BUG: Binding Arrow goes through cc immunity's (like unstoppable) when its a form of CC and any immunity's should prevent it.
To edit, just tested Impossible To Catch against it on TR, it breaks the root or when immune to all, wont even land.
So this is a defo bug on GWF'S when using unstoppable and it not breaking it.
Lets see if it goes live after its been reported.
Comments
Please can a dev shed light on this. It is INFURIATING for me to play against (what seems to be the new pvp king class) Hunter Rangers. As a GWF, I basically just become a free kill. I should not have to change my build because you forget about GWF when creating a new class.
Please either fix this, or explain how its fair that a melee class can be rendered near useless in PVP.
While we're at it, fix GWF deep gash, animation cancelling, and double dailies. Thanks.
edit: Oh and takedown hitting well outside the range it should, even without a target. And takedown knocking prone without taking the cooldown of takedown. And takedown eating the cooldown of ITC while still knocking down or knocking down during the third part of DF early in the animation. Or jumping out of spawn early in Hotenow with mighty leap. Any more that need to be addressed?
Yeah, the rubberbanding seems to have become quite shocking for the GWF/GF. Sometimes I feel like a pinball with the animation failures of Wicked Strikes and Threatening Rush.
Yep Unstop getting interupted while in animation from ccs well long after activated for one.
Ranger snare ignoring anti-cc is totally game breaking when faced with 2-3 HR in other team (whish becomes more and more common these days). Its bad enough when you face one hr doing but with 2-3 chaining them is totally out of order.
This is a confirmed bugg since weeks past and should have been adressed already.
Complaining about gwfs (am sure you had come up with other if the original poster had been of an other class) to divert the issue is just to plain obvious.
If you want to bugg report Gwfs game mechanics feel free to start your own thread about it this is about the bugged hr snare.
I know there are a lot of requests, but this is basically a class ruining bug thread. I would hope they would stick their heads in here, even though GWF/GF may be the most unpopular characters. Leaving things broken is not a good reflection. ESPECIALLY when it was forewarned before going live........
I don't think so. Roar doesn't have any effect against ITC TRs or GWF Unstoppables. Not what i see(ITC running like nothing happen and GWF attacking like normal). Roar seem broken itself to not interrupt a few moves(hewer long last attack and so on).