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what is prestiditigation ??

ottoarcottoarc Member Posts: 265 Bounty Hunter
edited January 2014 in The Library
prestiditigation increase stat rating ? which stat rating does it mean ? is it the ability score there ?? or the gs there ? and is it actually worth it..level 25 now i think im gonna take renegade for pvp
Post edited by ottoarc on

Comments

  • hiddenfatehiddenfate Banned Users Posts: 0 Arc User
    edited January 2014
    You know critical strike, deflection, power, etc.? It increases those.
  • ottoarcottoarc Member Posts: 265 Bounty Hunter
    edited January 2014
    is it actually a good choice to pick ?
  • uurbsuurbs Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 449 Bounty Hunter
    edited January 2014
    No, see for further informtion: Grimah's Comprehensive Wizard Guide
    Proud member of Dragon Clan - German Gaming Community
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited January 2014
    It depend :
    it's 3% increase for you and you're partie. It work with Augment pet too, giving you +103% stat instead of +100% (even more with runestone).

    It also reduce you're Armor Penetration cap by 3%.
    After, it depend on you're play style : Spellstorm = AOE boost.
  • munedarmunedar Member Posts: 0 Arc User
    edited January 2014
    Prestidigitation: You and your allies gain 1/2/3% increased stat rating
    Does exactly what it says, increases you and your party member stats by 3%, can be a useful boost, 3000 recovery would become 3090 etc. Also stacks with other wizard's prestidigitation and has unlimited range (just for party members)

    Per Grimah's guide^

    It's nice if you like to fill a more support role as a CW with emphasis on control and debuffing first and damage second. If you want to go straight damage, you just don't have the points to spare for it really. :(
    [SIGPIC][/SIGPIC]
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited January 2014
    The problem with Prestidigitation is it that gives the largest stat gains where a party member is already well into diminishing returns (the exception being Power, of course).

    For example, the party member with 3000 recovery isn't going to notice any difference when buffed to 3090 recovery despite the 90 point gain, and the party member with 300 recovery will be similarly oblivious to a 9 point gain.
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    vorphied wrote: »
    The problem with Prestidigitation is it that gives the largest stat gains where a party member is already well into diminishing returns (the exception being Power, of course).

    For example, the party member with 3000 recovery isn't going to notice any difference when buffed to 3090 recovery despite the 90 point gain, and the party member with 300 recovery will be similarly oblivious to a 9 point gain.

    Well lets take power. and we'll use the 90 point gain. I'm not good at the power math, how much extra dmg would that be, multiplied by 4, and can you get better returns for those 3 feat points than that damage number?
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2014
    charononus wrote: »
    Well lets take power. and we'll use the 90 point gain. I'm not good at the power math, how much extra dmg would that be, multiplied by 4, and can you get better returns for those 3 feat points than that damage number?

    90/25 = 3.6 additional base damage. Not 3.6%...3.6.
    RIP Neverwinter 26/06/2014
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited January 2014
    The power of this Feat came from that it let you go full into power earlier.
    Armor penetration have an hard cap, you can obtain it 3% before.
    Crit or Recovery is more about feeling. It can help.

    But is it on part with the other two with High-end gear, I'm really not sure.

    The intel's bonus increase is just big and always useful.
    The AOE boost is important because it's what we do the most.

    For me, I will respec when I have a most of my gear into Spellcaster as I play MoF and I feel good with my crit.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    tang56 wrote: »
    90/25 = 3.6 additional base damage. Not 3.6%...3.6.

    Ouch ok that's bad.
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited January 2014
    Power is only here to be stack when you don't need anything else.
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited January 2014
    nathyiel wrote: »
    The power of this Feat came from that it let you go full into power earlier.
    Armor penetration have an hard cap, you can obtain it 3% before.
    Crit or Recovery is more about feeling. It can help.

    But is it on part with the other two with High-end gear, I'm really not sure.

    The intel's bonus increase is just big and always useful.
    The AOE boost is important because it's what we do the most.

    For me, I will respec when I have a most of my gear into Spellcaster as I play MoF and I feel good with my crit.

    Recovery really isn't about feeling; the diminishing returns are just plain nasty after a certain point. You can very clearly tell when you have far too much Recovery.

    Critical Strike scales better, and that's where our resident math wizards come in handy to help the community determine optimal stat allocations for their various builds.

    Also remember that no one was ever getting 3% more effective Armor Penetration or anything else from this feat. They were only getting 3% more stat points, which amounts to approximately squat :P
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited January 2014
    For ArmPen, it's just that for capping on boss, you won't need ~2500 but 3% less (not the exact value, I know)
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