Yeah but your IBS will go on cooldown as well.
The animation will be the threatening rush, hitting as much as IBS, but IBS goes on cooldown.
So it's no difference, just a different animation right?
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nwnghostMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited February 2014
Which would completely mislead the opponent and is not in the spirit of the game.
And at the same time it shouldn't be possible to cancel the animation in the first place.
Yeah but your IBS will go on cooldown as well.
The animation will be the threatening rush, hitting as much as IBS, but IBS goes on cooldown.
So it's no difference, just a different animation right?
think u get a small range for damage like threating rush have it is not big but it makes hiting with ibs very easy also u get a lot of faster cast time for ibs if this happen often to me who do not even intend it to hapen think then how ppl who train and want it to happen can abuse it
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The animation will be the threatening rush, hitting as much as IBS, but IBS goes on cooldown.
So it's no difference, just a different animation right?
And at the same time it shouldn't be possible to cancel the animation in the first place.
think u get a small range for damage like threating rush have it is not big but it makes hiting with ibs very easy also u get a lot of faster cast time for ibs if this happen often to me who do not even intend it to hapen think then how ppl who train and want it to happen can abuse it