Is there a way to change the terrain skin? I'm using the outdoor maps, and building a cityscape. It'd be easier if the ground wasn't grass by default, and perhaps baked earth or cobblestone.
Is there a way to change this that I'm missing? It just seems wasteful to be trying to manually drop down flagstone...
However, there are some really enormous detail assets that could be turned sideways, or overlapped, or turned upside down, or sunken into the terrain and perhaps give you what you want.
Backside of Nd Mossy Caves Giant Wall 01
Blackdagger Keep wall stairs
Backside of Nw Pe Bridge Castlewall Wall 01 (...02, ...03)
Sewer Aqueducts
Center Stairs 01
Clock Archway Cap (might make for some nice gently curved streets)
Dwarven Building Kit walls
Cliff Large Chasm ...
Take time to look thru all the assets available, select them, spin them around in the previewer to see how all the sides and underneath appear.
However, there are some really enormous detail assets that could be turned sideways, or overlapped, or turned upside down, or sunken into the terrain and perhaps give you what you want.
Backside of Nd Mossy Caves Giant Wall 01
Blackdagger Keep wall stairs
Backside of Nw Pe Bridge Castlewall Wall 01 (...02, ...03)
Sewer Aqueducts
Center Stairs 01
Clock Archway Cap (might make for some nice gently curved streets)
Dwarven Building Kit walls
Cliff Large Chasm ...
Take time to look thru all the assets available, select them, spin them around in the previewer to see how all the sides and underneath appear.
Thank you for the list.
To be honest, I was building a slum market in an ancient city supposedly built over the remains of cities past (building on buildings; so many doors). Burying some bits of architecture was part of the plan to begin with. I was just hoping there was an option to save time on some spots, and for future stories.
Comments
However, there are some really enormous detail assets that could be turned sideways, or overlapped, or turned upside down, or sunken into the terrain and perhaps give you what you want.
Take time to look thru all the assets available, select them, spin them around in the previewer to see how all the sides and underneath appear.
Encounter Matrix | Advanced Foundry Topics
Thank you for the list.
To be honest, I was building a slum market in an ancient city supposedly built over the remains of cities past (building on buildings; so many doors). Burying some bits of architecture was part of the plan to begin with. I was just hoping there was an option to save time on some spots, and for future stories.
This will do though...
I draw as Masamundane.