I just played a few "Review" tab quests that really looked like they were just thrown together in the 2d editor - items were halfway sunk in the ground due to centered anchor points, massive floor/detail flickering, mobs just lumped together, etc. And, guess what -- they had several 5 star reviews and nothing below that.
It would be nice if members of a guild could not obviously artificially inflate a co-guild members mediocre Foundry quest.
There mediocre foundry quests getting high reviews all the time, but i think it may come down to standards, and yours maybe higher than what most people's are.
Also it is hard enough to get people to play your foundry these days since there is little interest unless its on the features/best front list, and especially for quests over 15-20 minutes.
celantraMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild UsersPosts: 465
edited October 2013
So you are saying that we should restrict our friends from being able to rate our quests because they may be bias? On the same note should we then restrict our enemies? Should we restrict the people who like combat quests from playing and rating story quests? How bout the other way around? Maybe we should restrict other authors from rating foundry quests because they might be partial or bias to the effort that another author has had to take, that only another author can appreciate.
The current rating system is already so arbitrary that simply restricting who can and cannot rate a quest is like throwing a slop bucket over the side to the lee of a ship. If you have ever done, or seen this done you will realize that the effect is a wonderful metaphor for the current rating system. My bunkmate at the time is still trying to get the stink out and that was 20 years ago.
Bad bad bad idea. Restricting people from reviewing in an already scarce market of reviewers is not the way to encourage foundry development.
If you find some gaping flaws in a Foundry campaign then I suggest contacting the author and letting them know your concerns.
I think they should do away with stars and replace it with likes removing all negativity. It is really, really annoying when you get a three star with great quest loved it. It would still favour the featured and the rich would get richer but it would be better than what we have.
This a bit hurtful, and surprising coming from you.
There could be any number of reasons that a quest that doesn't live up to your standards has 5-star reviews.
1. It could be a real-life group of people, family, friends, or neighbors, school kids, that are having fun playing the game and offer each other support. Remember being a kid and thinking everything your friends did was cool?
2. It could be someone with multiple accounts trying to increase their own ratings. With the way the system is currently, could you blame them for that?
3. It could be, and this is what i'm guilty of frequently, just someone really enjoyed something about that quest, despite all of it's obvious flaws. I have really tried to curb my 5-star ratings lately, which makes me sad, but with all the conversations from these forums i felt it was necessary. There can be one character, or one line of dialog, that just makes me all giddy, and i'd 5-star a quest that was otherwise riddled with mistakes.
Our friends and guildmates are there to support us, no? That's kind of the idea, or so i believed. All the other players in the game will have their opportunity to bash our stuff, let us have a few people on our side.
Yeah - slippery slope I guess. Just slightly disheartening seeing really, really shoddy work get glowing reviews -- for all I know it could even be from someone physically, mentally, or emotionally challenged and it's their loved ones encouraging them. I guess it all will balance out over time.
It's not about the destination, it's about the journey. (...and all that.)
Comments
Also it is hard enough to get people to play your foundry these days since there is little interest unless its on the features/best front list, and especially for quests over 15-20 minutes.
and also the featured satirical comedic adventure "A Call for Heroes".
The current rating system is already so arbitrary that simply restricting who can and cannot rate a quest is like throwing a slop bucket over the side to the lee of a ship. If you have ever done, or seen this done you will realize that the effect is a wonderful metaphor for the current rating system. My bunkmate at the time is still trying to get the stink out and that was 20 years ago.
If you find some gaping flaws in a Foundry campaign then I suggest contacting the author and letting them know your concerns.
There could be any number of reasons that a quest that doesn't live up to your standards has 5-star reviews.
1. It could be a real-life group of people, family, friends, or neighbors, school kids, that are having fun playing the game and offer each other support. Remember being a kid and thinking everything your friends did was cool?
2. It could be someone with multiple accounts trying to increase their own ratings. With the way the system is currently, could you blame them for that?
3. It could be, and this is what i'm guilty of frequently, just someone really enjoyed something about that quest, despite all of it's obvious flaws. I have really tried to curb my 5-star ratings lately, which makes me sad, but with all the conversations from these forums i felt it was necessary. There can be one character, or one line of dialog, that just makes me all giddy, and i'd 5-star a quest that was otherwise riddled with mistakes.
Our friends and guildmates are there to support us, no? That's kind of the idea, or so i believed. All the other players in the game will have their opportunity to bash our stuff, let us have a few people on our side.
[UGC] Kolde Acres (Discontinued)
It's not about the destination, it's about the journey. (...and all that.)
Encounter Matrix | Advanced Foundry Topics
Yep, it is the way of things.
[UGC] Kolde Acres (Discontinued)