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Request: GF PVP Build (Mod3 Updated)

dronzaledronzale Member Posts: 36
edited May 2014 in The Militia Barracks
Hey,

for the love of me, I have not been able to find a GF build for PVP, not in google nor the forums, a specialy one that's updated to mod3, or even post-tenacity....

I realize a lot of GF have issues with PVP and their class, but I also know there are some competitive PVP GFs out there...

I'm not sure if such a build exists, but if it does - I would thank you from all my heart for posting it here. (just please don't tell me to google it, that's like calling an internet service line and having them tell you to restart the computer)

Thanks!
Post edited by dronzale on

Comments

  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited May 2014
    There really isn't one! You use all the DPS feats and run Bull / Fls / Lunging and hope your successful! I run a Swordmaster spec as I find Steel Defense awesome...

    Just pick a style and run with it, we really are not built for pvp...

    http://nw-forum.perfectworld.com/showthread.php?437341-Guide-Class-Guides-Builds-and-Resources&p=5511741#post5511741

    http://mmominds.com/tag/guardian-fighter/

    EDIT: Any competitive GF you may think you know has a team carry them, as there are better classes to utilize.
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • xjosh19xjosh19 Member, Neverwinter Beta Users Posts: 23 Arc User
    edited May 2014
    I recently re-spec to swordmaster after being an IV for a while and i have to say is not as bad as i thought there are some interesting combo with passive and can increase the dmg output a lot. Im currently working on a PVE build to be able to run Dungeons smoothly.

    You mind sharing your Swordmaster build @ripyourlipsoff
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited May 2014
    xjosh19 wrote: »
    I recently re-spec to swordmaster after being an IV for a while and i have to say is not as bad as i thought there are some interesting combo with passive and can increase the dmg output a lot. Im currently working on a PVE build to be able to run Dungeons smoothly.

    You mind sharing your Swordmaster build @ripyourlipsoff


    I am still in my youth learning how to use it properly. http://nwcalc.com/gf?b=cn4:13ydj4:13ydj4,1li350i:1wi551:150000:1u0000&h=0&p=smr

    I try and maximize AP gains and use Cresendo as it can be used from range further then melee and does awesome damage. I use Steel Defense and Combat Superiority, Bull Charge, Lunging Strike, and Anvil all highest damage shortest cool downs. You want to get close enough to bullcharge then LS + Anvil, Tide - cleave rinse and repeat. Use fighters recovery if you get in trouble as you will have 5 seconds of damage immunity to heal up.

    As I said its still in its infancy and I am no super GF, but it fits my style more.

    EDIT: I also changed some enchants from max hp and deflection to Lifesteal, and it makes a huge difference especially when used with Endless Consumption boon! I run about 9% Regen 9% Life Steal 7000 power 2000 arp 2000 recovery 21% crit 3800 defense and 18% deflection. I also just got the IWD bood to increase incoming healing by 250 which gives me 3% more hp per heal.
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • xjosh19xjosh19 Member, Neverwinter Beta Users Posts: 23 Arc User
    edited May 2014
    Sweet! That's all great info! I'm also going for a more lifesteal approach too. I need to get some boons so will have to work on that but so far im enjoying this style a lot! You can also run Steel Blitz to improve your DPS while cleaning thrash
  • lvl99looterlvl99looter Member, NW M9 Playtest Posts: 682 Arc User
    edited May 2014
    There really isn't one! You use all the DPS feats and run Bull / Fls / Lunging and hope your successful! I run a Swordmaster spec as I find Steel Defense awesome...

    Just pick a style and run with it, we really are not built for pvp...

    http://nw-forum.perfectworld.com/showthread.php?437341-Guide-Class-Guides-Builds-and-Resources&p=5511741#post5511741

    http://mmominds.com/tag/guardian-fighter/

    EDIT: Any competitive GF you may think you know has a team carry them, as there are better classes to utilize.

    ^ This...

