with the new leader board am I trying to maintain and improve my position, but the queue is one big bummer. Sometimes does one lose a match, but that it queues me twice in a row with the same terrible players, who utterly suck at PvP, is plain unacceptable. They kept talking on the chat in Spanish or perhaps Italian, they did not care to take towers, they kept walking off them without capturing them, they took no initiative but simply followed others around, and their gear consisted of PvE trash without even a gemmed shirt or pants of some kind.
Why do I even try to maintain a position on the leader board, when the queue keeps punishing me by queuing me with such terrible players? Do the good players not deserve a better treatment?
I take PvP serious. I want to win, and when I lose do I expect to learn a lesson from it. A lesson taught to me by the better players. All I got taught here today is that I want to run away and not to queue ever again when such terrible players are on the lose.
I really wish improving ones skill at PvP and thereby improving ones position on the leader board would prevent me from getting queued with such players. I wish the queue would tell me that it could not compose a team of players with a similar skill to mine and allowed me to choose if I want to participate anyway or to decline the offer. This I would really like to see.
Now that we have an incentive worth fighting for please allow us to fight for it with dignity and do not make us suffer trashy matches, which cause serious PvPers random and unreasonable setbacks.
with the new leader board am I trying to maintain and improve my position, but the queue is one big bummer. Sometimes does one lose a match, but that it queues me twice in a row with the same terrible players, who utterly suck at PvP, is plain unacceptable. They kept talking on the chat in Spanish or perhaps Italian, they did not care to take towers, they kept walking off them without capturing them, they took no initiative but simply followed others around, and their gear consisted of PvE trash without even a gemmed shirt or pants of some kind.
Why do I even try to maintain a position on the leader board, when the queue keeps punishing me by queuing me with such terrible players? Do the good players not deserve a better treatment?
I take PvP serious. I want to win, and when I lose do I expect to learn a lesson from it. A lesson taught to me by the better players. All I got taught here today is that I want to run away and not to queue ever again when such terrible players are on the lose.
I really wish improving ones skill at PvP and thereby improving ones position on the leader board would prevent me from getting queued with such players. I wish the queue would tell me that it could not compose a team of players with a similar skill to mine and allowed me to choose if I want to participate anyway or to decline the offer. This I would really like to see.
Now that we have an incentive worth fighting for please allow us to fight for it with dignity and do not make us suffer trashy matches, which cause serious PvPers random and unreasonable setbacks.
Really gear score has a lot to do with it, it should be you only get in a pvp party in your gs range and fight one in your gs range. The devs must like chaos(alignment reference).
At some point it has to put you with people that are going to make you lose. Despite what others say I tend to notice much easier matches after one or two losses and harder matches after a few wins which I assume is a result of the minute, but noticeable matchmaking. This happens even to people on the top of the leaderboard when we don't enter as a 5 man premade. (And that hardly happens for trying to get rankings. I personally haven't gone in with 5/5 premade since leaderboard). If it didn't eventually put you with worse and worse players at some point, based on how geared most of the players are at the top of the board, they wouldn't have any losses. Don't worry about it, it happens to everyone at the top still. If you are good, you will still be able to maintain a decent or high KDR in those matches and hopefully get some points and that is all that matters if you are working your way to the top. I find myself that it will also put me with semi-premades I have already been with a couple times in a row sometimes. However, it will also put me against them the next match just as often it seems. If you know people are really bad in a semi-premade that you just got grouped with though, just wait a couple minutes before you que again so that you wont get paired with them. You could also use the "find person" option to look them up to see what map they are on so you know once they have already gone into their next match. Same goes if you are put up against a premade once or twice in a row. Look one of them up and wait to que again until they are already in a match if you want to avoid them. Sometimes no matter how good you are, bad team comps can mess your stats up, but this can help.
You would think that, wouldn't you? But when the queue cannot make a somewhat equal team then how is Average Joe supposed to make one? Making a party and making a good party are two different things. Anyhow, this is not the topic, but I am getting frustrated with the queue and believe there is a simple solution to fix it. Having players making their own parties is here the worst solution, because it only means the queue system has failed and I hate giving up or tossing things away. If this is a match or the queue mechanics does not matter to me.
At some point it has to put you with people that are going to make you lose.
Yes, but then it should be players who are "on the same page" as me. And I mean this in the double sense of its meaning. I want to PvP with and against players who take it somewhat serious and give it a good try, as well as those who are on the same page as me on the leader or close to it. If I then lose can I still walk away and have learned something new.
