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Relentless Battle Fury

zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
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The feat not correctly reduces the time of the encounters (unless it is a mean between them).

Note: feat with the bonus / feat without the bonus.

Another point is that the battle fury itself despite giving the bonus action points, it does not generate action points to be used.
Post edited by Unknown User on

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    warpetwarpet Member Posts: 1,969 Arc User
    edited January 2014
    noticed this to it is bugged on roar to it dose not reduce cd by 25%
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    nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2014
    Battle Fury base cooldown is 22 seconds.

    The tooltip considers the feat as well as your Recovery Score and Stats which increase recharge speed.

    For example with no recovery/stats your cooldown would be 16.5s, then you add in recovery etc and you get 13.3s
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    zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited January 2014
    if I understand it right, and the online calculator is not cheating on me, the plot thickens. I do not know if wik is outdated. many changes were made ​​over the patches. but the countdown power is 19.9 sec (?) with 0% recharge.
    7177622afe841cf264896dbd5c18d0de1390445444.jpg
    6ea02a7c648ff081bc932cb171e83fb31390445478.jpg

    with the bonus of recharge, is in 16sec . 20% only.

    but then comes the big problem: my own recharge is 24.7%. Even if my recharge come on value mitigated by the feat (which I imagine you have said) not yet hit.



    ps: roar is also wrong, but in practice is not so critical. considering the supposed utilitarian nature of the battle fury - not even sure if I share the bonus with the team, probably not the stamina. - I just adjust this problem.
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    zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited January 2014
    a86a56d99e700450be576f5987f7b7821390447095.jpg


    newly created character.
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    victorwaynevictorwayne Member Posts: 15 Arc User
    edited January 2014
    The feat is most likely working correctly.

    Cooldown reduction in NW works by dividing the base cooldown for (1 + reduction percentage). So your 20 base cooldown becomes 20/(1,25) = 16 seconds, as your second last print shows.
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    zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited January 2014
    Relentless Battle Fury: Reduces the Cooldown of Roar, Takedown, and Battle Fury by 5/10/15/20/25%

    if I got it right then I get two penalties of 2 sec since there are 2 rechargs bonus working under the power?

    in this case, my contdown should be 13.1, no?
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    bruticus0bruticus0 Member Posts: 0 Arc User
    edited January 2014
    If they stacked. Doesn't say they stack.
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    victorwaynevictorwayne Member Posts: 15 Arc User
    edited January 2014
    How much recharge speed bonus do you get from your Int stat?
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    zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited January 2014
    What is the difference? A feat that promises to increase the damage by 10% , Increases damage by 10%. If the feat promises decrease the countdown by 25%, but dont decreases 25%, is wrong.

    if any mechanical variation exists, this must be specified. all I know is that the feat is not ensuring that promises countdown. simple.
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    fondlezfondlez Member Posts: 0 Arc User
    edited January 2014
    Battle Fury Encounter
    Base: 20s
    RSI @ 24.7%: 16s = 20s / (1 + 24.7%)
    RSI @ 24.7% + Relentless Battle Fury 3/3: 13.4s = 20s / (1 + 24.7% + 25%).

    Initial screenshot shows: 16s (RSI) and 13.3s (RSI + Feat).

    So, what is the problem? Is this entire thread over .1s, a possible rounding calculation by the engine that is in your favor in-game?
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    warpetwarpet Member Posts: 1,969 Arc User
    edited January 2014
    fondlez wrote: »
    Battle Fury Encounter
    Base: 20s
    RSI @ 24.7%: 16s = 20s / (1 + 24.7%)
    RSI @ 24.7% + Relentless Battle Fury 3/3: 13.4s = 20s / (1 + 24.7% + 25%).

    Initial screenshot shows: 16s (RSI) and 13.3s (RSI + Feat).

    So, what is the problem? Is this entire thread over .1s, a possible rounding calculation by the engine that is in your favor in-game?

    still is not 25% reduction from feat
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    victorwaynevictorwayne Member Posts: 15 Arc User
    edited January 2014
    warpet wrote: »
    still is not 25% reduction from feat

    It is, however, a 25% recharge speed increase, which is intended since percentage cooldown reductions works pretty much the same way across all classes.

    You'd be better off asking for a tooltip change, I think.
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    zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited January 2014
    is, I do not know this mechanic. believe that a more detailed description would solve the problem (or a more generous bonus to compensate). sounds like "fine print" in the contract ... hahah
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