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Death Forge instance not completable

rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
edited May 2014 in Bug Reports (PC)
I only tried this once so not sure if it's just me or not. But the door before Wilfred doesn't open now after burning the 5 corpses so I can't progress. Normally it would drop and the Hulk would spawn.

Thanks for moving the Nature node out of the wall there, though.
Post edited by rapticor on

Comments

  • daggon87daggon87 Member Posts: 288 Arc User
    edited May 2014
    I have the exact same problem. And I tried the instance twice.
    Olaf, freelance guardian fighter.
    Enorla, Oh so devoted cleric.
  • berserkrage99berserkrage99 Member Posts: 103
    edited May 2014
    Another door bug just like the Cloak Tower issue, Death forge door cannot be opened, nor completed. Seems like Ice Windale gets further and further away trying to complete these boons.
  • mandelenis1mandelenis1 Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 1 Arc User
    edited May 2014
    Same issue here
  • cprncprn Member, Neverwinter Beta Users Posts: 18 Arc User
    edited May 2014
    Fix it before daily resets.
  • tearsoffeartearsoffear Member Posts: 89 Arc User
    edited May 2014
    They fixed a node but destroyed the lair?
    Nice!
  • rehvettirehvetti Member Posts: 1 Arc User
    edited May 2014
    Same issue here
  • diabranddiabrand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 11 Arc User
    edited May 2014
    Still happening. Guild mate and I just found ourselves trapped there ...
    "I am .. the storm that rains devastaton on our foes."
  • drstrange01drstrange01 Member Posts: 9 Arc User
    edited May 2014
    rapticor wrote: »
    I only tried this once so not sure if it's just me or not. But the door before Wilfred doesn't open now after burning the 5 corpses so I can't progress. Normally it would drop and the Hulk would spawn.

    Thanks for moving the Nature node out of the wall there, though.


    Ya I just sent a ticket as well. Gate wont open at all...
  • fgmfanhafgmfanha Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2014
    Yep... same to me!
  • cooljinxcooljinx Member Posts: 79 Arc User
    edited May 2014
    Same thing... Burning 5 corpses does not open the gate anymore.
  • ferninhoferninho Member Posts: 2 Arc User
    edited May 2014
    Well, same here *-*
  • quitegonejinquitegonejin Member Posts: 3
    edited May 2014
    Same, this should be addressed asap.
  • keymacrxxkeymacrxx Member Posts: 9 Arc User
    edited May 2014
    me too. cant clear !
    i cant get DR BOON ! what mod3 !!!!!!!!!!!??????????
    i need DR BOOOn
  • gertrude4lifegertrude4life Member Posts: 17 Arc User
    edited May 2014
    Same...burned corpses, gate won't open
  • ixotlixotl Member Posts: 310 Arc User
    edited May 2014
    And here. Have dropped and re-acquired the quest a couple times but to no avail. The gate won't open.
  • kkmcoodleskkmcoodles Member Posts: 0 Arc User
    edited May 2014
    same here... can't get the one scroll I need for the final dread ring boon... was so looking forward to today... pouts...
  • varraosvarraos Member, Neverwinter Beta Users Posts: 1 Arc User
    edited May 2014
    Same, I've tried twice as well.
  • jackmorrison1987jackmorrison1987 Member Posts: 1 Arc User
    edited May 2014
    same here...
  • monkeeyman1monkeeyman1 Member, NW M9 Playtest Posts: 46 Arc User
    edited May 2014
    same for me this morning.
  • kiralynkiralyn Member Posts: 1,440 Arc User
    edited May 2014
    There's a bit of a workaround some people can do. If you have a teleport ability (Crescendo, Rogue artifact, etc), you can platform/jump up to the wall left of the gate, and do a teleport attack on the zombies behind the gate. Getting up onto the wall is the hard part....
  • ferninhoferninho Member Posts: 2 Arc User
    edited May 2014
    kiralyn wrote: »
    There's a bit of a workaround some people can do. If you have a teleport ability (Crescendo, Rogue artifact, etc), you can platform/jump up to the wall left of the gate, and do a teleport attack on the zombies behind the gate. Getting up onto the wall is the hard part....

    I'll try it now. Lets see crescendo. =p

    crescendo working. thanks *-*
  • ixotlixotl Member Posts: 310 Arc User
    edited May 2014
    My GWF can't make it on to the wall. In fact I've only seen TRs get there. And even if I could, what becomes of the rest of the party?
  • cprncprn Member, Neverwinter Beta Users Posts: 18 Arc User
    edited May 2014
    Apparently all classes except CW can exploit their way past the bugged door, fix this like asap, you force us to get 3 boons for Icewind Dale but you bug a working instance...
    Just why you had to touch a perfectly fine instance ?
  • desmundesmun Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 66
    edited May 2014
    All classes? How would a HR or a DC get past it?
  • mrlizardomrlizardo Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2014
    I had this problem as well. It did work for me once out of four times, so it might be semi-random. Try kicking it.
    [SIGPIC][/SIGPIC]
  • anjenoyranjenoyr Member, Neverwinter Beta Users Posts: 3
    edited May 2014
    Meh after 4 attempts, i gave up....
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