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Strat Help for dealing with GWF balance issue.

lost1onelost1one Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 14 Arc User
edited October 2013 in General Discussion (PC)
So I know this is quite a little cry baby but I need help dealing with super geared sent gwf. Besides lucky pot shots and such I am having difficulty. Most other super geared classes I stand a chance. A few of my toons are very very well geared and still have difficulties taking on some of these guys 1v1. So much so today I had 1 camp me over and over in pvp cuz I got some lucky shots and killed him in the match before. My problem is ( this 1 guy is specifically a problem) He charges me on my cw to the point I cant dodge him. When I cc him its not enough dmg to kill so he goes unstoppable. Charges me and between unstop and restoring strike heals himself for tons. Literally had him to soulforge and in 1 foul swoop he was at 75% health again. Id be ok absorbing hits from lesser skills to have a dodge for restoring strike, but this 1 guy specifically is doing 17k crits with flourish and is hitting me for 10k crits with take down. He seems to never run out of stamina and has insane deflect. gotta be well over 30% So for a recap. Can heal all his health in a few seconds on what seems a low cd, can run for what seems forever, deflects almost everything, hits like a bus full of fat kids with no brakes and is cc immune a good chunk of time. When grouped up on he just sits there and absorbs a ton of damage while his group caps other nodes, If you try to ignore him he runs to another node after you capped and hassels you there. All this work to deal with 1 person and there is still 4 others to deal with. I need a strat bad because sent gwf is like the only class period that is giving me this problem. Lower geared sents not so bad.... its really just this 1 person.
Post edited by lost1one on

Comments

  • lobo0084lobo0084 Member, Neverwinter Beta Users Posts: 663 Bounty Hunter
    edited October 2013
    It's their job. Highly mobile tank, first and foremost. Remember, a Great Weapon Fighter is still a Fighter, and in DnD 4e, that means he's a defender. Hard to kill, tough as nails, and devastating in melee range.

    You've got two real means with this particular type of player: evade and kite, or team up.

    By evade and kite, realize our strengths are that you can't slow us (our sprint is immune to slow and movement decreasing cc), and you can only choke us and push us when we're out of unstoppable, which is thankfully very easy to see. If you choose powers to keep us at a distance, choose those that might push us away. Otherwise, go for debuff abilities, as we're still subsceptible. Use your magic missile and teleport only when we come in for the takedown, and work your rotation to knockback, magic missile, teleport, run, debuff, etc. Evade, keep us chasing you (and generally off the flag), and don't let us get close.

    Save your spike damage till we're down to <25% health, and you might finish us off. If you hit us with that ice knife at more than 25%, though, we'll just get another unstoppable heal in and tear into you some more. A lot of GWF's just ignore little taps like magic missile, but freak out and pop unstoppable if we get hit by Lurkers or Ice Knife.

    By teaming up, we go down a lot quicker. Especially with a CW doing debuff and knockback/down on us. I know your feeling all powerful, but this isn't a game based on 1v1 functionality. As a team effort, the GWF (and probably the future archer ranger and Defending Paladin) are very hard to kill 1v1. This is primarily due to our high deflect in sentinel, our high constitution bonus, the heal and DR from unstoppable, and on many of us, the restoring strike which helps us heal. Tag on the regen stat (which may need tweaked for GWF and TR's anyhow), and we can be very hard to kill slowly.




    From another perspective, here's how I kill CW's like you. I will do a partial sprint in their direction, just a second, to see if they teleport (skittish). I know that my flourish has great range, and I won't sprint again until they try to hit me with Chill Strike or the like. If they are dumb enough to choke me, they usually forget to keep moving when I'm not moving, and it just boosts my unstoppable meter.

    When I close up, it's a takedown, followed quickly by restoring strike (while your down, doing more damage and healing me for more), then flourish (long range, your up and just teleported, and it starts a stun). Your health is down, and I just slowly run in your direction again. Wait for your ice knife, make sure my unstoppable is at 100%, make you teleport with sprint, then sprint in and hit you with another cycle. Usually, your dead by then.

