Suggest : Make 1 CampFire for Each Faction (SAFE ZONE) IN IWD-PASS ( PVP AREA ).
Reason : If Died, we don't need to run from Safe Zone to PVP AREA, its so far away xD.
Maybe if it was two raised inaccessible spawn points, one for each faction - like domination.
I wouldn't want an area where people can retreat when the going got tough,
It's already irksome that people will ambush you then run to the golums when you rebuke them to within a sliver of life.
There's the best idea. Two spawn points that you can only get into by dying. So that way people can't retreat to them, yet people can still jump immediately back into PvP.
I'm 100% in support of this idea
Arc, proud officer of Novus Ordo
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There's the best idea. Two spawn points that you can only get into by dying. So that way people can't retreat to them, yet people can still jump immediately back into PvP.
And I hope when you die in pvp area you dont revive with an injury.....
This is why i don't even bother to play pvp at IWD.
injuries? why? are we at dungeon?!
I don't like the idea reviving with an injury and after 2 death with an injury, iwd pvp life ends for me!
Comments
I wouldn't want an area where people can retreat when the going got tough,
It's already irksome that people will ambush you then run to the golums when you rebuke them to within a sliver of life.
There's the best idea. Two spawn points that you can only get into by dying. So that way people can't retreat to them, yet people can still jump immediately back into PvP.
I'm 100% in support of this idea
This is why i don't even bother to play pvp at IWD.
injuries? why? are we at dungeon?!
I don't like the idea reviving with an injury and after 2 death with an injury, iwd pvp life ends for me!