The only thing equipped is a weapon and a dark rank 10.
I have 1375 power. This means that the skill should be 206.25.
Now deep gash above did 6 ticks at 450 or 2700 damage...
Show me where in ANY feats in GWF you can get 1309% damage increase? I think if you stack everything you would have less than a 100% increase...
I then tried to answer this calculating all possible buffs/debuffs I was getting from my character.
So let's go over my math with actual debuffs/buffs and be sure to add in any I miss. I have 206.25 damage it should do. 75% crit severity, 12% damage increase from strength, my artifacts equipped add recovery, defense, regen, and life steal so they are irrelevant, there are no pets equipped, I was the only one hitting the dummy, there is no combat advantage, I have discipe of strength so factoring in my strength this should be roughly 7%, I'm 2/3 in devastating critical so 10% more crit severity, I do have student of the sword so 15% of the defense is 3% more damage, and I believe that's all that could add damage.
Now let's add that up real quick assuming it all counted, 206.25*1.85 (crit severity) = 381.56 *1.22 (strength bonus, disciple of the strength, and student of the sword) = 465.5
So again tell me how this is not broken? 465.5 is with all the debuffs I can find. Still far short of the 2700 damage it actually did.
In another thread (link to follow) there is a log posted showing deep gash was 44.1% of the GWFs damage on the boss:
http://nw-forum.perfectworld.com/showthread.php?567481-Trickster-Rogue-vs-Great-Weapon-Fighter-comparison It also appears that his average deep gash hit vs one of the targets was 5665.44 damage. Now considering it gets overridden by lower crit numbers from at-wills, that means it's probably a safe bet that some of these deep gash hits were 15k+ damage.
So all the GWFs want a clarification on whether this is working as intended or bugged. Keep in mind my 1300+% damage increase is with nothing but a sword on. Also of note is that deep gash damage seems to change based on the encounter used, which if it was actually based on the power stat, would not be the case.
Comments
Basically the damage from Deep Gash: Flank is ranging from 715 to 22480.
If we cross the data from Deep Gash: Flank with the encounters used in that particular timeframe we may pinpoint where does that big hit comes from and here we are:
Hope this may help.
https://dl.dropboxusercontent.com/u/90627245/Combatlog%20-6%20DK%20runs.Log
This was a 6 DK run during GG, 2 CWs, GWF, TR, and DC. Stox is full 10s, Virus the other CW has 8s in his gear, and Blitz has 7s, and i think one offensive 8. Note I was on adds for the most part while everyone else was on the boss.
http://imgur.com/ciiSjmp
Deep gash ends up being 36% of blitz's total damage. I have seen higher than this, but that was from a GWF with over 2k more power than Blitz runs.
http://imgur.com/Gq6Uu1Y
So here we see Blitz hit as high as 25,786 with debuffs, but let's look at that base damage. 7846 damage. Now Deep gash is supposed to do 15% of the GWF power as damage over 5 seconds. Now from testing I know that from an IBS which is where this bleed began, deep gash can tick for six times. Let's assume it had ticked for this base damage 6 times, that would be 47,076 damage. Now this is supposed to be 15% of his power as damage, meaning that if this was working as intended, the GWF would need to have 313,840 power. I believe Blitz power was around 7,200, certainly not over 300,000 power.
http://imgur.com/70KDMYN
You are sadly mistaken with Deep Gash sir. It is working like intended. -- > http://nw.perfectworld.com/news/?p=1055571
"Feat: Deep Gash: This feat now benefits from Strength and other damage bonuses.
Feat: Deep Gash: This feat no longer incorrectly ignores damage reduction from armor and deflection."
They only need to fix the tooltip, since it is still showing the same text from pre module 2.
I am sorry, but I believe it is you who are mistaken, m8. Deep gash should take into account crit % chance and apen, etc., but it should not crit 100% of the time.
This is unbalanced because it gives sentinels too much damage. A destroyer with high crit would still see the benefit from deep gash crits, but not at a rate of 100% (if it was working as intended).
My ACT results look the same for my gw, and I do not believe a dot bleed should be the number 1 source of gw damage. This has put my gw at an overall crit chance of 73% according to ACT...
In PVE damage output for destroyers is appropriate post module 2, but it is coming from the wrong source.
