The Dread Protectors in the Dread Ring are they from the Goliath race? It would be cool if they introduce the Goliaths and Dragonborn race. The Dragonborn race would be a good choice for next Mod since the Thayans are digging up ancient dragons and disturbing their burial ground.
The Dread Protectors in the Dread Ring are they from the Goliath race? It would be cool if they introduce the Goliaths and Dragonkin race. The Dragonkin race would be a good choice for next Mod since the Thayans are digging up ancient dragons and disturbing their burial ground.
I had always assumed that we were dealing with a Melee version of the 'Dread Necromancer' class, basically a 'Dread GWF' for purposes of this game. According to AD&D lore these critters are in the process of becoming true Undead, but are not Undead YET. Or, if you will they are only "Mostly Undead". As for their size, NPC Orks and Half-Orks are often portrayed as larger than the PC ones. For instance Jawbone is listed as a Half-Ork. I had assumed we were dealing with either particularly large Half-Orks, Half-Ogres, or Magically Altered Humans.
Link to the Class Here: http://community.wizards.com/forum/previous-editions-character-optimization/threads/1096381
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
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chthonicmythosMember, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0
edited January 2014
Dread Protectors are from the D&D 4E Monster Manual 3, page 74 as part of the Dread Warriors entry (along with Dread Guardian, Dread Archer, etc). They are medium creatures with a greataxe made as body guards by necromancers. Obviously Cryptic beefed them up just a tad, but they fill the same role. I don't think they are goliaths or anything fancy, just massive corpses.
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However, they don't count for the "Kill undead in Dread Ring" quest
I had always assumed that we were dealing with a Melee version of the 'Dread Necromancer' class, basically a 'Dread GWF' for purposes of this game. According to AD&D lore these critters are in the process of becoming true Undead, but are not Undead YET. Or, if you will they are only "Mostly Undead". As for their size, NPC Orks and Half-Orks are often portrayed as larger than the PC ones. For instance Jawbone is listed as a Half-Ork. I had assumed we were dealing with either particularly large Half-Orks, Half-Ogres, or Magically Altered Humans.
Link to the Class Here:
http://community.wizards.com/forum/previous-editions-character-optimization/threads/1096381
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time