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Normal Dungeons Loading Players into Completed Instances

odd111outodd111out Member Posts: 173 Arc User
edited December 2013 in Bug Reports (PC)
Since the patch on Thursday, I have been unable to complete a normal level dungeon. I have loaded multiple times into dungeons which have already been completed. I have waited 10-20 minutes, Q-ed again only to be loaded into either the same completed instance or another one with exactly the same problem.
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Comments

  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited December 2013
    Same issue exists for epics.
  • vadacoravadacora Member Posts: 2 Arc User
    edited December 2013
    This has happened right now for the DD at UTC 5pm for epic dungeons too. I tried three different dungeons and all players were confused because the dungeon was finished
  • icevixenicevixen Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 5 Arc User
    edited December 2013
    Loaded into a 90% completed dungeon that had then bugged.........this after an hours wait not fun.
  • martydapartymartydaparty Member, Neverwinter Beta Users Posts: 15 Arc User
    edited December 2013
    This is what bothers me the most on epics! Wait in que forever, then get in for nothing ty for wasting my time!
  • thralgafthralgaf Member Posts: 55 Arc User
    edited December 2013
    Mad Dragon NORMAL is currently screwed. Every queue pop has the last two group spots emptied with red "X", and when you log in with the rest of the party, instance is complete. waiting 4+ hours for a delve event to have this happen is kinda not fun.
  • maverickorigmaverickorig Member Posts: 2 Arc User
    edited December 2013
    Perfect world please take notice. This has a very easy solution.
    Code this:
    If more than 4 players have left a dungeon/skirmish instance, mark it unjoinable by the queue system. DONE!
    No more joining half-completed party dungeons/skirmishes.
  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited December 2013
    I've been unable to get into Epic Idris for a couple days now. At least the others I've tried seemed to work most of the time. Basically if the notification pops up and there's already a red spot or two you may as well decline or you're going to end up in a finished instance 95% of the time. An alternate way to code it is if dungeon = finished (ie boss dead) then don't flag that group as joinable, regardless of how many people have left.
  • ariella321ariella321 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Haven't been able to queue for much, lately, because of this. Plus nobody seems to want to invite rangers since there are too many of us around. Last night got creative and talked to everyone that zoned into a completed instance, and then re-formed the group after leaving. Had to break up the group first to separate from the first instance, though.

    Kind of a hassle, but I was about to outlevel Idris, and hadn't managed to get in over the last couple of days through the normal methods during DD.
  • mazzen1986mazzen1986 Member Posts: 1 Arc User
    edited December 2013
    Tried MDD IDRIS normal dungeon alot of times where u load into an completed dungeon please fix this ASAP
  • corcraauroracorcraaurora Member Posts: 16 Arc User
    edited December 2013
    I had the same problem tonight with Idris. Queued, entered, got credit for completing the quest and that's it. And then I didn't see it in the queue menu when we finally got out of there. Deeply broken and annoying.
  • masterjewstarmasterjewstar Member Posts: 563
    edited December 2013
    lol, i posted a thread for this and no one replied. I said it could be fixed where once the boss is beaten its instance is closed to new arrivals.
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