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Some question on ACT.

dsolzdsolz Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited January 2014 in The Library
I have been parsing some of my dungon runs.
My question is on how you guys analyse the result.

For example there are some damage that falls into unknown. On closer scrutiny i am seeing shard damages in it.
As far as i know if u have mutiple cw in the group, it would ne hard to differentiate who contribute to these unknow damages.

Any idea or tips on how to quicky do some of the analysis you guys have been doing?
Post edited by Unknown User on

Comments

  • focusmanfocusman Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    I would be glad to help, but dont know exactly what you mean with damage falling into the unknown? You look at the outgoing damage of yourself or others?
    Wizard of Oz

    Black Lotus

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  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited January 2014
    Unknown damage looks to be environmental or falling damage, such as shards, throws, pushes, dropping from sing, dropping from wing flap or hands.


    That said I'm not absolutely sure as it is... Unknown.

    My guess is that unknown damage is not affected by stats but it would still nice to know more details.
  • samiamidisamiamidi Member Posts: 6 Arc User
    edited January 2014
    I dont have any Unknown damage type. Is your neverwinter.cs up to date?

    https://github.com/nilsbrummond/Neverwinter-ACT-Plugin
  • fondlezfondlez Member Posts: 0 Arc User
    edited January 2014
    Sounds like you have an older version of the Neverwinter plugin.

    Try getting the version by "nqb"/"nilsbrummond" rather than the older "Antday" sub-0.0.5.1 version.
  • dsolzdsolz Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited January 2014
    I see haha. I will try to use the new plugin and see if that solve my problem.
  • vnrenshivnrenshi Member Posts: 64
    edited January 2014
    actually having some issues with ACT myself since the last patch

    for some reason, even with the proper parameters set, the game will not export combat logs to the Combatlog.log file so they can be read by ACT. I've tried resetting the parameter to see if there was some error there, but the game still won't save the log

    anyone else experienced this?
  • angrymanagementangrymanagement Member Posts: 487 Arc User
    edited January 2014
    I'm running the ACT Neverwinter addin Assembly Version 1.2.1.0. It seems to work pretty good, & includes shard damage and such in character damage. I was using an earlier version & it put a lot of stuff into unkown.
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