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
I've heard this argument too much, the fact that it scales with damage bonuses and strength. If you look at my calculations, it is based on the BASE DAMAGE. So to do the damage it did, the base, unscaled damage that it did, a GWF would have to have over 300,000 power. This is a bug, and I wish it would finally get the Devs attention.
And to clarify, I have 7 geared characters I play, including a GWF. I'm not just a CW...
Deep gash only ticks on crits anyhow, so what you are saying is: Recalc the crit chance of the crit chance? xD... I could see this change work tho.
Makes no sense since Senti GWFs are more likely to slot the passive "Weapon Master" coz of the "Master at Arms" feat that gives 'em, besides the great +crit chance, other good bonuses.
The higher a GWF crits the higher is the bleeding value right? So if we don't know how strenght and the "other damage bonuses" come into play when the deep gash tick is calculated, we can only speculate. So please Devs give us something! xD
But now as it is, the GWF finaly is worthwhile to play in PvE in terms of dps output. (Still nothing compared to the dmg AND control a CW can offer tho.) PvP is a whole other subject that badly needs attention from the Devs but deep gash and PvP isn't a factor at all.
Btw: I am in no way biased since I have a GF, GWF and a CW and the tank is by far the most interesting char to play!
It makes no difference what passive a sentinel has slotted or what their crit % chance is, their crits will trigger a 100% crit chance dot with this feat, which is in the first 5 points of the destroyer paragon, and you better believe every sent has it.
To be clear, if you have not seen what deep gash is doing in a parser, every tick of the bleed crits every time. There is never a non-crit tick.
Deep gash is it's own ability, a crit triggers it, but it is not a part of the ability that triggered it. Should every hit of duelists flurry crit? Should every tick of the TR's bleed crit? There is no other encounter/feat/whatever in the game that crits at 100%, except deep gash. It is pretty clear that this is not intended.
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
Then you have no clue. The heal of Restoring Strike crit.
The Crescendo crit - 3 stacks of SotS with one ability without having attacked the mobs before!
Flourish too.
I haven't a Tr or have meet one with ACT on. So i can't say if Bleed from DF can crit. If it can't crit ever, then this is a balance, because 10 bleed tics are very bad. And every bleed dot is only triggered by the landed hit from DF.
So the mechanic that trigger effects on crit, crit 100% too for every hit done with it. And because of this is intended.
You don't know what is mean with power. A power can the skill damage too. And because every skill do other bleed damage this is the case. Blitz can crit too.
Go look at any of the old posts about GWF Deep Gash, before mod 2 it did 15% of your power as damage... as in 2.5% per hit for 6 hits. It's basic math people, stop trying to act like this is not a bug. The numbers I showed are without the buffs, it is the BASE damage, that damage that's supposed to be 2.5% of your power as damage is over 7k. Stop arguing about this if you don't know what you are talking about.
Here you go in a basic formula:
7,846/.025 = 313,840. The GWF mentioned has like 7,200 power but the BASE damage deep gash is doing would indicate he has 313,840 power from this hit.
The heal from restoring crits because it is part of the encounter, it is not a feat that is added on.
Flourish does crit for every hit if the first hit is a crit, or so it seems. Flourish does not crit at a 100% rate, however. Good thought though, this may also be a bug. If each individual hit of a crit flourish is triggering deep gash, that would be a serious problem.
I cannot understand your English regarding student of the sword or crescendo.
I do have a TR and ACT. Allow me to enlighten you.
Some of duelist's flurry hits crit, not all of them (unlike flourish). If the first swing of flurry is a crit, do you think every hit after should be? The bleed is the same, some ticks crit, some do not. It would appear (as I believe it should be) that every tick of the bleed rolls for whether it is a crit or not.
I think damage for GW's is fine for destroyers in PVE at the moment, but allowing a sentinel to have this much damage means they do not have to sacrifice any DPS to be near invincible in PvP. Those of you who are insisting 100% deep gash crits are intended should pull your heads out of your HAMSTER. The sent is OP. You may have to learn to play at some point. Mashing tab and holding down the left mouse button won't work forever.
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
This should also be fixed, along with it and Arcane Singularity being reduced to five targets max. Uncapped abilities are OP, you understand.
Make your own thread.
I mean heck, Arcane Singularity has been bugged with no target cap since launch too. Same with Icy Terrain. Just getting the knowledge out there so it can be fixed.
It's not the criting I was reporting, it's an incorrect damage formula for the skill. And fyi singularity caps at 15 targets.
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