test content
What is the Arc Client?
Install Arc
Options

PvPQue Avaibile for 2 Modules :Tenacity.Heal Pvp and Normal module Pvp

pufy2010pufy2010 Member, NW M9 Playtest Posts: 301 Arc User
Good Day NW.Comm.

The posibile addition to the new tenacity/heal effects reduced by 50% in combat.(or something) Sytem was not to appealing to a major part of community. For some maybe was appealing.



To make it fair for both sides :


Implement a que system with 2 Options:


1: Que for PvP Domination (--Normal Mode) (module 2 --No tenacity/no heals nerfs..whatever heal type u may have (reg/lifesteal/plain heal)

2: Que for Pvp Domination (--tenacity Mode--) (Tenacity Implemented/Heal reduced).

And this 2 options to apply under the (--GS PvpQue requirement Option--).

This will give the players a fair choice.

IF u wana play Module 1-2 Style ur free to do it.

If you wana play Module 3 style (tenacity etc) ur free to do it

Under the fairness to be qued in ur right GS RANGE.


I think this will cover all the main issues related to pvp.


IF you Cover this..then this game will revive like a Pheonix :3

We Love you and your game.
Love us as well <3




In Game : Alizea Angelo@pufy2010 (It's done,over, ended,finnito,love u :))
Post edited by Unknown User on

Comments

  • Options
    raidenx2013raidenx2013 Member Posts: 0 Arc User
    edited February 2014
    Great idea nice and simple and appeals to most players.
  • Options
    erikiki1erikiki1 Member, NW M9 Playtest Posts: 144 Arc User
    edited February 2014
    nice color xD
  • Options
    iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited February 2014
    Will never ever happen , why would Cryptic work for months on a new system that requires most if not all players to completely rework their armor and gear for the most part just to then give players the option to totally opt out of it , if this was an option and the pvp rewards were exactly the same for both choices why would anybody go near the new pvp when they could just stick to their current pvp set ups and not have to change a thing?
    YourSecretsAreOurSecrets.gif
  • Options
    elfenchanterelfenchanter Member, Neverwinter Beta Users Posts: 3 Arc User
    edited February 2014
    Good idea Alizea :D
  • Options
    pufy2010pufy2010 Member, NW M9 Playtest Posts: 301 Arc User
    edited February 2014
    Thank's babes.

    Iambecks 1...sis sis...constructive thinking please.

    And The system is already there..all they have to do is twick it a bit.

    In Game : Alizea Angelo@pufy2010 (It's done,over, ended,finnito,love u :))
  • Options
    jwsteven911jwsteven911 Member, Neverwinter Beta Users Posts: 4 Arc User
    edited February 2014
    Fair & square for both sides. I like this idea :)
  • Options
    suxxysuxxy Member Posts: 1 Arc User
    edited February 2014
    It IS a must to either keep the current pvp without tenacity (at least until tenacity is perfected) OR somehow balance the new system and this specific pvp bonus so that it applies equally to all classes and most play-styles. Nobody wants to make another character and make choices that are "premade" and lack creativity, just so that he/she can play competetive pvp games.

    in-game: Lendia Nimat@Nogdinel_A
  • Options
    pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2014
    Cryptic won't do that Alizea, it would be like an admission that the Tenacity system is not desired by the game population and not functioning properly.

    MMOs go forward invariably, there's no turning back.

    Also there's the issue of creating 2 separate environments where you need to balance and/or create content, instead of a single one, as well as separating the player base.

    So yeah. As much as I like my spike damage and (pretty meh, but existing) CC in the current system, I think that Tenacity is unavoidable by now. The best we can do is offer valid feedback and point out where it doesn't seem to work properly, and hope for fixes inside the new system.
  • Options
    pufy2010pufy2010 Member, NW M9 Playtest Posts: 301 Arc User
    edited February 2014
    Well if it's not possible to upgrade and twick the system in order to have this 2 pvp modules..
    Then maybe 2 servers would do ?

    Keep the original pvp server.
    And a new server with the Tenacity/heal/etc changes.




    In Game : Alizea Angelo@pufy2010 (It's done,over, ended,finnito,love u :))
  • Options
    charononuscharononus Member Posts: 5,715 Arc User
    edited February 2014
    These two system/server/etc idea's pop up on every mmo forum whenever a major change is made. It never happens. MMO's constantly change. They're not static, it's the blessing and the curse of mmo's. Tenacity will happen, and there will be no opting out of it. The only thing you can do is give your experiences to the dev's in the threads about it to try to make the system the best it can be. You will have to adept to it, or you will have to quit playing. This is no different than any change to any mmo. Also for all the rage about changes that happens on mmo forums, only one game has introduced changes that killed the game.
Sign In or Register to comment.