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What happened Graphics-wise with the last patch?

artuvasartuvas Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 30 Arc User
edited December 2013 in General Discussion (PC)
I was able to run everything max settings before the patch and run everything smoothly with no problem even with 100 things running in the background.

I have 32GB RAM and AMD Radeon R9 290X 4GB...ever since the patch...

I'm getting incredibly bad performance in Protector's Enclave and the first part of Malabog's Castle which is outisde...which was never a problem...
Post edited by artuvas on

Comments

  • f1ashreap6rf1ashreap6r Member Posts: 12 Arc User
    edited December 2013
    I'm experiencing the same problem. The fps drops so low when I'm in the first part of Malabog's Castle. I did however found a work around this issue by changing my Lighting Quality from low to high. You can find that option under the Advanced Video settings.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited December 2013
    I did however found a work around this issue by changing my Lighting Quality from low to high. You can find that option under the Advanced Video settings.

    Did you meant to say it that way? If so this is weird.....
  • f1ashreap6rf1ashreap6r Member Posts: 12 Arc User
    edited December 2013
    Sorry what i mean is from High to Low
  • ott0madduxott0maddux Member, Neverwinter Beta Users Posts: 204 Bounty Hunter
    edited December 2013
    I lowered bloom works great
  • samuraim0samuraim0 Member, Neverwinter Beta Users Posts: 87
    edited December 2013
    I'm experiencing the same problem. The fps drops so low when I'm in the first part of Malabog's Castle. I did however found a work around this issue by changing my Lighting Quality from low to high. You can find that option under the Advanced Video settings.


    Had the same problem and found a solution remove first your graphic drivers completely and than install the latest beta drivers for your AMD card and it should have fixed the problem.
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