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to PVP or not to PVP

eldmorg79eldmorg79 Member Posts: 0 Arc User
edited December 2013 in PvE Discussion
still so much complaining about pvp unbalance... well.. this game is not PVP based.. its PVE focus... always was, and prolly always will be... classes are testing in PVE and balancing as it...

i left this game few months ago when i understand that... i love pvp most then any other aspect of game... right now, im updating game and want to see is there any improvments... but reading posts about GWF in PVP, i think i will wait for few months more...

i also reading that still there is no penalties for "quiters"... thats prolly most reason i stop playing in the first place...

have fun, guys :)
Veno Forever <3
Post edited by eldmorg79 on

Comments

  • shadow5930shadow5930 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 502 Bounty Hunter
    edited December 2013
    Look, PVP is good in this game. it's fun, if you don't go super serious top end trying to beat everyone, etc, etc, etc. Could it be better? absolutely!! Do I want more for it? Of course! However, I'm not going to let those who complain stop me from enjoying the game. When people try just a little bit to act as a team, it works well.

    I've also killed plenty of GWFs. They're not really all that unless you're talking the perfects r10s. Who generally are seeking pre's and not really looking to pug anyways.
  • eldmorg79eldmorg79 Member Posts: 0 Arc User
    edited December 2013
    oh.. but you didnt understand me, my friend... i have 80 CW (CW forever) with decent gear... (and no.. you cant have my stuffz :) ...i know exectly how PVP works here.. i have 100s of matches.. i was just hope after this few months that some things are changed... like those "quiters" penalty... or PVP ratings/rewards... more PVP maps... etc... im just dissapointed that PVP is not improving by devs...
    Veno Forever <3
  • shadow5930shadow5930 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 502 Bounty Hunter
    edited December 2013
    Well, what I can say to that is that the first 2 modules were pre-determined. They had a path, they were running it. They knew the paths in general they were doing for paragons. They had a good idea from beta and probably alpha what class to make first. A lot of people suspect the ranger was suppose to be released with M1. Delays to make it *good* instead of rushed, put it into M2. I'm willing to bet the class for M2 is gonna show in M3 and they may catch up after that.

    As for the PVP side, it was said that the PVP side caught the devs by surprise. They didn't realize exactly how popular it would be. This is, of course, second hand or third, or fourth.. you get the idea.. knowledge. So take it with your pre-determined amount of salt as needed. I believe with how well GG went, even with those who complain about how some focus on the win, instead of the fight, they are coming out with more/new. There are even notes in the Foundry section about attempting to give foundry PVP options from beta. it IS coming.

    It's rough having to wait, especially with what looks to be a standard 3 month cycle of development. However, that's really exciting to me. That means they have a fairly fast response time for making things desired into the game. They're actively repairing bugs, shown by the patch notes. They made a, imho of course, amazing class in the hunter ranger with a very cool concept behind the tab. So, new classes, new locations, new etc, etc,etc. Patience just has to be given with them. Stumble they might do, but they've hardly fallen in terms of response time or interest in making this a wonderful game for the players.

    ... I remember the Caturday event. I wasn't one of the ones that did the exploit, I do, however, remember how incredably fast they were at responding to it. on top of that, they were engaging the players to let them know what was happening, how they were fixing it and even being willing to brace people with a roll back to correct the worse of it. That speaks volumes to me. Considering most dev teams *can't* talk to players, I know they *are* listening. I'm excited to see the results.
  • calous78calous78 Banned Users Posts: 95
    edited December 2013
    HAVE FAITH FRIENDS!!!

    Myself and a few friends are in the process of setting up an Elite Gaming Ladders site for this Game! If Cryptic won't give us a competitive environment we shall create one!

    Stay tuned! Exciting times ahead!
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited December 2013
    PVP is fine as long as you are skilled you can do lots of things depending on class.

    on my TR I run lesser enchant and only rank 7s. And i have no problem fighting most of the things I encountered except really geared TR/GWF or a really skilled CW( they are rare anyway...)

