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The GS mentality

lazureelazuree Member Posts: 52 Arc User
edited June 2014 in PvE Discussion
I've noticed a lot of people whining about highly geared individuals or highly geared players complaining about people with low gear score in their high elo matches. While gear score is a factor I want to stamp out the mentality that winning is impossible b/c you have low gs players on your team or you cannot win b/c the other team outgears you.

I've played a lot of pvp matches and notice ppl afking because the enemy team is "too high leveled" or "gg my pugs are 6k gs." While I think competitive pvp is fun I think it's selfish people give up when the point difference is like 100... There is always a chance you can come back if you change strategies and work together.

So as a person who I guess would be on the high geared, I'd like to say thank you to the low gs pugs who stay and try and fight and listen instead of giving up. Even standing on a point and dying contesting is a big help to the team, and pugs who are willing to do that are amazing in my eyes. Today I saw a 10k GS cw with blues and greens 1v1 gwfs who were from a pvp guild, so I just want to say even with the poor matchmaking, if you try there's still a chance you can win in unfavorable matchups.

tl;dr Don't give up just because of gear disparity, it's the strategy that matters.
Post edited by Unknown User on

Comments

  • crazymikeecrazymikee Member Posts: 694 Arc User
    edited June 2014
    the fact is that if someone has 10k gs 2k power, then someone else has 15k gs 5k power, thats a preeetty big difference
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  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited June 2014
    The whole OP is wrong. I mean, u cant do anything. Period.
    I dont afk in unbalanced matches, cos Im trying to learn something, especially from classes I dont play. Thier rotation, movement, etc, ie trying to raise my skills. No strategy will help undergeared players against high geared one. Well, maybe 0.001% of the time. People often dont bother to play those kind of matches, and I do understand them. Its a Cryptic fault that they refuse to make viable matchmaking, ie disable all enchants and bonuses and gear in pvp. But, money talk...
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  • ulvielulviel Member, NW M9 Playtest Posts: 741 Arc User
    edited June 2014
    The problem is, we already have the "what, your gs is under Xk? what are you doing here you noo....." situation and the "x" value gets higher with every module released, therefore the time after you hit 60 and are before you are "good enough" for pvp gets longer and longer.
    And please don't tell me you can gear yourself up decently with only few AD. Blue gear and lvl 5 enchants are not enough at the moment, you'll still get "I'm too good to fight with you". Plus using AH is simply not fun.
  • slushlikewindslushlikewind Member Posts: 272 Bounty Hunter
    edited June 2014
    Yeah I am a pug and I do fine all the time.

    When you are a pug you need no GS.
  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited June 2014
    Yes please keep trying to win.

    Completely possible against 4-5 Rank 10 GWF comp.

    After all, if you don't come down from spawn, we will get bored and spawn-camp you.

    Riiight?
  • lazureelazuree Member Posts: 52 Arc User
    edited June 2014
    i'd rather my team fight on the point than fight off the point even if they die...
    i've won matches simply b/c while my team died they still died capping points while the other team runs around fighting off point
    the whole thing i see is people automatically quit when they have someone low gs on their team
    yeah it's not exactly favorable but im sick of fighting 3v5 b/c someone on my team says they are too geared...
  • thegrandexenothegrandexeno Member Posts: 239 Bounty Hunter
    edited June 2014
    Lol, reminded me of today: during domination I saw in the team chat "wtf are you doing here guys? You have pvE equip!". We won :|
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  • theosymphanytheosymphany Member Posts: 0 Arc User
    edited June 2014
    I agree with lazuree regarding the will the fight, team morale and how important it is to keep trying. In addition to gearscore/skewed team match up lowering morale I would say there is one more compounding factor - the leaderboard and kill death ratio.

    Some players may want to look good and maintain a high kill:death ratio and thus will either afk when circumstances are unfavourable or if they fight they will only try and kill rather than defend dying over and over to keep a point contested. In other words, not willing to risk one's reputation loss on a leaderboard even if it may pull off a team victory. Again, it's probably not everyone, but if anything leaderboards exacerbated the problem.
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  • hfgtfsdfshfgtfsdfs Member Posts: 688 Arc User
    edited June 2014
    Meldanen from EoA wrote this in another thread:

    "I went in with my guild premade, everyone on alts with 2 - 3k (!!!) GS and 50 % mounts, and we completely destroyed the pugs (1000:30?) that were all 9k+. Sure, we couldn't kill anything (except 3v1). But we were much faster in capping. Once their zerg arrived at some node to clear it (and of course they all move together, so that everyone gets his useless +300), our team caps the other points and one teammate is already waiting behind the corner to step on the cleared point once they leave it. Why did no one stay there to protect it? Why did no one stay on the other two points to protect them? They could've easily taken us 1v1 or 1v2 in seconds? You know the answer."

    So its possible to beat people with higher GS.
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  • truckulatruckula Member Posts: 124 Arc User
    edited June 2014

    After all, if you don't come down from spawn, we will get bored and spawn-camp you.

    Riiight?

    Excactly correct. Had it happen to me the other day.

    And at above, his post lead you to make the wrong argument, his fight should never have happened since premade experienced players should never get to go pug stomping. Thank you for proving my point though.
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  • demidogzdemidogz Member Posts: 259 Bounty Hunter
    edited June 2014
    Although I agree with you OP, it is inevitable that these things happen in almost if not all PvP games, because you like the others never played with one another before and as a result don't know anything about each other's "skill".

    So yes, I'd like those players with your type of "mentality", but that's never going to apply to the whole player base since players like to gage a first impression and judge from items, etc. and in this game's case Gear Score.
  • overddriveoverddrive Member Posts: 722 Bounty Hunter
    edited June 2014
    Yes please keep trying to win.