    If your very good at staying out of my way, I'll run off and play with someone else. By that point in time, I've distracted you enough off the point or from my buddies, and count it as a win anyhow. I won't fight a CW that kites too well ... I'll just tell the rogues on my team where he's at.
    "Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate

    "D*mn wizards," said Morik the Rogue.

    Learn what a GWF and GF really are: The History of Fighters
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited October 2013
    Way to kill GWF as easy: Damage him that's enough to avoid unstoppable, but good enough to hurt him, then a smash down skill(ice knife for example as CW) and repeat it. Don't waste your skills to try to burn him down with coming in unstoppable activation - 1 skill rotation is for example not enough to pop up it and if you know that, don't try to use a second rotation if he's to near. Push him first away and then use the skill rotation - or best IK, then rotation. He eat full damage, have less health and can only pop unstoppable now up, but you can run away to burn it down if he try to encounter you.

    I don't meat a bad GWF as GF that burn me fast down with high regen life. So that's only a ask of time to kill that 'destroyer'. The regen GWFs are the only that can eat damage like hit from a baby. But then you can run away. ;)
  • lost1onelost1one Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 14 Arc User
    edited October 2013
    Thank for an reply. My problem really is not your standard sent gwf. I kill them or kite them easily. Its dealing with ones that are so geared to the teeth that they take 2-3 well geared people even a shot at killing them but are also throwing out TONS of damage for being so tanky. Combined with healing for so much health. Most sents hit like kittens for the most part. How do I deal with super regen tons of hp tene stacked gwf. With greater plague and greater soulforge. I get its not 1v1 kinda game, but it shouldn't be 2-3 v1 game either for just 1 class. I don't wanna call nerf or buff in this case. Mostly because its only a minority that get their gear that statted. All that does is punish weaker members of the class that cant afford all the bells and whistles. Iv ran into the guy multi times on different toons. Best I can do is stalemate him on my cleric, but the second another shows up its game over. My guild has tried the strat of trying to get a quick burn on him, but all that does is leave 2 people to defend another node vs 4. I am looking for a way to basically overcome this build when taken to such an extreme. I have 1 of every class at 60 and would gear at least 1 toon out to deal with this guy but need an effective strat before investing. Mind you most of my toons have 11k gs or better. I also have literally no problems with other classes or builds. Its just Sent taken to the extreme. Looking for a loophole to try and get better.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited October 2013
    Head to class forums and ask CWs there how they do it.

    A CW built to keep me away does just that.

    Regarding the sent build you are referring too....your best bet is to not engage 1 v 1 unless you have max range.

    There a strats where you will win 90% of the fights in relation to a GWF.


    In regards to the tene sent build....don't worry about it too much.

    Tenes are getting 'adjusted'.
  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited October 2013
    The best way I have seen to take down one of these uber GWF's is to have a guardian knock him down, and then focus fire on him so he dies before he can get back up.
    This is team PvP, so don't be surprised that you need a team to win.
  • lost1onelost1one Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 14 Arc User
    edited October 2013
    tarmalen wrote: »
    Head to class forums and ask CWs there how they do it.

    A CW built to keep me away does just that.

    Regarding the sent build you are referring too....your best bet is to not engage 1 v 1 unless you have max range.

    There a strats where you will win 90% of the fights in relation to a GWF.


    In regards to the tene sent build....don't worry about it too much.

    Tenes are getting 'adjusted'.

    Happy to hear. I just feel a build like that needs to have a weak point. If complete prone status until he dies is the weak point and not taking soulforge into consideration for the burn down needed during said prone status is the only way it seems a little borked in terms of balance. If the added damage this person does was mitigated a little more by tenes being adjusted that it would at least feel far more balanced. All the dmg mit and healing balanced by weak hits seems fair, but having both is becoming overwhelming at times to deal with. God forbid if ya get 2 like that in the same match. Its just insane to me that a crazy geared rogue still has weak points as does any other class. Gwf any other build is very manageable. Then you get this 1 build statted just right and its basically god mode unless you devote many of your team mates to deal with him. Though the match I did get some lucky shots on him his team was awful and he had no healer. So you could quickly kill his team and then have the manpower to take him down. But if there had only been 1 more like him on his team we would have been screwed. Very next match bam he got a good team. He had run of the place. Sigh im belaboring the point. Just wait and see with what happens to tene and see if this is made more manageable.
  • fondlezfondlez Member Posts: 0 Arc User
    edited October 2013
    You won't be able to take down a demon Sent GWF as a CW 1v1. That's just how it is. There are ordinary Sents out there, and there are ridiculously geared ones who also know how to play. They will stalemate or kill you every time.

