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Rain of Swords

miestanamiestana Member Posts: 0 Arc User
edited June 2014 in The Wilds
i believe both the damage and dot effect of this ability could use a small buff. the damage of it is meh..and the dot is just...well lets just say it is the lowest damaging dot ive ever seen from any class. any others feel the same way?
Post edited by miestana on

Comments

  • chaoscourtesanchaoscourtesan Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2014
    I consider it a non-power.. I don't even waste the key press (or the precious time wasted by its animation) on it, even though I use rain of arrows.
    Rhyon Cawdorian GWF | Opa Loka TR | Cormac Argentus III DC | Annika Thornblade GF | Aerys Skydark HR | Bartin Findlor TR | Aellia Baalthrall CW | Lucan Hawkmoon CW | Opa Brahk GWF | Korzbyrk DC | Den Kruk GWF | Jherek Skarsin CW |
    Roland Mac Sheonin GF | Tarron Direheart SW |
  • spacejewspacejew Member Posts: 1,044 Bounty Hunter
    edited May 2014
    The bleed on Rain of Swords eat's Grand Warden proc's like crazy and count for Royal Guard's 4/4 cooldown reduction chance each tick. So no, it's very useful although not necessarily for it's direct damage. It's even more useful if you use Aspect of the Serpent as a class skill or Marauder's Rush as an encounter.
    MoF/Thaum CW SS/Thaum CW IV/Protector GF SW/Combat HR SM/Destroyer GWF WK/Executioner TR DO/Faithful DC
  • miestanamiestana Member Posts: 0 Arc User
    edited May 2014
    rain of arrows is good for pvp and sometimes in pve. pvp wise it can burn the guard meter of a GF and stealth of a TR...pve good luck getting adds to be still while they are either chasing u or the CW who has aggro.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited May 2014
    miestana wrote: »
    rain of arrows is good for pvp and sometimes in pve. pvp wise it can burn the guard meter of a GF and stealth of a TR...pve good luck getting adds to be still while they are either chasing u or the CW who has aggro.

    Actually Rain of Arrows is the most damaging power in my dungeon runs. I aggro mobs with Split Shot, then place Rain in front of me, when they enter the Rain I use Fox Shift so that they pause there.
    Rain works wonders on all kind of static mobs, in the middle of a CW's Singularity or over the head of your GF. Against monsters like Fomorians Rain+Careful Attack deal a ton of damage in a very short time.

    The full rotation of encounters includes Thorn Ward as well. With Greater Plaguefire and the Royal Guard Armor plus the feat that takes 0,5 sec cooldown out for every crit, I usually chain encounter rotations one after the other pausing only to use Careful attack on a tougher mob or boss.
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • miestanamiestana Member Posts: 0 Arc User
    edited May 2014
    but im talking about rain of swords tho. also thats if the mobs are still. but when they have combat advantage u can try to tank them if u want but rain of arrows wont cut it then
  • query523query523 Member Posts: 1,515 Arc User
    edited May 2014
    RoS damage is low. What you failed to notice is it's target limit, which is infinity. AS spacejew points out that means that everything that has a chance 'per attack' goes off #targetsx10 times (once for the initial then nine dots. This includes not only GW and RG set bonuses but things like Pluagefire and concentrated aim. So the actual damage it is doing is not it's primary effect.
    This was about RoS but since implimentation of RoA in PVE has come up I will address it. Yes you need to get targets to stay in RoA for it's full effect. There are three means I know of of doing so. First many engagements start by your melle drawing aggro. drop it on top of them. Second you yourself often draw aggro. fire it at point blank, switch stance, and fire off a full cycle of melle encounters. If you have decent power and over 10% LS with thirst that makes you a tank for the duration. Third bosses because... bosses....
  • goldheartgoldheart Member Posts: 236 Arc User
    edited May 2014
    miestana wrote: »
    i believe both the damage and dot effect of this ability could use a small buff. the damage of it is meh..and the dot is just...well lets just say it is the lowest damaging dot ive ever seen from any class. any others feel the same way?

    RoS have not target limit as more other skills so you can hit at one all mobs that are around you. When CW Singularly you can go there and to hit all mobs that CW stack which one is huge dmg with 1 button.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited May 2014
    miestana wrote: »
    but im talking about rain of swords tho. also thats if the mobs are still. but when they have combat advantage u can try to tank them if u want but rain of arrows wont cut it then

    Rain of Sword is quite useful when you're tanking some monster with area attacks (I did Pyraphenya yesterday). When all the ground around you is red, use it and as far as I can see you won't take damage during the animation (sort of emergency button).
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • spacejewspacejew Member Posts: 1,044 Bounty Hunter
    edited May 2014
    Rain of Sword is quite useful when you're tanking some monster with area attacks (I did Pyraphenya yesterday). When all the ground around you is red, use it and as far as I can see you won't take damage during the animation (sort of emergency button).