Those guys who did not talk English even went as far as saying things like "... your mom" to me. I could not understand what they were saying, but I have to assume it was some sort of insult... I honestly rather get my bum kicked back and forth than having to fight with them again on one team.
It does not have to be two separate leagues or some other system. Just at some point would I like to have a feeling that lets me believe to have left the worst behind me. That it happens to everyone eventually is true, but does not make it desirable.
And if the queue has nothing good to offer then it should at least warn players about it. For now will I avoid any match making which does not happen within 10-20 seconds, or where it pops up with 4 players already in the queue and where someone did not respond fast enough (with me being sort of an alternative). I have stopped going into those. I would rather have a message telling me the queue could not compose a balanced match and can currently only offer an uneven match (Yes/No). I can then take the gamble, or rather make my own luck by how I play and wait a little longer.
I do not think I am asking too much here. I believe it should be made possible to spend quality time with PvP, or choose to grind some PvE, and not having to suffer a randomness in match making.
with the new leader board am I trying to maintain and improve my position, but the queue is one big bummer. Sometimes does one lose a match, but that it queues me twice in a row with the same terrible players, who utterly suck at PvP, is plain unacceptable. They kept talking on the chat in Spanish or perhaps Italian, they did not care to take towers, they kept walking off them without capturing them, they took no initiative but simply followed others around, and their gear consisted of PvE trash without even a gemmed shirt or pants of some kind.
Why do I even try to maintain a position on the leader board, when the queue keeps punishing me by queuing me with such terrible players? Do the good players not deserve a better treatment?
I take PvP serious. I want to win, and when I lose do I expect to learn a lesson from it. A lesson taught to me by the better players. All I got taught here today is that I want to run away and not to queue ever again when such terrible players are on the lose.
I really wish improving ones skill at PvP and thereby improving ones position on the leader board would prevent me from getting queued with such players. I wish the queue would tell me that it could not compose a team of players with a similar skill to mine and allowed me to choose if I want to participate anyway or to decline the offer. This I would really like to see.
Now that we have an incentive worth fighting for please allow us to fight for it with dignity and do not make us suffer trashy matches, which cause serious PvPers random and unreasonable setbacks.
So, you finally found out that the queue system most probably puts you in a team you do not like.
May I ask why you absolutely refuse to form a premade?
Go to PE, type in chat "/lfg lf4m PvP, whisper for invite"
Then you'd have a team of 5 willing PvP players in one minute or two.
Is that so hard? Consider it part of the game!
You would think that, wouldn't you? But when the queue cannot make a somewhat equal team then how is Average Joe supposed to make one? Making a party and making a good party are two different things. Anyhow, this is not the topic, but I am getting frustrated with the queue and believe there is a simple solution to fix it. Having players making their own parties is here the worst solution, because it only means the queue system has failed and I hate giving up or tossing things away. If this is a match or the queue mechanics does not matter to me.
Ah, sorry. Just saw you want to make a *good* party!
A magic algorithm shall find out what you think is *good*.
Well, maybe a good party is a party where you are not in?
Because, you see, all the other parties that oppose you are always from Lemonade Stand (ghosts!), perfectly balanced and premade.
As by your view, the other party is always the good one, any you always get the jerks.
Ah, sorry. Just saw you want to make a *good* party!
A magic algorithm shall find out what you think is *good*.
Well, maybe a good party is a party where you are not in?
Because, you see, all the other parties that oppose you are always from Lemonade Stand (ghosts!), perfectly balanced and premade.
As by your view, the other party is always the good one, any you always get the jerks.
Stop making assumptions on what it is that I want and then post your opinions based on what you assume it is I am talking about. Nobody wants to read this. Ask when you want to know something.
Back to the topic... If, for example, I get into a match against double healers and 3 of my team mates do not know how to deal with it and keep running onto tower 2, die 10 times and then give up, then this is the way it is. I will lose and can only try to use the time to educate the three on what they could have done instead. I have been in such situations and it is painful to watch. Yet, I do hope to get past these players by climbing up in the ranks.
The queue uses a ranking system (ELO), and it will not be using green squares and orange triangles to determine the matches, but it will use numbers. These numbers will represent weights and the algorithm will try to create a balance based on these numbers. If you know a bit about computer science then you will understand it. If not then first try to inform yourself about it, please. Now, it should be possible for the devs to set a threshold at which one can say that a match composition is out of balance, and instead of sending players straight into the map shall it inform the players of the situation and give all a chance to accept or to decline the match based on this information.
