I have a question for Cryptic - are there any plans to fix the dungeon delve que system or have you abandonded this??? Unable to get into an epic level dungeon with a regular party of 5 players. Often get placed in a partially completed instance with only 2-4 other players. Have not tried forming a party of 5 first before queing but alas I wont do this because it is so difficult trying to get 5 people together. The random matching system BEFORE SHADOWMANTLE was not perfect but was so much better. Also Cryptic there are still various bugs in the dungeons themselves like chests not opening consistently etc - see forums. I am posting this yet again as a new thread because it has been 6 weeks and there is no news regarding fixing delves which is perhaps the most KEY ASPECT of the game. It is called DUNGEONS and dragons remember. It's like a first person shooter with bugged guns that won't target or fire. Just let me know cyrptic, PLEASE, so I can stop logging in every day - praying and performing profession tasks and move on to something else like PS4.
The only instance that I have had this occur in since the 5th of Dec is Malabogs castle ,sometimes I get in right at the beginning in a full party like you are supposed to but then sometimes I'll get put in at the campfire through the doors just after the first boss in a 3 or 4 man party and even worse sometimes the party of 3 or 4 is split with some at the very start and some at the campfire just after the first boss , I have only queued a couple of other dungeons since the patch and didn't have any issue but I'll try others during DD and when DD isn't on and see if I get any more problems.
Getting so tired of persistent bugs that wreck key features that never seem to get addressed in a prompt way.
Idris's throne, does not work dungeon delve chest, and no exit portal.
It would be nice to be fixed tickets in the game, they do not work either.
Idris is getting fixed with the next patch.
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thatguytooMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 10Arc User
edited January 2014
The recent addition for backfilling members of a group that used the queue was not fully visualized to understand members drop the group after completing the instance. That is at least my guess when it comes to these messed up parties we queue into. When I see one of the 5 is red I decline. Of course that puts me at the bottom of the list in queue since I have to re-queue for that specific instance. Anything else is still set.
I'd be happy if we could at least get a comment from the devs that they are at least getting somewhere in resolving this bug , but I'm not holding my breath that any devs will ever reply to this thread .
Well, the main problem with filling squad mid-dungeon is that if a GF leaves the squad, it will most likely never get filled - there really is few GFs around and they are the only class assigned by system to filling the "tank" spot, apparently.
Its Jan 31. 2-3 patches have occured since my last post and DUNGEON DELVES IS STILL BUGGED TO DEATH.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited January 2014
Well, I can't say it doesn't need to be improved...
But this isn't necessarily a bug. It is feedback.
The system is functioning. Honestly the biggest problem I have experienced is that players leave if it is not full. The queue system will fill the instance but players do not wait. They just keep leaving.
If you have feedback about how the queue system could be improved please create a thread in the Combat and Gameplay section of the forums.
Just keep the feedback respectful and do not make demands. The way the original post is worded in this thread sets a bad tone and this tone can set a thread with valid feedback into a unproductive direction.
Comments
Getting so tired of persistent bugs that wreck key features that never seem to get addressed in a prompt way.
Idris's throne, does not work dungeon delve chest, and no exit portal.
It would be nice to be fixed tickets in the game, they do not work either.
Idris is getting fixed with the next patch.
But this isn't necessarily a bug. It is feedback.
The system is functioning. Honestly the biggest problem I have experienced is that players leave if it is not full. The queue system will fill the instance but players do not wait. They just keep leaving.
If you have feedback about how the queue system could be improved please create a thread in the Combat and Gameplay section of the forums.
Just keep the feedback respectful and do not make demands. The way the original post is worded in this thread sets a bad tone and this tone can set a thread with valid feedback into a unproductive direction.