    As he said, there really isn't a PvP build. GFM's are trying their VERY best to come up with something that's viable. But we can only do so much because our skills and ideas are limited/bottle necked by the horrible flaws of the GF and the imbalance of PvP. GFM's are constantly trying to come up with ways to be "successful" in PvP. But we hit the same wall, every... single... time...
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited May 2014
    Yep! I can do far more damage and apply more pressure to Healers and CWs, but I lose mobility and FLS. Or I can go all out annoying but I lose DPS and have long cool downs, or I can go Tank Spec and try to just live long but My guard will make ALL my defense = nothing as I will be useless and easily dispatched once its down.

    So as everyone has said build yourself a template of what most of us use, then change feats to suit your play style! Thats all we can do...
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
  • freshourfreshour Member Posts: 623 Arc User
    edited May 2014
    Ok I hear a lot about these Guardian Fighter Masters lol. I have yet to see any in pvp, and PVE is just a joke lol. I've played a GF since beta, I know every feat, every power, every set, how to stack certain things, what works, what doesn't work. Yet I am not a GF master. I am probably one of the few GF's that even plays who has beaten a top GWF in 1v1 combat in mod 2, or mod 3. And honestly, that just takes them <font color="orange">HAMSTER</font> up, me rolling lucky HUGE crits, and the stupid server side block of mod 2 (which makes it take forever for your shield to come up) getting lucky blocking their 3 encounters which used to be easy.

    If you wanna be good in pvp, you have 2 options.

    1. Go conq, throw on Preserv, or Conq, tact's stats kinda suck minus the HP. Screw tenacity gear besides your set, all the profound pvp rings/ammy/belt are garbage besides the new pvp trio set and ring set that aren't too bad. absolutely max the <font color="orange">HAMSTER</font> out of your armor pen and crit. I used high rank savages as they give you more stats than individual enchants. Power will be around 7k, crit and ap will be over 2k, crit near 3k. Still your crit will be around 25%, 28-29 ish MAX or with a rogue giving you crit. You will avg 8-9k crits, and can pop a 13-14k with a perfect vorpal. You can use knight's challenge and get some 32-35k crits which is fun. But, like all GF's you will die really fast, you will need help, you will need a gwf who knows how to time his prones with you, you will need to use combat superiority, and personally I like trample since I naturally mark people out of habit of the old days when dungeons mattered and GF's were taken. Ferocious Reaction is also good. Spam the living <font color="orange">HAMSTER</font> out of threatening rush to close gaps and save your prones til CW's blink and you'll never lose, except to a few, maybe 5 of them on the entire server who are good. Otherwise no matter what they say, you can destroy them.

    Option 2

    Tact build. you need a high deflec, high recovery set, so I choose profound conq. Sure it gets less deflect, but you get 5% extra deflect from the build, you take the feat to have marked targets deal 10% less damage, you take the feat that makes tide of iron debuf damage dealt to you, you take hte feat that makes flourish debuff damage to you, you buy a briartwine, and a regular plague fire to stack with the GPF's, you use supremacy of steel as your daily, you put on Guarded Assault, and ferocious reaction, orrrrrr the increased guard meter. You also use Knight's Valor, and for the life of me I can't think of the move next to it for "not unbreakable" guard meter like it says, but some temp hp, and some guard meter, and a little bit of action points. Throw on 2 Greater rings of health, max out radiant enchants, then put on a good belt, thickgrist is good for hp regen and some d, put on a cloak of volcano for more hp, and an offensive slot to maybe get some armor pen, or silvery for more recovery. You then literally just spam knight's valor and block, OUT OF COMBAT because your guard goes down slower while you are not taking direct damage, when you get a SoS daily, use that with Knight's Valor to reflect damage to everyone who is hitting your team, this will proc your wep enhcant, the plague (it is the best I have tried them all) - you then debuff everyone who you've marked from just 10% damage debuff, to now 30% defense debuff ontop of the GPF's your cw's and DC's use, also some new GWF's are too. Your damage absolutely sucks, you lose your prones, but if you have a clerics circle to stand in, you can essentially give everyone 50% damage immunity, a 30% damage resist debuff to everyone (after your daily), and decrease their weapon damage by 10% as long as you mark them. PLUS a 25% damage debuff to you after you tide of iron them and flourish them, also you can run around tide of ironing everyone you see for damage damage resist debuff.

