Why do I need to talk to Olivia before heading to the tavern? Does the tavern have a name? The quest text says "enter war room". Should it say "command post" or "old tavern" to jibe with what Olivia said?
Love the war room -- very detailed, lots of stuff to look at. Those guards might want to gamble just a little more out of sight of their commander The dart board is genius, good use of cheering animation and pointing animation.
"Sword Coast" should be capitalized in Captain's Gordunn's dialog. Might want to mention the Dread Ring, as that is the center of the Valindra fighting at the moment.
Left War Room and ended up at the front lines; might want to make the player run through PE to a gate instead of porting them right there. Or at least make a portal to explain why they are suddenly there.
In reply to the Harper scout, "now you're leaving me alot to do it?" -- "a lot" is two words. Alot of Love!
To be honest, the Harper Scout is also soloing a lot (!) of guards.
Camp is nice. Enemy soldiers got hung up on some of the decorations, but overall, I really liked it. I ran this as a 14K GF and the combat was pretty easy, but I wonder how I'd like this if I brought my cleric. For combat-heavy adventures, I enjoy seeing adjustable difficulty so that people can choose the challenge they want. Maybe one of the squadrons the Harper scout expected could belatedly show up, if needed.
Good use of the red crystal cavern map. Very appropriate to the mobs!
Hatchling Nanny Hatchling Whisperer!
Whoa -- that giant kinda snuck up on me. The female giant warrior was more powerful than the other two. Maybe switch the encounter around so that the giant leader is that mob, and she takes on his place. The other male giant died in like two hits.
"you're ever hopefull that one day..." -- hopeful is misspelled. Captain Relker looks appropriately creepy.
In the second wave of the Captain Relker fight, the control wizard is still the Eye of Gruumsh mob, needs his costume and name back.
I liked the story, but would have appreciated some story in the dragon cave as well. In particular, I'd have liked to have gotten to know the Hatchling Nanny and Hatchling Whisperer before I killed them. Maybe they should be in rooms where there's a hatchery for the nanny, and some sort of stables for the whisperer.... I dunno.
Tipped and rated. If you could play "Tempest in a Freepot" in return, I'd be very thankful. The short code is in my signature.
Thanks!
0
sarlacc1979Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 47
edited February 2014
Thanks for the detailed review I've made a bunch of corrections already and I'll have the rest done by tomorrow. I'll play your quest tomorrow as well.
Please try my Foundry campaign, "Olivia's Trials".
Just ran through Supply and Demand with my wife. On the whole, I thought it was a good quest, with a nice mix of enemy types, so it didn't get boring.
I really liked the Dragon Whisperer's costume. Nicely done!
In Raiders Camp, the first camp had a wagon with some crates of watermelons. You'll want to change the angle of it a bit, as the crates are floating off the ground.
Maybe add some dialogue and special effects for when Valindra's crew near the end respawns and attacks again? At first, my wife and I thought it was a glitch, as it was so abrupt.
Polish this up and it will be a nice, short quest! Definitely great for daily foundry runs.
If you get a chance and would like to review one of my quests, might I suggest No One Lives Forever? NW-DHIOTYRQ3 Thanks!
[SIGPIC][/SIGPIC]
Campaign: The Creekside Chronicles NWS-DR2NAKVRN Part 1: The Lost Children NW-DU2N4I5YN / Part 2 Evil In The Mines: NW-DNHIJFGAT
Part 3: No One Lives Forever NW-DHIOTYRQ3 / Part 4 Home Away From Home: NW-DSBY79LGB
I will trade reviews. I have two quests up: Adventure In Ash Grove [NW-DKSPVAQKE] and A Wayward Heart [NW-DP3UINOHP] author name @stevedestiny1 --these can currently be found in a search under the 'In Review' tab. For some reason they don't show up just scrolling through the general list.
