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Gear Score - what gives?

tornnomartornnomar Member, NW M9 Playtest Posts: 403 Arc User
edited November 2013 in PvE Discussion
OK so you got good gear, who cares. All that means is that some people took you through some dungeons so you could get that gear. Now, said people won't return the favor because the newer persons GS isn't satisfactory.
GS, to me, means jack. Its how you play, whether you know your class or not, or how to work as a unit.
Post edited by tornnomar on

Comments

  • mailbromailbro Member Posts: 12 Arc User
    edited November 2013
    It's true that it's the player that matters.

    But if you are really that skilled you should easily be able to get a high enough GS to satisfy people.
    oh and with only 9 buttons for skills(+shift) the extent you're skill will take you in this is quite limitd.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited November 2013
    mailbro wrote: »
    But if you are really that skilled you should easily be able to get a high enough GS to satisfy people.
    oh and with only 9 buttons for skills(+shift) the extent you're skill will take you in this is quite limitd.

    I find it's actually the exact opposite. Because there's a limit on what you can put on the hotbar, as well as how active combat is, Neverwinter has a much higher skill cap that most MMOs.

    Skill is far, far more important in this game than gear. Once you get past the barriers set by the game to enter the different dungeons, GS is pretty meaningless.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • mailbromailbro Member Posts: 12 Arc User
    edited November 2013
    ironzerg79 wrote: »
    I find it's actually the exact opposite. Because there's a limit on what you can put on the hotbar, as well as how active combat is, Neverwinter has a much higher skill cap that most MMOs.

    Skill is far, far more important in this game than gear. Once you get past the barriers set by the game to enter the different dungeons, GS is pretty meaningless.

    I should have clarified. I was referring to DPS wise.

    Sure basic mechanics like dodging stuff and being aware where allies/enemies are are important to the game.
    But DPS rotations in this game are fairly simple and extremely gear reliant on increasing DPS.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    tornnomar wrote: »
    OK so you got good gear, who cares. All that means is that some people took you through some dungeons so you could get that gear. Now, said people won't return the favor because the newer persons GS isn't satisfactory.
    GS, to me, means jack. Its how you play, whether you know your class or not, or how to work as a unit.

    GS matters, but not as much as some people think it does. Usually the ones looking for GS xxxxx are bad gamers themselves, unable to help out other people and only looking for "profitable dungeon runs". I recommend you to join the legit community channel, the guys and girls in there are laid back, down to earth and friendly people.

    take care.

    mailbro wrote: »
    I should have clarified. I was referring to DPS wise.

    Sure basic mechanics like dodging stuff and being aware where allies/enemies are are important to the game.
    But DPS rotations in this game are fairly simple and extremely gear reliant on increasing DPS.


    And in that case, a limited amount of skill slots, is preventing people from being able to faceroll.
    (that's a good thing!)


    Take care, too.

  • ranncoreranncore Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 2,508
    edited November 2013
    Beyond what's necessary to enter the dungeon, GS means absolutely nothing and after the update will be even more trivial, if not downright deceptive.

    In several circumstances you have to choose between having better stats or having higher GS. The system is beyond broken, and not at all useful for determining someone's readiness for a dungeon.

    The sooner you stop looking at GS altogether the better off you are.
  • fondlezfondlez Member Posts: 0 Arc User
    edited November 2013
    ranncore wrote: »
    Beyond what's necessary to enter the dungeon, GS means absolutely nothing and after the update will be even more trivial, if not downright deceptive.

    In several circumstances you have to choose between having better stats or having higher GS. The system is beyond broken, and not at all useful for determining someone's readiness for a dungeon.

    The sooner you stop looking at GS altogether the better off you are.

    ^^this.

    With the exception of farming runs in the hardest content and required minimums in PvE (so basically the very top end and very bottom end), GS on its own is entirely irrelevant.

    However, at the moment it is used by the broader playerbase as a quick indication of the minimum invested in a character, i.e. mainly that you are not in fresh 60 greens. If you are finding players using it in any other way than the above, you are probably best not grouping with them for anything at all because it shows they have no clue.
  • xushin7xushin7 Member Posts: 147 Bounty Hunter
    edited November 2013
    I agree. its why I avoid all those people that ask for gearscores. And ESPECIALLY the ones that ask for gear scores 2-4k passed the minimal requirements.

    This is the same behavior that plagued WoW in wotlk. And its begun infesting itself here in the past few months. I knew this gearscore thing was going to turn into this back in open beta.
  • craeh1craeh1 Member Posts: 135 Bounty Hunter
    edited November 2013
    Well...
    On one hand the gearscore tells about your equipment... On the other hand it says nothing about it, since you can reach the same numbers by stacking the "good" stats, also by stacking the "wrong" stats.
    Ofcourse a higher GS makes dungeonsruns a bit smoother, just by mostly overgeared stats, ...
    But that still nothing says about the skill of the player behind, just staying in red zones will kill a 7k character maybe a bit faster than a 12k one...

    I don't care that much about, I know what stats I want to stack, and what stats are useless to me and my way of gaming.
    Also if I'm looking at others, I never check the GS, I take a look at the stats below itself, atleast the basic power, crit, recovery,... stats.
    And I'm running fine with that. Had some longer arguments about my stats with others, and also met some people who blamed me for these (DC, low defensive, high crits - PvE).
    The end of the story was everytime the same - we made the dungeons, with almost noone died, and many tell me I did a good job in there after...

    Just some last words about:
    Should be possible to get ~12k just with spending and exchanging 20$, maybe 30$, so it could take someone just a few hours reaching that numbers... but says nothing about if she/he even got a little knowledge about the game and it's mechanics...
    Ok, may a little experience, since you need to reach the 60... but even that can be done fast by grinding foundrys and storyline in parties...
    Tired of running dungeons with exploiters and cheaters? /Channel_Join NW_Legit_Community to play the right way!
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    GS matters, as in if you're geared properly... not as if you stacked the cheapest gear with most stats so you have high GS or went 2/2 without being optimal.

    Skill matters as well. Also your skills mean nada if you can't burn through stuff efficiently and takes you 3 minutes for a pack while the other guy does 3 crits in 10 secs and mobs are dead.

    So it's a combination of factors.

    Also people asking for certain GS are not necessarily bad players, they are just trying to have fast, efficient runs.
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited November 2013
    tornnomar wrote: »
    OK so you got good gear, who cares. All that means is that some people took you through some dungeons so you could get that gear. Now, said people won't return the favor because the newer persons GS isn't satisfactory.
    GS, to me, means jack. Its how you play, whether you know your class or not, or how to work as a unit.

    Not entirely fair. I have 11.3k GS with virtually no assistance. I've been in TWO guild dungeon runs, a half-dozen runs with two friends and a couple of strangers and the bulk have been PUGs with many arguments about greeding and needing over boss drops.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
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