    Those are the enchants to use - IF you use other enchants, you will not be as good, you can try life steal on the damage return build, it works for pve, not for pvp as you still die just as fast despite the fact that you are considerably harder to kill, but your inability to kill people makes up for that and you still die. In GG you will wreck people.

    If you wish to try a hybrid version of this, go for it. It won't be good enough at either to really make that big of a difference and you'll get frustrated and go back to making a normal conq build.

    Strategy

    - Most GF's are horrible at PVP. I've never seen the GFM's but I can bet they suck at it too. You have a shield, that doesn't mean use it til it's gone then die instantly. It means constantly run around the point, never stop moving, if you have a gwf on you, move around and randomly throw up your shield so he can't get your pattern of blocking down to try and get his powers off, do your absolute best to anticipate the big hits and block ,granted Cryptic screwed us and now we can't block immediately so eventually you will get hit and have a chacne to die in 1 rotation. If you are a conq, use your prones to build distance and bleed points because you will need a teammate to help you cap if it is a gwf. If it is an HR you will die, quickly, and will need another HR to help you. The only way you win, is if they are stupid and hit your SOS while you are in the conq spec, and you get some HUGE crits usually with KC as even max crits with all 3 moves won't take out the new destroyer builds. If a cleric shows up to heal them, you are going to lose, if your cleric shows up, you'll still probably lose because you'll get cocky, he'll prone you and kill you in 3 hits, 4 if he uses his daily.

    So there you have it folks. If you see a GF with over 5k defense, tell him he's an idiot and he's losing a ton of other stats he could be getting. For open world, either works, just get the deflect,mitigate, damage return pets and hope a good guild doesn't show up with real classes because you'll still die. Sure there are a few GF's who have spent a lot of money and have a set up that can be some good players. But trust me, he will always lose to a GWF or an HR and against the majority of rogues.

    One last tip...

    If you go against a TR 1v1 and he is good, not really good cause you'll just die. Switch to a profound or new pvp set for runspeed if you don't have it, which you should because we are slow as pond water without it and eat flurry after flurry. Run like a chicken with your head cut off, knowing that he'll be controlling the center of the point and trying to time his flurry on you so jump off every now and then. Get his timing down and when his powers are on cooldown, then prone and and hit, save your daily for when he has POTB's up, and preferably is trying to get an out of ITC flurry in and boom 75% of his HP is gone. then you have a shot to soulforge him, build up another daily and try it again.

    For a GWF - work him around the point, keep knocking him off, and the better you get at timing up his powers, because you have to anticipate, you can't react becuse GF's got screwed so you ahve to literally out play them to prolong your death and make it a decent fight. Don't mash your artifact and pot at the same time, try and constantly rotate waters and pot so you are getting health as much as you can. You do all of those things and you'll be commendable. If you find yourself not moving and blocking you need to log out, hit yourself in the face, and log back in. Always be straffing, always be moving, never stop. Jump directly over them and hit bull charge for combat advantage damage bonus plus a prone. Do everything you can, and you still lose to the good players. BUT - you will PUG stomp the living <font color="orange">HAMSTER</font> out of the normal players who have not yet rerolled or figured out how cheesily overpowered their class is.

    You can listen to anyone else you want, copy their builds, watch their youtube videos, Idc. I have played against the best pvp'ers on the entire server. I've even came close to beating some of them before (reference back to them having to mess up). But know you will never be the best, you will never NOT be a liability in a pvp match, and despite how good you think you are with a GWF or a TR on a point, another class can and at the higher levels will be.

    So there you have it folks. I've played em since beta, I've respec'd probably 50x and tried every build, stat combo, feat combo, power combo you can have and those are the two most effective I've found in high level pvp. PVE is a dif story, once you get to 60 and get T2 gear no one will want you in their group unless they are your friend, and even then they won't want you in, they'll just feel obligated lol.

