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some constructive criticism - hope some one hear that

oriyellow8oriyellow8 Member Posts: 99 Arc User
edited December 2013 in PvE Discussion
so what we get in this new expansion .first of all i want to recommend the cryptic team on the graphic upgrade - this makes the game much nicer to play and experience. also there where many changes like the new artifact and refine system we players basically gut 1 dungeon more. i looked - the last expansion module 1 was in 22 august - so basically in 3 month lvl 60 - players gut 1 dungeon more to farm. this is not good. i know building a new zone is much works but i dont think making new dungeons is so much work. as players we dont really need new zone upgrade to make new dungeon . daily's zone are mostly finished in 2-3 weeks and than new zone is really obsolete. so to make new content for players we need at least like 3 more dungeons to farm. 1 dungeon every 3 month is really not enough.
i have more ideas - like making single player dungeons,making pvp zone, guild pvp and much more but the most easiest way to add new content is making some more dungeon to farm because the one that r now - r simply not enough for 60 lvl players.
thanxs/
Post edited by oriyellow8 on

Comments

  • xabersedgexabersedge Member, Neverwinter Knight of the Feywild Users Posts: 119 Bounty Hunter
    edited December 2013
    New content in 3 months is crazy fast for any dev team. Graphical upgrades aren't needed. The game is beautiful as is. As a developer you have to build for the 'lowest common denominator' Not everyone has a banging machine that tops out this game. My graphics are full blown, but my processor is lacking hard. PE kills me on a busy day, and it's not the graphics fault. By calling for something stronger you only serve to alienate the players on older machines. Not smart.

    Single player dungeons already exist in the form of instances. As far as all the content that drops in a module. I am more than happy, I only need that one new dungeon, as I, like many other I'm sure, truly enjoy the PVE content and story line outside of the dungeons and would prefer more of that over more dungeons. I have more fun doing the daily content than I do dungeoneering, not that I don't love the dungeons. You're speed for driving through the new content isn't representative. I take my time with the quest lines, throw in some skirmishes and dungeon runs and stretch that new content because I like taking my time and I know that it has to last until the next drop. Obsolete isn't even a though for me, I still love going back to Sharandar and doing those daily's just because.

    To say this is a constructive criticism post isn't quite right. This is your wishlist without objective regard to the larger player base, and even less regard to the devs that put in redonkulous amounts of work in 3 months to build content that you can't be thankful for. I understand wanting more, but don't forsake what's given for what you deem lacking.

    Community, if I am wrong, set me straight.
    sunElf_Rogue.png
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited December 2013
    I'd be willing to bet that Neverwinter won't see any new content before the end of March , ESO is out on the 4th April so Cryptic need to make something spectacular to even come close to competing with that.
  • rortierortie Member Posts: 178 Bounty Hunter
    edited December 2013
    xabersedge wrote: »
    Community, if I am wrong, set me straight.

    Nope, I think your closer to the mark than the OP. To me, the OP comes across as a more-more-more 'stuff' powergamer rather than the all-rounders I usually get along with better. Still, they're not asking for anything indecent, so no problem there.

    Personally, I'd like to see Official Polls. Anywhere between once a month and one a week. I firmly believe in Democracy (or at least what most people think Democracy means), so let us vote for the most often requested stuff!
    [SIGPIC][/SIGPIC]
    "Young people....." - Erik Lehnsherr
  • shadow5930shadow5930 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 502 Bounty Hunter
    edited December 2013
    3 months is very nice, for this level of game, to have new stuff come out with. I think they're on the right track and encouraget he devs to keep going.

    For my 2 bits overall; there are a TON of foundry missions that could be played for endless PVE fun. They've already uncapped XP for featured foundry missions, making it easier to level up in there if you run it fast. They're working towards making it more so, I'm sure, as the game is still young and evolving as we talk.

