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The new PVP, matchmaking, the latest patch ?

aerotraerotr Member Posts: 18 Arc User
edited March 2014 in PvE Discussion
I loved the PVP of this game, aside from many problems it had, and we had the new PVP patch;

I am still trying to understand what is going on. It was HAMSTER at launch, waiting 40-45 minutes for a pvp game. That problem is solved, but what I have seen so far is far from being enjoyable.

The match making system, yes it used the put you in very competetive games, but did they abondon that, cause for the last few days I see great inbalance between teams. Also I have been in a team of 2 cw 2 dc 1 hr against , teams of at least 2 gwf + other any class, you know what happens, it is like they are feeding the crocs with chickens and we are the chickens if I have to mention. So painfull, I never felt so much pain before the pvp patch, not counting pugs vs premades battles.

So I come to a conclusion that they have abondoned the new match making system or at least nerfed the system to decrease queue time.

What about the pvp gear, so much grinding to get some tenacity and sacrifice so many points from lets say armour pen, recovery, critical vs. depending on your class. That 1 piece costs like more than 25k glory and 9 seals ? Which is an endless grinding if you dont have a gwf to rule the games, and you dont care about the PVE, cause those overpriced gear is not for PVE.

So you have 2 domination maps, crappy matchmaking, get rolled over by GWFs, over and over. And you have to grind around (20k glory + 9 seals) x 7 = you will have a PVP gear sacrificing many stats which is only for pvp ? And you are doing some PVE, putting all the stones and enchants, spending some more million ads plus bag space for your PVP only gear ?

I get that developers need money, more money, like most of the human beings do. But I do not feel this is the correct way to go. I totally feel shattered, and I think I spent my valuable time for nothing.

I would just loved to see PVP jewelery instead of that gear. So you put that jewelery on and dont sacrifice for PVE. So this would be more customer friendly.

I dont see any difference in PVP, only everyone dies quicker now, GWF still very powerfull, putting everyone on prone and hittting them until they die, GF still getting people traped between wall and his shield beating up to death. Tr is the same excluding the huge nerf to IS and nerf to ITC.

What I know for sure, if enemy has 2 GWF (not the one with 9k GS), and we have none, we have lost for SURE ! So what is the difference ? aside from extra grinding and millions of ads spent into game ? Please enlight me, so I keep playing this game, so I dont feel like I wasted all my time for nothing.
Post edited by aerotr on

Comments

  • edited March 2014
    This content has been removed.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited March 2014
    aerotr wrote: »
    I get that developers need money, more money, like most of the human beings do. But I do not feel this is the correct way to go. I totally feel shattered, and I think I spent my valuable time for nothing.

    How is this about money again? All the new PVP gear is BOP and GWFs are a free class.

    Seems to me like an imbalance issue rather than a greed issue
  • aerotraerotr Member Posts: 18 Arc User
    edited March 2014
    Good to see different opinions.
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