    Enjoy
  • lvl99looterlvl99looter Member, NW M9 Playtest Posts: 682 Arc User
    edited May 2014
    freshour wrote: »
    Ok I hear a lot about these Guardian Fighter Masters lol. I have yet to see any in pvp, and PVE is just a joke lol. I've played a GF since beta, I know every feat, every power, every set, how to stack certain things, what works, what doesn't work. Yet I am not a GF master. I am probably one of the few GF's that even plays who has beaten a top GWF in 1v1 combat in mod 2, or mod 3. And honestly, that just takes them <font color="orange">HAMSTER</font> up, me rolling lucky HUGE crits, and the stupid server side block of mod 2 (which makes it take forever for your shield to come up) getting lucky blocking their 3 encounters which used to be easy.

    (Just a heads up. I didn't feel like reading much. So I skipped 80% of your post. Probably missed a few points/ideas but... I'm too tired >_>)

    Anyways, just wanted to say I too have noticed an annoying a** delay in our shield's up animation/server registration... There's also that delay where we can't guard right after standing up from being proned. Really, REEEAALLLY annoying.......

    Also, what's your IGN?
  • freshourfreshour Member Posts: 623 Arc User
    edited May 2014
    Dom@Freshour - I am GF in Synergy. I believe it is in my quote under my posts.

    You are noticing the ninja nerf from other classes saying Guardian's block was too powerful. It was client based, meaning we could pull our shield up when we saw a move coming, block it, then lower it. So they made it "server side" - and in doing so made it have near a half second delay, it also drop randomly sometimes for instance if a rogue drops a smoke bomb, if you had your shield up, you block it, but sometime it just randomly comes down, and yes if you fall it will not come back up if you are holding shift due to bad coding. The 80% you skipped was my 2 cents on how to play a GF in pvp.
  • oicidrazoicidraz Member Posts: 627 Arc User
    edited May 2014
    Hey, some1 have a Strategy vs HR?, I have playing as an HR for the last 3 months, I know everything of HR and most of GF, but have no clue how to counter them with this class... Thorn Ward and GPF eat my shield in no time and then with their CC (Disruptive Shot/Constricting Arrow/Binding Arrow) I feel like a punching bag, absolutely nothing to do, even if he lack of DPS they are very quick and with their Regen/Dodges can't really make much damage to them so at the end I will die and he will be at 50% or 30% of his HP at best, the other thing they do in a 1v1 situation is Boar/Fox/Marauder Escape and shot, then repeat..., I don't know how to counter in both situations, the only chance I have is if they are newbie and don't use Fox Cunning so I can try to chain my CC Powers...

    The 2nd Class I would say it's TR, with their Stealth & ITC, they are just like, "Hi, I'ill hit you for 15 secs and then kill you, and you will have nothing to do, so just relax", again, the only hope I have is if they are newbie or save for SoS and hope they do Bloodbath Daily/Path of the Blade but if they see that they are loosing too much HP they will just run away and go Steatlh, and then they will go to another node or range you.

    God, I've had problems with some DPS DC too, I feel <font color="orange">HAMSTER</font> using my GF instead of my HR in PvP...
  • freshourfreshour Member Posts: 623 Arc User
    edited May 2014
    Read my post... It tells you how to fight a TR, and against an HR the only way to live is if you run away and they don't follow you.
  • maxiumdanmaxiumdan Member, NW M9 Playtest Posts: 44 Arc User
    edited May 2014
    freshour wrote: »
    Ok I hear a lot about these Guardian Fighter Masters lol. I have yet to see any in pvp, and PVE is just a joke lol. I've played a GF since beta, I know every feat, every power, every set, how to stack certain things, what works, what doesn't work. Yet I am not a GF master. I am probably one of the few GF's that even plays who has beaten a top GWF in 1v1 combat in mod 2, or mod 3. And honestly, that just takes them <font color="orange">HAMSTER</font> up, me rolling lucky HUGE crits, and the stupid server side block of mod 2 (which makes it take forever for your shield to come up) getting lucky blocking their 3 encounters which used to be easy.

    If you wanna be good in pvp, you have 2 options.