    PVP can be really fun but I suggest the first thing u need to learn is to identify the match is playable or not

    Example: when u constantly get 2-3 people camping you and your team is still losing on other point that pretty much means you just quit because your teammate are simply not skilled/geared enough. It no point to fight a unfair fight if your opponent significantly out gear your team or your team simply can't play.

    there is a difference between having bad gear and having bad gameplay, I don't mind playing with someone that is sub 10k gs as long as he knows how to play in PVP, but if you are a bad player I would quit the match regardless how high you gs is.
  • eldmorg79eldmorg79 Member Posts: 0 Arc User
    edited December 2013
    Example: when u constantly get 2-3 people camping you and your team is still losing on other point that pretty much means you just quit because your teammate are simply not skilled/geared enough. It no point to fight a unfair fight if your opponent significantly out gear your team or your team simply can't play.

    there is a difference between having bad gear and having bad gameplay, I don't mind playing with someone that is sub 10k gs as long as he knows how to play in PVP, but if you are a bad player I would quit the match regardless how high you gs is.

    i really dont want to start any flaming, but i must say... PVP in this game is exectly how it is because of ppl that think as you do...

    if u going on random match... of course you will meet all kind of players with all kind of gear... some are kids, some are newbies, some are drunk, some dont care... if u dont like this, get friends and play with them and dont come in random matches (if u good as u say u are u will have no problem find good guild and good team to play with...

    and random match leave to us who dont know how to play and not giving up when loosing.. keep smile :)
    Veno Forever <3
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    eldmorg79 wrote: »
    i really dont want to start any flaming, but i must say... PVP in this game is exectly how it is because of ppl that think as you do...

    if u going on random match... of course you will meet all kind of players with all kind of gear... some are kids, some are newbies, some are drunk, some dont care... if u dont like this, get friends and play with them and dont come in random matches (if u good as u say u are u will have no problem find good guild and good team to play with...

    and random match leave to us who dont know how to play and not giving up when loosing.. keep smile :)

    If you do as you recommend and queue with geared&skilled friends, the other team will leave 90% of the matches in the first minute.

    It's OK to be a bit nooby when you start, but if some guy that looks that he knows what he's doing tells you "backcap" or "go mid", learn from him and execute, if you want to win. If you don't wanna win, then why would I stay in a team with people that prefer losing only so they can be lazy and do their daily faster?
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited December 2013
    eldmorg79 wrote: »
    i really dont want to start any flaming, but i must say... PVP in this game is exectly how it is because of ppl that think as you do...

    if u going on random match... of course you will meet all kind of players with all kind of gear... some are kids, some are newbies, some are drunk, some dont care... if u dont like this, get friends and play with them and dont come in random matches (if u good as u say u are u will have no problem find good guild and good team to play with...

    and random match leave to us who dont know how to play and not giving up when loosing.. keep smile :)

    I am in a good guild, I also have friends that are geared/skilled that play PVP. But we don't always play together, if you always get a 4 man+ premade together u end up stomping n88b on the other side or run into another premade that require your 100% focus to fight.

    So sometimes if I just want a more light duty PVP for daily and stuff I go pug, as a matter of fact I pug most of my games, like 20/80 I would say. And not everyday do I have the energy or patient to carry a bunch of sub 10kgs that are on level 1 mount. When u lose that hard like I describe u should just drop it and ask for 1 v 1, if u keep fighting that is call dumb. What is the point when they can save all encounter and cc and daily for you so the moment u pop up on screen u receive like 40k dmg and die? There is no fun at it and there is no benefit to improving your skill as a PVP player.

    The reason I leave is actually to help the rest, I am using my knowledge and exp to identify how even is the match, if the match is uneven to a certain point I would quit, which you should do so move on to next match hopefully it is more even on both side.
  • norsemanxnorsemanx Member Posts: 124 Arc User
    edited December 2013
    shadow5930 wrote: »
    Well, what I can say to that...

    Bravo post Shadow. I like your optimism.

    On to the other posts.....

    I can see both sides. Slush has a point however I choose not to bail out on matches. Sometimes it does get so pointlessly one sided that I stand at the campfire and chat or whatever. In a game that is so gear dependent I'm not sure that this problem of people quitting will go away until PvP is expanded. Perhaps tournaments for pre-mades etc etc.

    I will say I have had some good matches lately, the vast majority being pretty neck and neck. Not sure why that's happening though. :p
  • lylesebastionlylesebastion Member Posts: 19 Arc User
    edited December 2013
    There are all kinds of mitigating circumstances that could make a persons pvp experience or break it. My problem isnt the quitters... its the people that refuse to implement strategy into the match.
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