Try to think in terms of gear scores and leader board pages. If the gear scores is too wide (i.e. your team has a GS ranging from 8k to 17k) then one should get the chance to decline such a match. Or should the players on page one of the board ever get together in an epic match, but only 9 of them are queuing and the queue cannot find anybody else for the 10th spot, but has to pick someone from page 577, then these players should get a chance to decline the match. They should not be tossed into such a uneven match without a fair warning and a chance to decline it.
Right now am I doing this manually. As I have already said do I decline whenever the queue takes too long or when it prompts with 4 players ready and waiting (4 green hooks, and one player who will likely have failed to respond to the invitation).
I have no interest in premade teams only to climb up in the ranks and by beating random groups into the ground. I do not see this as fun. My rank will not mean much, or be of any use, when the queue keeps tossing players into uneven matches. Premades are at best a cheap trick to climb up in the ranks for now, but what you really would want as a premade team is to get to fight an equal team.
Comments
Make a party and leader pt queue
Those guys who did not talk English even went as far as saying things like "... your mom" to me. I could not understand what they were saying, but I have to assume it was some sort of insult... I honestly rather get my bum kicked back and forth than having to fight with them again on one team.
It does not have to be two separate leagues or some other system. Just at some point would I like to have a feeling that lets me believe to have left the worst behind me. That it happens to everyone eventually is true, but does not make it desirable.
And if the queue has nothing good to offer then it should at least warn players about it. For now will I avoid any match making which does not happen within 10-20 seconds, or where it pops up with 4 players already in the queue and where someone did not respond fast enough (with me being sort of an alternative). I have stopped going into those. I would rather have a message telling me the queue could not compose a balanced match and can currently only offer an uneven match (Yes/No). I can then take the gamble, or rather make my own luck by how I play and wait a little longer.
I do not think I am asking too much here. I believe it should be made possible to spend quality time with PvP, or choose to grind some PvE, and not having to suffer a randomness in match making.
> are that way.
May I ask why you absolutely refuse to form a premade?
Go to PE, type in chat "/lfg lf4m PvP, whisper for invite"
Then you'd have a team of 5 willing PvP players in one minute or two.
Is that so hard? Consider it part of the game!
A magic algorithm shall find out what you think is *good*.
Well, maybe a good party is a party where you are not in?
Because, you see, all the other parties that oppose you are always from Lemonade Stand (ghosts!), perfectly balanced and premade.
As by your view, the other party is always the good one, any you always get the jerks.
Back to the topic... If, for example, I get into a match against double healers and 3 of my team mates do not know how to deal with it and keep running onto tower 2, die 10 times and then give up, then this is the way it is. I will lose and can only try to use the time to educate the three on what they could have done instead. I have been in such situations and it is painful to watch. Yet, I do hope to get past these players by climbing up in the ranks.
The queue uses a ranking system (ELO), and it will not be using green squares and orange triangles to determine the matches, but it will use numbers. These numbers will represent weights and the algorithm will try to create a balance based on these numbers. If you know a bit about computer science then you will understand it. If not then first try to inform yourself about it, please. Now, it should be possible for the devs to set a threshold at which one can say that a match composition is out of balance, and instead of sending players straight into the map shall it inform the players of the situation and give all a chance to accept or to decline the match based on this information.
Try to think in terms of gear scores and leader board pages. If the gear scores is too wide (i.e. your team has a GS ranging from 8k to 17k) then one should get the chance to decline such a match. Or should the players on page one of the board ever get together in an epic match, but only 9 of them are queuing and the queue cannot find anybody else for the 10th spot, but has to pick someone from page 577, then these players should get a chance to decline the match. They should not be tossed into such a uneven match without a fair warning and a chance to decline it.
Right now am I doing this manually. As I have already said do I decline whenever the queue takes too long or when it prompts with 4 players ready and waiting (4 green hooks, and one player who will likely have failed to respond to the invitation).
I have no interest in premade teams only to climb up in the ranks and by beating random groups into the ground. I do not see this as fun. My rank will not mean much, or be of any use, when the queue keeps tossing players into uneven matches. Premades are at best a cheap trick to climb up in the ranks for now, but what you really would want as a premade team is to get to fight an equal team.