    1. Go conq, throw on Preserv, or Conq, tact's stats kinda suck minus the HP. Screw tenacity gear besides your set, all the profound pvp rings/ammy/belt are garbage besides the new pvp trio set and ring set that aren't too bad. absolutely max the <font color="orange">HAMSTER</font> out of your armor pen and crit. I used high rank savages as they give you more stats than individual enchants. Power will be around 7k, crit and ap will be over 2k, crit near 3k. Still your crit will be around 25%, 28-29 ish MAX or with a rogue giving you crit. You will avg 8-9k crits, and can pop a 13-14k with a perfect vorpal. You can use knight's challenge and get some 32-35k crits which is fun. But, like all GF's you will die really fast, you will need help, you will need a gwf who knows how to time his prones with you, you will need to use combat superiority, and personally I like trample since I naturally mark people out of habit of the old days when dungeons mattered and GF's were taken. Ferocious Reaction is also good. Spam the living <font color="orange">HAMSTER</font> out of threatening rush to close gaps and save your prones til CW's blink and you'll never lose, except to a few, maybe 5 of them on the entire server who are good. Otherwise no matter what they say, you can destroy them.

    Option 2

    Tact build. you need a high deflec, high recovery set, so I choose profound conq. Sure it gets less deflect, but you get 5% extra deflect from the build, you take the feat to have marked targets deal 10% less damage, you take the feat that makes tide of iron debuf damage dealt to you, you take hte feat that makes flourish debuff damage to you, you buy a briartwine, and a regular plague fire to stack with the GPF's, you use supremacy of steel as your daily, you put on Guarded Assault, and ferocious reaction, orrrrrr the increased guard meter. You also use Knight's Valor, and for the life of me I can't think of the move next to it for "not unbreakable" guard meter like it says, but some temp hp, and some guard meter, and a little bit of action points. Throw on 2 Greater rings of health, max out radiant enchants, then put on a good belt, thickgrist is good for hp regen and some d, put on a cloak of volcano for more hp, and an offensive slot to maybe get some armor pen, or silvery for more recovery. You then literally just spam knight's valor and block, OUT OF COMBAT because your guard goes down slower while you are not taking direct damage, when you get a SoS daily, use that with Knight's Valor to reflect damage to everyone who is hitting your team, this will proc your wep enhcant, the plague (it is the best I have tried them all) - you then debuff everyone who you've marked from just 10% damage debuff, to now 30% defense debuff ontop of the GPF's your cw's and DC's use, also some new GWF's are too. Your damage absolutely sucks, you lose your prones, but if you have a clerics circle to stand in, you can essentially give everyone 50% damage immunity, a 30% damage resist debuff to everyone (after your daily), and decrease their weapon damage by 10% as long as you mark them. PLUS a 25% damage debuff to you after you tide of iron them and flourish them, also you can run around tide of ironing everyone you see for damage damage resist debuff.

    Those are the enchants to use - IF you use other enchants, you will not be as good, you can try life steal on the damage return build, it works for pve, not for pvp as you still die just as fast despite the fact that you are considerably harder to kill, but your inability to kill people makes up for that and you still die. In GG you will wreck people.

    If you wish to try a hybrid version of this, go for it. It won't be good enough at either to really make that big of a difference and you'll get frustrated and go back to making a normal conq build.

    Strategy

    - Most GF's are horrible at PVP. I've never seen the GFM's but I can bet they suck at it too. You have a shield, that doesn't mean use it til it's gone then die instantly. It means constantly run around the point, never stop moving, if you have a gwf on you, move around and randomly throw up your shield so he can't get your pattern of blocking down to try and get his powers off, do your absolute best to anticipate the big hits and block ,granted Cryptic screwed us and now we can't block immediately so eventually you will get hit and have a chacne to die in 1 rotation. If you are a conq, use your prones to build distance and bleed points because you will need a teammate to help you cap if it is a gwf. If it is an HR you will die, quickly, and will need another HR to help you. The only way you win, is if they are stupid and hit your SOS while you are in the conq spec, and you get some HUGE crits usually with KC as even max crits with all 3 moves won't take out the new destroyer builds. If a cleric shows up to heal them, you are going to lose, if your cleric shows up, you'll still probably lose because you'll get cocky, he'll prone you and kill you in 3 hits, 4 if he uses his daily.

