Please let us have the option of turning on "auto-loot mode" so that instead of having to press F key, we run over loot to collect them just like how we collect gold.
No, auto-loot would be fine -- even in parties you have to push "F" to pick it up - it THEN gets N/G/P queried among the entire party.
...so, maybe call it auto-pickup instead of auto-loot. meh.
No, auto-loot would be fine -- even in parties you have to push "F" to pick it up - it THEN gets N/G/P queried among the entire party.
...so, maybe call it auto-pickup instead of auto-loot. meh.
But then everyone would be looting things when they dont mean to, and filling everyones screens with roll requests. people often wait to pick up loot until they are finished killing. Unless its a boss fight where they beat the boss first and have to clean out the monsters, otherwise it can disappear if it takes too long.
I don't mind picking up the item. The real issue I have with looting system in parties is that if you use the queque system to get in a dungeon, you cannot modify the loot rules. Really!??!! If we all came in together and I was party lead, I should be able to decide what loot settings are. I think the only thing they can add is this:
1. Create loot setting which allows leader to suggest a new loot rule of greed epics/need greens(gems)/greed blues or w/e variables you suggest. Then the party can vote to decide.
2. Create a preferences of loot option - the user can select what the game should automatically select for rarities/classes of items that are shared loot. Such as decline all/ or decline all but epics and just greed those epics.
If they are going to make us farm dungeons, especially at certain times of the day only DD, they NEED to make that part of the game more fluid so we can quickly run and get more DD runs per hour.
As I've suggested before, they need to change the entire loot system to faciliate individual loot rools.
1. I get my loot, you get yours. No rolling needed. No one can see your loot drops except for you.
2. Purple drops - random generation for each person in the group. Sometimes you got it, sometimes you dont.
Adjust loot chance as needed.
3. Loot gets auto-dropped into my inventory. No need to run around picking it up.
This would greatly speed up dungeon, skirmish, and instance runs. It would also eliminate any drama from loot rolls, if someone
breaks the "greed" rule, for example in the current system.
auto pickup loot would be great, and if they moved the n/g/p to the side and made it slightly smaller that would be great improvement on the game imo.
When I solo a dungeon I explore the entire dungeon and pick up everything, loot all nodes then sell it all wherever I can can whether it be vendors or ah or even give away to lower lvl players, pressing F every time is a nuisance for me because im left handed and F is a long way away from keyboard hand.
On a siden note....
I do however get annoyed when im queued for a duneon/skirmish, end up in a party thats already started the run, hit need on something i actually need then get kicked because I didnt greed, WTF ppl if your on a greed run and a new player joins after the start at least tell the person either in whisper/tell or in party chat so they know instead of just kicking them out
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Then the solution would be making auto-loot mode disabled in party.
...so, maybe call it auto-pickup instead of auto-loot. meh.
Encounter Matrix | Advanced Foundry Topics
But then everyone would be looting things when they dont mean to, and filling everyones screens with roll requests. people often wait to pick up loot until they are finished killing. Unless its a boss fight where they beat the boss first and have to clean out the monsters, otherwise it can disappear if it takes too long.
1. Create loot setting which allows leader to suggest a new loot rule of greed epics/need greens(gems)/greed blues or w/e variables you suggest. Then the party can vote to decide.
2. Create a preferences of loot option - the user can select what the game should automatically select for rarities/classes of items that are shared loot. Such as decline all/ or decline all but epics and just greed those epics.
If they are going to make us farm dungeons, especially at certain times of the day only DD, they NEED to make that part of the game more fluid so we can quickly run and get more DD runs per hour.
1. I get my loot, you get yours. No rolling needed. No one can see your loot drops except for you.
2. Purple drops - random generation for each person in the group. Sometimes you got it, sometimes you dont.
Adjust loot chance as needed.
3. Loot gets auto-dropped into my inventory. No need to run around picking it up.
This would greatly speed up dungeon, skirmish, and instance runs. It would also eliminate any drama from loot rolls, if someone
breaks the "greed" rule, for example in the current system.
When I solo a dungeon I explore the entire dungeon and pick up everything, loot all nodes then sell it all wherever I can can whether it be vendors or ah or even give away to lower lvl players, pressing F every time is a nuisance for me because im left handed and F is a long way away from keyboard hand.
On a siden note....
I do however get annoyed when im queued for a duneon/skirmish, end up in a party thats already started the run, hit need on something i actually need then get kicked because I didnt greed, WTF ppl if your on a greed run and a new player joins after the start at least tell the person either in whisper/tell or in party chat so they know instead of just kicking them out