    Completely possible against 4-5 Rank 10 GWF comp.

    After all, if you don't come down from spawn, we will get bored and spawn-camp you.

    Riiight?

    Given that the only 5 gwf comp anyone needs to worry about are top tier guild teams, I doubt most pugs will ever even be seeing them. Not that its not a problem in that tier but when teams in lower tiers try to emulate the troll comp vs competent geared players, they quite often get roflstomped. Off topic, but you see people hear about this stuff and try laughably to copy it and end up roaring out the wrong side of their character as they run away, in unstoppable.
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  • kolevrakolevra Member Posts: 345 Arc User
    edited June 2014
    Can't blame people for not wanting to take part in unfair competition. When I see people who have given up I see people who would rather spend their time in a new and hopefully balanced match.
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  • proneificationproneification Member, Neverwinter Beta Users Posts: 494 Bounty Hunter
    edited June 2014
    hfgtfsdfs wrote: »
    Meldanen from EoA wrote this in another thread:

    So its possible to beat people with higher GS.

    It's possible to beat PUGS that have no idea what they doing.

    But who cares about pugs?!? They will lose anyway to premades, in any circumstances.

    You will not win against same skill, higher GS people that understand domination. I am using "higher GS" as a placeholder for "good, PvP geared", since we all know GS means nothing... it is what you wear that counts.

    I really wish people would stop trying to argument that gear is not important. Even the difference between Rank 9s and Rank 10s is significant.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited June 2014
    High gs easily overcome skill. And if you are playing gwfs there is not even skill involved. Just smash your fist oj the keyboard, something good will happen
  • burton673burton673 Member Posts: 9 Arc User
    edited June 2014
    i'm not as concerned with gearscore as much as people in pve gear with no tenacity that are in my group.Also the same people tend to have under 25 k health to boot.If your team mates die that much faster because they have really low health and low to no tenacity then you end up being outnumbered really fast and then you die really fast.You can say people should always try and not give up but in these cases why even bother when your gonna be outnumbered everytime you come out of the spawn area cuz your team just dies entirely too fast ?
  • truckulatruckula Member Posts: 124 Arc User
    edited June 2014
    rayrdan wrote: »
    High gs easily overcome skill. And if you are playing gwfs there is not even skill involved. Just smash your fist oj the keyboard, something good will happen

    ROFLGIGGLESNORT!! I love it!
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  • pantamimepantamime Member Posts: 0 Arc User
    edited June 2014
    What is possibly the saddest and maybe funniest thing. Is it is the big beefy 15K + people that are the first to quit and give up almost instantly as soon as the other team has like a 50-100 point lead. All og the low GS people I see keep heading out to battle to at least try and you know, actually PLAY the game. Instead of whining in a corner until you get a match that is easy.

    Why do people hate challenges?

    These people with high GS and all the experience that think they are"the best" or "pro" should be the leaders and the HEROES of pvp matches. But it is these people that make the experience turn toxic for a lot of people.

    One thing that people always forget is that it is a team game.

    Now what makes it very hard to win is when the high geared team has all 110% mounts and my team has mainly 50-80% mounts.

    I really wish they would just get rid of mounts in Domination altogether. It is such a small map why bring mounts in to it. Or make everyones mount capped at 50%. Unlike most people I think the 8sec combat timer before mounting helped level the Dom match playing field a bit, it was def a step in the right direction. At least Now I can back cap with out the 5 speedy horsemen of doom showing up in 2 seconds.

    I will continually run out there on whatever character I am playing(TR or CW) and try to back cap /contest/ whatever I can do. What's really fun is killing one of those enemies that out gears you while his team mates are trying to kill you. Should make them feel pretty useless getting killed by an 11k person and all their high GS friends can't do anything to save them.

    It is most definitely possible to beat people that out gear you , I do it all the time. These same people get so caught up with getting kills that they forget to ca pand contest.

    I have won 4v5 matches with my CW against some of the "best" pvpers. I won't name drop but my wizards name is Opalivia Aetherdust. Why and How? they outgear and out number us. Because a properly built CW can troll points all day. Repel on tab with a 6 sec cooldown, 'nuff said. Can't contest or cap a point I won't allow you to stay on.
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  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited June 2014
    I've already had to remove a few posts from this thread for unnecessary commentary and drama. Although this thread all by itself seems to be begging for epeen waving, I'm willing to let it remain open--so long as it remains conducive to discussion.
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  • devaneiodevaneio Member Posts: 142 Arc User
    edited June 2014
    The problem in PVP is much bigger than HR /GWF /TR. Pre-made's and GS are overall the culprits but there are several bugs or absurds mechanics, like PF stacking/dps (boons and feats)-destroyer purpose/madness , racial traits and companions.

    Commiting suicide when you are attacking your enemy because you have too much critical? Has anyone seen something like this in other games?

    I need to stop here.
    *fakes a smille*
  • kleejikleeji Member Posts: 29 Arc User
    edited June 2014
    lewel555 wrote: »
    Of course you have to thank them. 8k vs your 18k, they're your bread and butter. But, POV POV, what about them? They give you tons of easy points for your campaign, and what do they get? How on earth can they become more skilled from getting roflstomped 30 times by you? How will this make them more successful if one day they got paired against someone with similar gs?
    Repeatedly losing to you, getting OS-ed right from campfire, or even inside their campfire, their only conclusion can be "Ok I need a purple mount so I won't get unmounted at first shot", "ok I need to buy those pvp potions". If they want to improve their skill then yes the best thing to do is to AFK at campfire and wait for the next match with the marginal hope that it will be more balanced.

    its ok man, shes a dc, aint gonna hurt them
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