    This is false, rain of swords is not a dodge. I have been knocked out, proned, and even killed during it's animation. It's actually the biggest downside to RoS. It's AoE is finicky and it's animation isn't the shortest around. Get in, and get out is all I can tell you on this one.
    MoF/Thaum CW SS/Thaum CW IV/Protector GF SW/Combat HR SM/Destroyer GWF WK/Executioner TR DO/Faithful DC
  • miestanamiestana Member Posts: 0 Arc User
    edited May 2014
    im a combat HR. being archer got me booted from a ton of groups because of the massive amounts of aggro i would pull as well as my massive dodging capabilities. i did some tests yesterday on the target dummies in PE and from my testing i realized that also the range of RoS is impeccably small. standing in front of the test dummy i could only hit it with RoS. the only time when its actually possibly effective is if a CW uses AS and then after that they are either knocked back or split between different people with aggro.
  • query523query523 Member Posts: 1,515 Arc User
    edited May 2014
    It's not the aggro that makes people hate. It's when you start dodging about/ using marauder and nobody else can hit the mobs attacking you. I solved this by building a little tankier and adding LS. Makes me survivable enough to carry the mobs back to the pile and join in the stomp fest. Basically turn all the DPs that draws aggro into HP to survive the aggro without pinballing around the room.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    edited May 2014
    spacejew wrote: »
    This is false, rain of swords is not a dodge. I have been knocked out, proned, and even killed during it's animation. It's actually the biggest downside to RoS. It's AoE is finicky and it's animation isn't the shortest around. Get in, and get out is all I can tell you on this one.

    Quite strange. I used it yesterday several times fighting the big trolls in Icewind Dale and it works to avoid their area attacks... I always use it after Fox Shift though. It may be that the control immunity of Fox Shift lasts a little longer that the power animation so I enjoy it during Rain of Swords...
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • fmultifmulti Member Posts: 59
    edited May 2014
    query523 wrote: »
    RoS damage is low. What you failed to notice is it's target limit, which is infinity. AS spacejew points out that means that everything that has a chance 'per attack' goes off #targetsx10 times (once for the initial then nine dots. This includes not only GW and RG set bonuses but things like Pluagefire and concentrated aim. So the actual damage it is doing is not it's primary effect.
    This was about RoS but since implimentation of RoA in PVE has come up I will address it. Yes you need to get targets to stay in RoA for it's full effect. There are three means I know of of doing so. First many engagements start by your melle drawing aggro. drop it on top of them. Second you yourself often draw aggro. fire it at point blank, switch stance, and fire off a full cycle of melle encounters. If you have decent power and over 10% LS with thirst that makes you a tank for the duration. Third bosses because... bosses....

    Does this mean that enchants such as lifedrinker will proc on every tick?
  • miestanamiestana Member Posts: 0 Arc User
    edited May 2014
    the area is still small just like RoA. everything needs to be closely bunched together to get the full effect.
  • query523query523 Member Posts: 1,515 Arc User
    edited May 2014
    fmulti wrote: »
    Does this mean that enchants such as lifedrinker will proc on every tick?

    Have'nt used that one yet. From the tooltip it's % of base WD not damage actual. So the fact that the ticks are tiny would not diminish the healing effect. Kind of tempted to buy one now...
  • fmultifmulti Member Posts: 59
    edited May 2014
    query523 wrote: »
    Have'nt used that one yet. From the tooltip it's % of base WD not damage actual. So the fact that the ticks are tiny would not diminish the healing effect. Kind of tempted to buy one now...

    That's how all enchants work - not a Power Dmg percentage, but on a per-hit basis. What I don't know is if "ticking powers" proc them with every tick.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited May 2014
    Rain of swords is a waste of time. Stupidly small AoE, you'll reach further and still deal the same damage spamming CtG.

    Change it to allow you temp evasion, or buff that useless bleed damage.
  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    Fmul: the best answer I can give you is that I get Terror ticks with every hit on RoS as I do not have a BT enchant.
    ghoulz: just re-read the thread as to why the small damage from RoS is still worth it for other effects.
    General HR population: Pro-Tip, you can switch stance in the air on RoS and land in ranged stance.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    edited June 2014
    I use (in power slot order)ME, Fox, RoA, Twin Blade and Serpent, Forest Ghost and whatever I feel like at the time for the second power. When running solo PvE, I use split shot, fire off RoA, MR into the pack, Fox the mob, switch back to ranged and ME out. Rinse repeat unless they're following me closely. If they are, I use Forest Ghost until they lose interest and start over again.

    If I'm in a group running PvE, I'll switch Fox over to Split the Sky which I fire after RoA from a distance.

    I agree that the animation is a bit long but it's far better than my GF's animation on anything.

    NOTE: I bumped up my LS to compensate for the close-in fights and I'm still running a Vorpal (need two more pieces of Royal Guard).
    I aim to misbehave
  • fmultifmulti Member Posts: 59
    edited June 2014
    query523 wrote: »
    Fmul: the best answer I can give you is that I get Terror ticks with every hit on RoS as I do not have a BT enchant.
    ghoulz: just re-read the thread as to why the small damage from RoS is still worth it for other effects.
    General HR population: Pro-Tip, you can switch stance in the air on RoS and land in ranged stance.

    OK I did some testing with dummies, and I can tell you that Lifedrinker does not trigger with every tick of RoS. Can you confirm 100% sure it goes multiple ticks with Terror? What about Plague Fire? The ticks don't trigger Aspect of the Serpent either.

    And for all those complaining RoS has a "ridiculously small" AoE, I think you guys just don't understand the way RoS "area" works: it's not an area around you, but a cone that starts slightly in front of you and that expands quite widely, though not for a long distance. For example, in Dread Ring one well positioned RoS can affect all four training dummies. And if you touch a dummy and RoS it, you actually won't hit - because the cone starts slightly ahead of your landing position.
  • query523query523 Member Posts: 1,515 Arc User
    edited June 2014
    You are correct Fmutis. Just logged it and shadowtouched is doing those secondary hits not terror. And it is directional. Did some testing around the dummies and in the direction you are facing it has more range than CTG or Steel Breeze. The trick is to use it when closing with a mob or before it closes with you to catch them all in the AOE.
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