 5'6" Max: 7'7"
    Half-orc (Female)- Min: 5'3" Max: 7'0"
    Human (Male)- Min: 5'0" Max: 7'2"
    Human (Female)- Min: 4'10" Max: 6'7"
    Half-Elf (Male)- Min: 5'0" Max: 6'9"
    Half-Elf (Female)- Min: 4'10" Max: 6'4"
    Elf (Male)- Min: 4'7" Max: 6'6"
    Elf (Female)- Min: 4'5' Max: 6'2"
    Dwarf (Male)- Min: 3'11" Max: 4'8"
    Dwarf (Female)- Min: 3'9" Max: 4'6"
    Halfling (Male)- Min: 2'10" Max: 3'9"
    Halfling (Female- Min: 2'8" Max: 3'7"
    Why so tall for humans and half-orcs? Given the obvious real world comparisons, several book series character descriptions feature NPC's near or in excess of 7' in height. Capt. Dunfield in Helm's Hold seems exceptionally tall for a human, yet my maxed height character is still easily a forehead shorter. If NPC's can be of such height, why not player characters?
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  • concodconcod Member, Neverwinter Beta Users Posts: 6 Arc User
    edited June 2014
    I thought I'd play a bit again, as I haven't played for some time. I noticed the orcs faces were terrible with the IWD mod. I prefer the old/original look than the IWD mod look, it's too plastic/anime looking.

    Are the new modifications looking back to how they originally look? Perhaps the original face options are back?
  • tripurantakatripurantaka Member Posts: 23 Arc User
    edited July 2014
    concod wrote: »
    I thought I'd play a bit again, as I haven't played for some time. I noticed the orcs faces were terrible with the IWD mod. I prefer the old/original look than the IWD mod look, it's too plastic/anime looking.

    Are the new modifications looking back to how they originally look? Perhaps the original face options are back?

    I'd want the original faces back.

    Personally speaking and in the name of the friend I'm playing, we dislike the new faces, both of dwarves and elves (we haven't checked the other races). This is not saying the new models aren't quality models -- they are indeed --, but they look too realistic, too mundane (in comparison); devs and artists here at NWO have removed most of the innocence, magic and fantasy of the elven faces, I mean, it's sad to see that I never will be able to do a similar character in NWO, a character I like --such as the ones I've been playing for now--, with these "modern" models.

    So I'd love to have at least the option to pick from the earlier faces when creating a new character, in addition to the new models. Some people says "nobody likes changes"; now, I like changes when they improve things. And I don't think that having both sets of models/faces available at character creation will cause "analysis paralysis" to nobody. A simple, small "More" button at the preset stage would suffice.

    Also, it's worth to note that it's not the aforementioned height slider (I'm not sure if it was there before or not...) and the face models what has changed regarding NWO characters; right now, the new ones lack of most movements and gestures the earlier set of characters had, making them a bit lifelike, not just like plastic toons: right now, they are almost completely static (yes, they breathe... a bit), which means a strong contrast with the earlier ones which slightly changed facial gestures and bodily postures.

    For what is worth.
  • teamstephanteamstephan Member Posts: 46 Arc User
    edited July 2014
    what i would love in neverwinter over a Tielfing is a NightElf cause im not saying it will ever happen but if the horns where a option to remove over NightElf ears i would love to run around as a NightElf while in purple Skin because of it being in my option cause the tail isn't what bugs me but just the horns do and since we cant remove them i just feel the class is disappointing while not given more options or i would had picked one just to play or has anyone thought about this in a discussion ?
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