[intermittent] Patrol points and/or markers and/or arrow emitters initialized to 0,0,0 when edit mode enabled in 3D previewer - if unmoved will show properly in 2D Foundry editor
confirmed with item moving to 0.0.0
works fine durring testing tho, I wish the item pull down list that is aviable in 2D editing was aviable in 3D view to avoid the hunt
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Encounter Matrix | Advanced Foundry Topics
works fine durring testing tho, I wish the item pull down list that is aviable in 2D editing was aviable in 3D view to avoid the hunt
Encounter Matrix | Advanced Foundry Topics