I just ran through Supply and Demand. It was well-polished - I couldn't find much in the way of typos or bugs (except in the final dialogue with Gordunn, "Mission acomplished Captain" should be "accomplished"), and the adventure flowed nicely. The environments were interesting (especially the last two maps), with some very challenging encounters - particularly towards the end. I did think a lower level or more poorly geared character might have some issues with a few of the encounters solo - I made it through with a 60 GF with only occasional potion quaffing, but it was close at times. Overall, a very enjoyable quest and great for the daily!
Crimson Descent (NW-DRWNLMGYV) - Solo 15-20m combat-focused adventure
Comments
Why do I need to talk to Olivia before heading to the tavern? Does the tavern have a name? The quest text says "enter war room". Should it say "command post" or "old tavern" to jibe with what Olivia said?
Love the war room -- very detailed, lots of stuff to look at. Those guards might want to gamble just a little more out of sight of their commander The dart board is genius, good use of cheering animation and pointing animation.
"Sword Coast" should be capitalized in Captain's Gordunn's dialog. Might want to mention the Dread Ring, as that is the center of the Valindra fighting at the moment.
"... meet The Harper scout ..." -- don't capitalize "the", there.
Left War Room and ended up at the front lines; might want to make the player run through PE to a gate instead of porting them right there. Or at least make a portal to explain why they are suddenly there.
In reply to the Harper scout, "now you're leaving me alot to do it?" -- "a lot" is two words. Alot of Love!
To be honest, the Harper Scout is also soloing a lot (!) of guards.
Camp is nice. Enemy soldiers got hung up on some of the decorations, but overall, I really liked it. I ran this as a 14K GF and the combat was pretty easy, but I wonder how I'd like this if I brought my cleric. For combat-heavy adventures, I enjoy seeing adjustable difficulty so that people can choose the challenge they want. Maybe one of the squadrons the Harper scout expected could belatedly show up, if needed.
Good use of the red crystal cavern map. Very appropriate to the mobs!
Hatchling Nanny Hatchling Whisperer!
Whoa -- that giant kinda snuck up on me. The female giant warrior was more powerful than the other two. Maybe switch the encounter around so that the giant leader is that mob, and she takes on his place. The other male giant died in like two hits.
"you're ever hopefull that one day..." -- hopeful is misspelled. Captain Relker looks appropriately creepy.
In the second wave of the Captain Relker fight, the control wizard is still the Eye of Gruumsh mob, needs his costume and name back.
I liked the story, but would have appreciated some story in the dragon cave as well. In particular, I'd have liked to have gotten to know the Hatchling Nanny and Hatchling Whisperer before I killed them. Maybe they should be in rooms where there's a hatchery for the nanny, and some sort of stables for the whisperer.... I dunno.
Tipped and rated. If you could play "Tempest in a Freepot" in return, I'd be very thankful. The short code is in my signature.
Thanks!
There was a lot of combat and it was eventful.
The tavern was done very nicely
I liked the way you resurrected valindra's minions at the end.
Overall it was a nice quest. i hope to see more quests like this.
-Nemeia
I really liked the Dragon Whisperer's costume. Nicely done!
In Raiders Camp, the first camp had a wagon with some crates of watermelons. You'll want to change the angle of it a bit, as the crates are floating off the ground.
Maybe add some dialogue and special effects for when Valindra's crew near the end respawns and attacks again? At first, my wife and I thought it was a glitch, as it was so abrupt.
Polish this up and it will be a nice, short quest! Definitely great for daily foundry runs.
If you get a chance and would like to review one of my quests, might I suggest No One Lives Forever? NW-DHIOTYRQ3 Thanks!
Campaign: The Creekside Chronicles NWS-DR2NAKVRN
Part 1: The Lost Children NW-DU2N4I5YN / Part 2 Evil In The Mines: NW-DNHIJFGAT
Part 3: No One Lives Forever NW-DHIOTYRQ3 / Part 4 Home Away From Home: NW-DSBY79LGB