    My favorite thing to do is PVP. I'd request some more there, a new map, ranks based on play amount, something. We don't have to have that much, open up the foundry for PVP maps and people would go nuts with it. There is a potential for this self growth, it just needs the tech set up to support it.
  • ulkaurulkaur Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    In my opinion, the three daily dungeons are too easy. Just fill up a party and you are done in five minutes, and then you can move on to something else. Same with Sharandar. Making dungeons more difficult on scaling to groups, and giving better percentages of better drops in the final chest would be a step up.

    Also, consider a larger version of each dungeon with random quest objectives each time you do it. It's the same every time you do it at present. People zoom through it because they want to get it over with because it is a requirement, not an entertainment. Figure out how to make it more fun every time and you will take a step forward.

    Yes, the expansion is nice. I just wouldn't call it amazing. The phrase you want people to use is "defying expectation", but so far it's exactly what we expected, another campaign grind to keep us busy until the next roll-out of content. Add to that the total screwball called Refinement, and you are now in the minus column.
  • pitshadepitshade Member Posts: 5,665 Arc User
    edited December 2013
    The dungeons are soloable, easier than the ones in Sharandar. I'm running two characters through the new zone right now and at first I soloed the lairs every day. Then I realized how repetitive it got and started finding partners or groups. It would suck if they were scaled because if I have to run them every day - unlike Module 1 where they were separate from boon progression - I want to do them as quickly as I can. It might be different if there were more than three lairs (a lot more) and/or the loot I was after was more substantial than scrolls/cyphers. So I usually solo the map based quests and then group up to get the lairs out of the way.
    "We have always been at war with Dread Vault" ~ Little Brother
  • elewyndylelewyndyl Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    xabersedge wrote: »
    New content in 3 months is crazy fast for any dev team. Graphical upgrades aren't needed. The game is beautiful as is. As a developer you have to build for the 'lowest common denominator' Not everyone has a banging machine that tops out this game. My graphics are full blown, but my processor is lacking hard. PE kills me on a busy day, and it's not the graphics fault. By calling for something stronger you only serve to alienate the players on older machines. Not smart.

    Single player dungeons already exist in the form of instances. As far as all the content that drops in a module. I am more than happy, I only need that one new dungeon, as I, like many other I'm sure, truly enjoy the PVE content and story line outside of the dungeons and would prefer more of that over more dungeons. I have more fun doing the daily content than I do dungeoneering, not that I don't love the dungeons. You're speed for driving through the new content isn't representative. I take my time with the quest lines, throw in some skirmishes and dungeon runs and stretch that new content because I like taking my time and I know that it has to last until the next drop. Obsolete isn't even a though for me, I still love going back to Sharandar and doing those daily's just because.

    To say this is a constructive criticism post isn't quite right. This is your wishlist without objective regard to the larger player base, and even less regard to the devs that put in redonkulous amounts of work in 3 months to build content that you can't be thankful for. I understand wanting more, but don't forsake what's given for what you deem lacking.

    Community, if I am wrong, set me straight.
    I would like to correct you slightly. System requirements does not need to get higher and my laptop can run fine this game though not with max graphics. For me and my casual real life friend the game looks good enough.

    That said many reviews and my own brother that has a top high end desktop gaming computer did not like the graphics in Neverwinter at release. My own brother is very casual player with 2 children nowadays, but I will be very happy to tell him that MAX graphics in Neverwinter has been improved!

    You, me and my casual real life friend was content at the release graphics, but my brother tried Neverwinter and did not like the max graphics which honestly were mediocre at release. My brother likes Foundry and he was happy to hear when I told that Neverwinter Foundry quests(well availabilty of new good adventures) has been improved. When I also tell him that max graphics have been slightly improved that might be the final urge to get him playing again Neverwinter.

    I agree with the rest of what you said and no this game does not need more often expansion packs it is enough hardcore already. I have 4 characters(3 max level) and I feel that I do not have time to play with my new 5 level Ranger.
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