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Giant Animals?

prettyceltprettycelt Member, NW M9 Playtest Posts: 777 Arc User
edited October 2013 in The Foundry
Has anyone figured out a trick to make giant-sized versions of the Animal skins? I've seen that you can enter Advanced Editor and max the height slider, but it does nothing.
Post edited by Unknown User on

Comments

  • izatarizatar Member, NW M9 Playtest Posts: 1,161 Arc User
    edited October 2013
    No, you cannot do it.
  • edited October 2013
    This content has been removed.
  • zahinderzahinder Member Posts: 897 Arc User
    edited October 2013
    Would be nice to be able to scale animals, but animals seem to have poor support overall (no death animations for most of them).

    I wanted to have small ponies in a Halfling town, but no dice.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • derpdedoderpdedo Member Posts: 62 Arc User
    edited October 2013
    zahinder wrote: »
    Would be nice to be able to scale animals, but animals seem to have poor support overall (no death animations for most of them).

    I wanted to have small ponies in a Halfling town, but no dice.

    I spent 3 hours designing a small werechicken sub-plot, only to find durring testing that they dont fall down. they just stand there then slowly fade away...

    it was just a little to ... wierd...

    changed the title from "were what???" to "Got Imp?" :o
    [SIGPIC][/SIGPIC]
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