I would like to see implemented the same minimaps but different slots available -
At level 60:
5000 to 8000gs
8000-10000gs
10-13k gs
And OPEN GS - giving anyone who wants to fight with any gs the option to do so.
I believe this will encourage newer 60's to pvp more and not get ROFLSTOMPED. also the high GS skilled pvp'ers a room of thier own to battle away from fledglings.
There are a few bad points - Im sure the pro pvp'ers would wear green gear then switch to high GS gear once in game [ you could lock inventory except pvp pots] just so they can club seals.
You can also wear <font color="orange">HAMSTER</font> gear and still have crazy good enchants[ lowering gs but still output/ take more dmg]
I would certainly pvp more on my lower gs 60's if these options were available.
Anti twinking options , such as your kdr is say 10-1 you must go up a level for a day from say 8-10, to the 10-13k bracket, if youre that good then you should be playing a ore challenging foe.
just some ideas to encourage good pvp - and for people to not just do pvp for the AD. Cos thats a kick in the pants to those people who want to fight for the fights, not the bonus AD.
Also if you have the AD quest change it from playing the games to getting 10 kills or healing 50k HP or 60 seconds of CC so that people are forced [if they want the AD] to play properly and try to help thier team and win the game through genuine means. and not stuffing around <font color="orange">HAMSTER</font> the rest of the team over cos they dont really like pvp, or you could add bonus AD for accomplishments as foremetioned kills/heals/cc time....
I agree there should be some sort of GS bracket for pvp. But it'll be hard to implement, as what if a 13k GS person wants to party with his friend who is 9k GS?
Perhaps adding more content for pvp will be better. Adding more maps, and adding a pvp queue for beginners where everyone is under 10k GS for example. Also penalty should be implemented so people can't just leave a match then enter a new one straight away.
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
I think the first thing to do would be dividing "solo queue" and "premade", so that premade 5-party would only fight other premade 5-parties.
PvP is (like the foundry) a feature that the dev's pay way too few attention unfortunately. There is no ranking/ladder feature and this kind of destroys endgame PvP for many people. People focussed on PvP usually quit the game after a while when they realise that there is nothing more than repetitive pubstomping.
Same goes for foundry. I mean there are players that make content... for free.... and the feature is totally underrated by the dev's. They don't offer many incentives to run foundries and even less to create foundries. No coin system, greed rewards isntead.
Comments
A random naked pvp game where you sign up , and youre given a random class to play with t1 pvp gear
Perhaps adding more content for pvp will be better. Adding more maps, and adding a pvp queue for beginners where everyone is under 10k GS for example. Also penalty should be implemented so people can't just leave a match then enter a new one straight away.
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
This isn't street fighter, everyone has powers and feats points to their own character...
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
I'd really like to see this. All imba-pwners with perfect vorpal would show their real face
PvP is (like the foundry) a feature that the dev's pay way too few attention unfortunately. There is no ranking/ladder feature and this kind of destroys endgame PvP for many people. People focussed on PvP usually quit the game after a while when they realise that there is nothing more than repetitive pubstomping.
Same goes for foundry. I mean there are players that make content... for free.... and the feature is totally underrated by the dev's. They don't offer many incentives to run foundries and even less to create foundries. No coin system, greed rewards isntead.