    So there you have it folks. If you see a GF with over 5k defense, tell him he's an idiot and he's losing a ton of other stats he could be getting. For open world, either works, just get the deflect,mitigate, damage return pets and hope a good guild doesn't show up with real classes because you'll still die. Sure there are a few GF's who have spent a lot of money and have a set up that can be some good players. But trust me, he will always lose to a GWF or an HR and against the majority of rogues.

    One last tip...

    If you go against a TR 1v1 and he is good, not really good cause you'll just die. Switch to a profound or new pvp set for runspeed if you don't have it, which you should because we are slow as pond water without it and eat flurry after flurry. Run like a chicken with your head cut off, knowing that he'll be controlling the center of the point and trying to time his flurry on you so jump off every now and then. Get his timing down and when his powers are on cooldown, then prone and and hit, save your daily for when he has POTB's up, and preferably is trying to get an out of ITC flurry in and boom 75% of his HP is gone. then you have a shot to soulforge him, build up another daily and try it again.

    For a GWF - work him around the point, keep knocking him off, and the better you get at timing up his powers, because you have to anticipate, you can't react becuse GF's got screwed so you ahve to literally out play them to prolong your death and make it a decent fight. Don't mash your artifact and pot at the same time, try and constantly rotate waters and pot so you are getting health as much as you can. You do all of those things and you'll be commendable. If you find yourself not moving and blocking you need to log out, hit yourself in the face, and log back in. Always be straffing, always be moving, never stop. Jump directly over them and hit bull charge for combat advantage damage bonus plus a prone. Do everything you can, and you still lose to the good players. BUT - you will PUG stomp the living <font color="orange">HAMSTER</font> out of the normal players who have not yet rerolled or figured out how cheesily overpowered their class is.

    You can listen to anyone else you want, copy their builds, watch their youtube videos, Idc. I have played against the best pvp'ers on the entire server. I've even came close to beating some of them before (reference back to them having to mess up). But know you will never be the best, you will never NOT be a liability in a pvp match, and despite how good you think you are with a GWF or a TR on a point, another class can and at the higher levels will be.

    So there you have it folks. I've played em since beta, I've respec'd probably 50x and tried every build, stat combo, feat combo, power combo you can have and those are the two most effective I've found in high level pvp. PVE is a dif story, once you get to 60 and get T2 gear no one will want you in their group unless they are your friend, and even then they won't want you in, they'll just feel obligated lol.

    Enjoy


    This, exactly. Except not 50 respecs. Very detailed list of challenges. Thanks.
  • lvl99looterlvl99looter Member, NW M9 Playtest Posts: 682 Arc User
    edited May 2014
    freshour wrote: »
    Dom@Freshour - I am GF in Synergy. I believe it is in my quote under my posts.

    You are noticing the ninja nerf from other classes saying Guardian's block was too powerful. It was client based, meaning we could pull our shield up when we saw a move coming, block it, then lower it. So they made it "server side" - and in doing so made it have near a half second delay, it also drop randomly sometimes for instance if a rogue drops a smoke bomb, if you had your shield up, you block it, but sometime it just randomly comes down, and yes if you fall it will not come back up if you are holding shift due to bad coding. The 80% you skipped was my 2 cents on how to play a GF in pvp.

    If this is true, here's what annoys the hell outa me. To block something when we EAR/SEE it coming. IT TAKES SKILL! As a GF, we had to practice, and learn our enemies, and learn how to counter them. All of which takes skill, which is developed during practice. WHY NERF SOMETHING THAT REQUIRES SKILL!?!? I've learned how to play the GWF just by watching them kill me hundreds of times in PvP. That's how easy it is to play a GWF in PvP, and I don't even have a GWF. But I know every single move to use, how to use them, when to sprint, when to pop unstoppable etc...

    Do they not play their own game??
  • maxiumdanmaxiumdan Member, NW M9 Playtest Posts: 44 Arc User
    edited May 2014
    Ant, my bias is that GWF should have either sprint of domination not both. Or give me a sprint AND my block.
  • lvl99looterlvl99looter Member, NW M9 Playtest Posts: 682 Arc User
    edited May 2014
    maxiumdan wrote: »
    Ant, my bias is that GWF should have either sprint of domination not both. Or give me a sprint AND my block.

    Uhhh... What?
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