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gf weapon enchantment

agriniotisagriniotis Member Posts: 17 Arc User
edited July 2014 in The Militia Barracks
hey i am a gf and recently finished my purified arors and weapons and so i decided to find a weapon enchant that is good for group utility. With the incoming changed chould someone experienced with gf suggest a good utility weapon enchant??
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Comments

  • slushlikewindslushlikewind Member Posts: 272 Bounty Hunter
    edited June 2014
    Plague fire is really good.

    And it works fine both PVE or PVP, regardless of your build.
  • agriniotisagriniotis Member Posts: 17 Arc User
    edited June 2014
    was thinking of a holy avenger or lifedrinker since i mostly run cn/vt/mc/kr with guild any opinions ??
  • cilginordekcilginordek Member Posts: 459 Arc User
    edited June 2014
    Terror is good too. Most people use Plague Fire so stacking it with your group helps them.
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited June 2014
    With various skills getting an increase to the target cap, a hefty Frost enchant of some kind in your PvE weapon is worth considering, it has an incredible effect with AoE skills. Otherwise, Bronzewood or Plaguefire are solid. For PvP, look at Bronzewood or Plaguefire, I suppose.
  • caexarcaexar Member Posts: 355 Arc User
    edited July 2014
    Bronze wood, lightning and life drinker are probably the best options for a gf. I don't like plague fire on a gf because they don't attack fast enough or hit enough enemies compared to other aoe classes.
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  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited July 2014
    caexar wrote: »
    Bronze wood, lightning and life drinker are probably the best options for a gf. I don't like plague fire on a gf because they don't attack fast enough or hit enough enemies compared to other aoe classes.

    I disagree, I tried Bronzewood for sometime smashing dummies and changing back and forth with Plaguefire and Plague was superior in every scenario, the 20 sec ITCD on Bronzewood was crippling whilst the Plague could stack and stack and reset and stack again setting up decent combos

    As for Lifedrinker I tried it and its no based on damage done its based on Weapon Damage and high level weapon I think is 661 damage max! So Lifedrinker: You deal an additional 8.8% of weapon damage as Necrotic damage with your powers, then heal yourself for that amount.
    661 weapon damage / perfect lifedrinker returns 8.8% = 58 hp! 58 hp is WEAKSAUCE!
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • grimahgrimah Member Posts: 1,658 Arc User
    edited July 2014
    I disagree, I tried Bronzewood for sometime smashing dummies and changing back and forth with Plaguefire and Plague was superior in every scenario, the 20 sec ITCD on Bronzewood was crippling whilst the Plague could stack and stack and reset and stack again setting up decent combos

    As for Lifedrinker I tried it and its no based on damage done its based on Weapon Damage and high level weapon I think is 661 damage max! So Lifedrinker: You deal an additional 8.8% of weapon damage as Necrotic damage with your powers, then heal yourself for that amount.
    661 weapon damage / perfect lifedrinker returns 8.8% = 58 hp! 58 hp is WEAKSAUCE!

    on dummies for sure. But Bronzewood is still a solid enchant that gives some great burst damage in pvp. Also its cooldown is on individual targets, so you can proc it something then use encounter on something else to proc it again, plaguefire is also good, but like others said we attack slow and its going to fall off alot in pvp.
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  • goldmember7goldmember7 Member, Neverwinter Beta Users Posts: 36
    edited July 2014
    I like Lightning for the additional aggro I get. It can fork to mooks hitting your DC so you do not have to walk over there to pick him up.
    [SIGPIC][/SIGPIC]
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited July 2014
    grimah wrote: »
    on dummies for sure. But Bronzewood is still a solid enchant that gives some great burst damage in pvp. Also its cooldown is on individual targets, so you can proc it something then use encounter on something else to proc it again, plaguefire is also good, but like others said we attack slow and its going to fall off alot in pvp.

    Agreed, Shield Smashing a GWF while he pounds on it to lay a TI on him with 3 stacks and start your rotation is good. Its all about what you like... PLus bronzewood is a lame leafy look and only shows when swinging
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited July 2014
    I like Lightning for the additional aggro I get. It can fork to mooks hitting your DC so you do not have to walk over there to pick him up.

    Thats gonna be sick with 20 limit on ET in MOD 4
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • iceshard2faceiceshard2face Member Posts: 289 Bounty Hunter
    edited July 2014
    caexar wrote: »
    Bronze wood, lightning and life drinker are probably the best options for a gf. I don't like plague fire on a gf because they don't attack fast enough or hit enough enemies compared to other aoe classes.

    Plaguefire is superior in every way than bronzewood every threatening rush you do to a group of mobs automatically applies 2 stacks of plague to the marked targets in and around the mob you initally targeted followed by one cleave or weapons master strike you are now at full stacks of plague fire on those targets rinse and repeat bronzewood you have to use your encounters on diffrent targets to reset the cooldown it's meant for more single target use. also with the mod 4 changes to ET and the 20 cap plague trumps all.
  • egnigemegnigem Member, NW M9 Playtest Posts: 49 Arc User
    edited July 2014
    For group utility I use Terror or Plague Fire, depending on what the others have, I haven't used Holy Avenger yet, but it does seems kinda nice. Also, if you use a debuff enchant (like terror of plague fire) plus Tide of Iron on the big guys expect their HP bars to go down way faster.
    [SIGPIC][/SIGPIC]
  • oicidrazoicidraz Member Posts: 627 Arc User
    edited July 2014
    Thats gonna be sick with 20 limit on ET in MOD 4

    Yep :), I've used Greater Lightning on live and even there you feel like a aggro machine, especially if you use Knight's Valor + SoS, you see like everything in a radious of 60' starting to hit you, I sold Greater Lightning and I'm trying now to save for Perfect.
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited July 2014
    egnigem wrote: »
    For group utility I use Terror or Plague Fire, depending on what the others have, I haven't used Holy Avenger yet, but it does seems kinda nice. Also, if you use a debuff enchant (like terror of plague fire) plus Tide of Iron on the big guys expect their HP bars to go down way faster.

    Plaguefire, New mark which is 20% mod 4, ARP, = really nice damage boost
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • egnigemegnigem Member, NW M9 Playtest Posts: 49 Arc User
    edited July 2014
    Mod 4 is not here yet.

    Also i'm not sure if plaguefire stacks with others using it, that's why I swicht to terror.
    [SIGPIC][/SIGPIC]
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