Which of the new armors are you guys digging the most?
I personally really like the Combatant's stats, even though I'm running an Archer-built HR. The focus on Deflection and HP supports my suvivability and the extra ArmPen and Power boost the HR's offense.
I guess the lack of crit can be compensated by adding Azure enchants and a nice Lantern of Revelation.
I'll probably take the archer set, I'm still running vorpal so crit is still important to me while power is not. Honestly archer would be the perfect set if they did swap defense for deflect.
I'll probably wait until the new pathfinder line is out before I commit to getting new armor and just made due in the meantime. If the new line is good then I may build around it.
As a combat ranger, I use 4/4 Archer's armor, 15% movement speed is just too good to ignore, especially in pvp. The set offers decent amount of hp, a lot of crit and armor penetration, both of which are better than power, and a lot of defense to survive in melee.
You say 4v5 is impossible? Cool story bro.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited March 2014
I'm partial to the increased damage and crit of the Grand Warden.
I find armor pen too easy to go past diminishing returns to use the Royal Guard.
I'm running 2 pieces of forest lord for recovery, and 2 pieces brutal hunter in pvp. Pretty much decided on the archer varient, for crit and defence, even though I play a hybrid combat build, as forest lord gives me enough deflect already. Wish they'd added a little power to all though, I've had to do some major rethinking to accomodate the 580 loss.
arontimesMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited March 2014
I plan on running Combatant/Archer 2/2. The 4/4 Archer set doesn't have any Deflection and is unlikely to benefit from the other half of the four-piece bonus, and the increased movement speed isn't really that useful since I'm going to spend most of my time planted in a distant vantage point, raining pointy death upon my enemies. Also, the extra Armor Penetration gives me more damage.
Comments
Pheryllt - 13.8k HR
Ginko - 10.3k DC
Puzzl Bochs - lvl38 CW
I find armor pen too easy to go past diminishing returns to use the Royal Guard.
Pheryllt - 13.8k HR
Ginko - 10.3k DC
Puzzl Bochs - lvl38 CW
Taking a break from Neverwinter indefinitely...