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Green items ..and statistics

iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
edited January 2014 in General Discussion (PC)
I don't know if the devs make statistics but i'm really curious about one thing: of all the level 60 green items that drop in a day how many are identified? How many would consume a scrolls valued at 125 AD on an item worth few silver.

Yes this is about the uselessness of green items, mainly at max level.
First question is: Why are green items unidentified to begin with? What does the act of identifying them accomplish?
This isn't something new, other games have this aswell but some realized that at some point this system doesn't make any sense.
Take Diablo for example, the first 2 games have every magic (uncommon) item unidentified but the 3rd game gave up this practice and left only rares and legendaries. The whole idea is to give the player a sense of excitement and discovery, like a kid opening a kinder surprise, it's based on the players expectations BUT if you know that the item will be useless, it loses that feeling and identifying it is made pretty meaningless.
Anyone who reaches level 60 can get a full equipment of rares with ~1000 AD and has no use for the uncommon items, the act of identifying a green item doesn't provide the feeling which the model intended to.

Secondly if greens are just vendor trash why add a confirmation box when we already have a buyback. It's not a big issue but again it feels like there is no thought behind it. A confirmation box makes sense when i want to discard it, because one done the item disappears but vendoring already has a failsafe, it's called buyback. Even if i accidentally vendor an item i can still take it back, we have a double failsafe here and makes no sense.

I'd also make a suggestion, how about make all items salvageable? Ofc instead of AD make them provide a small amount of crafting mats, like salvaging a green mail helm could give some mithral rings and scales or ores and maybe a chance for residuum or symbols.

What do you think?
Post edited by iuliandrei on

Comments

  • ott0madduxott0maddux Member, Neverwinter Beta Users Posts: 204 Bounty Hunter
    edited January 2014
    I agree with this 100%. Makes total sense and would actually bring some enjoyment from seeing greens, instead of the ugh. For that reason the devs would never implement it.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited January 2014
    personally, leveling from 1-60, i'm picking up green all day every day because it's a source of gold which is needed to buy skill kits, pots and repair kits. i very rarely buy scrolls because they drop so frequently in-game.

    your question as to why there are different levels of items... the answers are in the names: common, uncommon, rare, epic, legendary. diablo started with this concept and while they may have streamlined it, their new system of "rares" are not rare at all. after all, they're changing their loot system anyway. how loot 2.0 is going to fare remains to be seen.

    when fury of the feywild dropped, that was the beginning of mass rares dropping at level 60. i have zero complaints about that. i doubt few do. a new level 60 would benefit from a set of blues over greens. it'll help them get into T1 dungeons and to enter the campaign areas. but essentially at level 60, blues become the new greens and for me, i rarely pick up greens at all. they become a source of gold. a level 60 blue sells for 34 silver and a level 60 green sells for 10 silver. hi ho, silver!

    interesting concept on the salvaging for crafting mats, but so much of that already drops in-game.
  • iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
    edited January 2014
    when fury of the feywild dropped, that was the beginning of mass rares dropping at level 60

    Yeah i actually noticed that and it felt odd cause i am getting more drops of rare items than scrolls of identifications. Sure if scrolls were abundant people would identify greens aswell but right now it's not worth it.
    Don't get me wrong, I'm not saying to remove greens from the game or anything, only pointing out the fact there is no reason for them to drop unidentified.
  • dndmasterdarkdndmasterdark Member Posts: 0 Arc User
    edited January 2014
    I think a neat idea would be to bring in gear leveling. You could use a green or blue to level a item up much like you use enchantments to level an artifact. Leveling a certain type of purple up multiple levels and it slowly gains more stats or AC etc.... then eventually you could level it to a legendary or beyond! This would eat up alot of the low level greens and blues in AH. I wonder if we will ever see something like this in the futre. Would be neat.
  • zianahuntresszianahuntress Member Posts: 2 Arc User
    edited January 2014
    I realized around level 40 that it was just not economical to identify greens. The items almost always sold for far less on the AH than the identify scroll costs. It's not even worth picking them up: unidentified, they sell for less than a silver. There's better use for bag space. That makes green drops truly worthless.
  • chaoscourtesanchaoscourtesan Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    I identify all blues, for silver. I get way more than enough scrolls as regular drops to do this. Just from dailies and such, I get scrolls beyond my 99 stack and end up giving them away or donating them to guild bank.

    I do not pick up greens at all except by accident and when forced to at the end of foundries and such... and then I discard them because it's easier than vendoring them. While leveling, I id anything that is a potential upgrade, or if I have an excess of scrolls, for gold.

    All said, I agree with the OP 100% on all counts, and I think it is plain silly that his suggestions weren't put in place by default.
    Rhyon Cawdorian GWF | Opa Loka TR | Cormac Argentus III DC | Annika Thornblade GF | Aerys Skydark HR | Bartin Findlor TR | Aellia Baalthrall CW | Lucan Hawkmoon CW | Opa Brahk GWF | Korzbyrk DC | Den Kruk GWF | Jherek Skarsin CW |
    Roland Mac Sheonin GF | Tarron Direheart SW |
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited January 2014
    I identify all blues, for silver. I get way more than enough scrolls as regular drops to do this. Just from dailies and such, I get scrolls beyond my 99 stack and end up giving them away or donating them to guild bank.

    I do not pick up greens at all except by accident and when forced to at the end of foundries and such... and then I discard them because it's easier than vendoring them. While leveling, I id anything that is a potential upgrade, or if I have an excess of scrolls, for gold.
    Same here with the exception that if my ID scroll stack gets close to 99, I will start IDing greens to reduce the stack.

    Not that it really matters, even the gold is fairly useless to me at this point.

    Even being able to salvage greens for crafting materials wouldn't encourage me to pick-up or ID them them any more often than I do now.

    I don't really have a problem with any of this though. L60 greens had their use whilst levelling as I don't do dungeons.
  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited January 2014
    I never I.D. LvL 60 Greens. In point of fact, I only I.D. the Blues that I think I can make some A.D. on (mostly just Belts, Rings, Amulets). I just Vendor the rest unidentified. Once I discovered that you can just Drag N' Drop things it got fast enough to do so to be worth the trouble. I have Alchemists to support ;) . I actually sell the I.D. scrolls themselves on the A.H. They stack to 99 and fetch enough of a price to be worth the trouble.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • two30two30 Member, NW M9 Playtest Posts: 1,168 Arc User
    edited January 2014
    I occasionally ID level 60 green cleric's icons, since Devotee's Icons are marginally better than Blessed Icons for cheaply gearing a Cleric Disciple companion. (Power is useless.)

    There ought to be an option to disable the "Are you sure you want to sell this unidentified item?" query. That way inexperienced players would see the warning, but experienced players could choose not to.
    Neverwinter Tools for evaluating boons, mounts, dyes, etc.
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