    The irony is that demon GFs, tanky CWs and TRs and even many tanky DCs are all possible to take out as even a (slightly) undergeared CW. But some Sent builds just have way too many tools at their disposal for survival 1v1.

    Some of the best CW strategies involve playing very differently against these guys. Tabbed Shard+Entangle (always together), Repel, Conduit of Ice, Ray of Frost and Ice Storm/Oppressive Force can be quite effective against them, but those are Power sets not many players run or are used to.

    And yes, unlike other classes, it is particularly important to not waste your dodges! GWF strike animations are quite slow in general, so with practice, you can tell when an attack is coming and only dodge at the last moment. But in general, you never want to be in their face...
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    Okay,

    First of all, don't believe all this stupid HAMSTER about not being able to defeat a regen-Sent 1v1. It's completely doable. So much so that if we ever dominate a PVP, the first person I ask for duels are the Sentinels. It's just plain fun.

    Now, before I got decent gear, I was at a loss. I could hold a point for a long time, but perhaps not take one down solo. That being said, you'll need some great gear. Greater Vorpal and all rank 7s are a minimum. Ideally, Perfect Vorpal and Rank 8s or higher. It's not impossible to do. I'm 100% F2P and I currently have BiS gear, Perfect Vorpal, Greater Soulforge and all Rank 8s. Not too shabby. If you're still working on this, then it's practice time when you PVP.

    Some tips...

    1) Get Severe Reaction. If you don't have this feat, or say there's no way you can get it because of your build, you will die. There are at least three better geared CWs in our guild who cannot kill Sentinels because they do not have this feat.

    2) Get Fey Resolve, the last Shar feat that gives you more stamina. Between this and Severe Reaction, you are now a dodging machine.

    3) Stack Radiants in Defense Slots. You'll need all the HP you can get.

    4) High Vizier Set is a must to debuff Sent and buff you.

    5) Your encounters: Repel, E. Force, and Ray of Enfeeblement. Pick whatever you like for your third. I love Chill Strike because of the quick cool down and interrupt. Some people like Icy Rays. Some run Shield. It's up to you.

    6) Renegades have the advantage of Magic Missile debuffing like Enfeeblement. VERY handy. Your main at will can act like an Encounter power. Plus, Renegades have more crit severity. Beastly.

    So, let's do some math. Enfeeblement (15%) + High Vizier (22.5%) + Armor Pen (18%-20% with Dark 8s) + Magic Missile (15% if it procs) means you now have a possible total of 70% mitigation on that Sentinel. Not too shabby.

    Use at wills and dodge when they're in Unstoppable, then spam Repel, E. Force while he's out of it. Practice, practice, practice, and eventually you'll whittle him down. For me, it takes about 4-6 rotations to kill your average Sent.

    Tenny Sents are a different story, but fortunately Tenebrous will soon be nerfed. I'm excited to see how I stand up against one when the changes are made.

    I'll do my best to put a video up soon of Sent dueling. Many CWs do it and love it!
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • fondlezfondlez Member Posts: 0 Arc User
    edited October 2013
    Tenny Sents are a different story, but fortunately Tenebrous will soon be nerfed. I'm excited to see how I stand up against one when the changes are made.

    I'll do my best to put a video up soon of Sent dueling. Many CWs do it and love it!

    What did you think this thread meant by demon Sents? Many good CW's eat up and spit out Sents without specialist builds. How would explain the incoming damage in the OP's post if they were not Tene Sents?
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    fondlez wrote: »
    What did you think this thread meant by demon Sents? Many good CW's eat up and spit out Sents without specialist builds. How would explain the incoming damage in the OP's post if they were not Tene Sents?

    The OP said nothing about Tenny Sents. He simply said well-geared Sentinels.

    But if the OP was talking about Tenny Sents, here's my advice...

    Wait two weeks.
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
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