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Terror Enchantment bug?

naomlnaoml Member Posts: 31
Greater Terror enchantment:
2l9gvhk.jpg

At first the 15% defense reduction was actually +15% overall damage buff.

A couple of weeks ago, the overall buff has changed to be >
mt15bo.jpg
which is 3% overall damage (major decrease).

If it's a bug, please fix it.
Otherwise, please let us know (I have never seen something regarding it in any patch notes).

Thank you for your time reading :D.
-Sora
Post edited by naoml on

Comments

  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2013
    I don't play on preview but.
    You weapon DAMAGE .
    Not you Total Damage.(your total dmg is 1081)
    And your weapon dmg near 731.
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • naomlnaoml Member Posts: 31
    edited September 2013
    I don't play on preview but.
    You weapon DAMAGE .
    Not you Total Damage.(your total dmg is 1081)
    And your weapon dmg near 731.
    Not sure I understand what you are saying.

    I'm not talking about the 9.5% weapon damage (which work fine, 75 is 9.5% of 800),
    but the Terror debuff that reduce defense by 15%.
    Should show "1207 (1050)..." and "86 (75)..." which is +15% overall damage.
  • axer128axer128 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    WAI.

    Checked the plague fire bug thread a bit down from here. Dev explained 15% defense = 3% mitigation on monsters. (may function a bit different on players)

    Why they don't simply explain in the tooltip its actaully 3% mitigation, i dunno. But tis how its intended.
    -Group tools in dire need of improvement, please read and reply to improve our community.
    -Epic Dread Vault Crushed.
    Characters (Dragon): Axer (60 Guardian, Leader of Crush It!), Controller (60 Wizard), Warlocker (60 Warlock)
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2013
    naoml wrote: »
    Not sure I understand what you are saying.

    I'm not talking about the 9.5% weapon damage (which work fine, 75 is 9.5% of 800),
    but the Terror debuff that reduce defense by 15%.
    Should show "1207 (1050)..." and "86 (75)..." which is +15% overall damage.

    Try it on other mobs i think combat dummy don't have def stat or dmr.
    And wepon necrotic dmg bypass all dmr and def stat. Even if -15% apply on mob or ppl you will have only 75 dmg.
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • naomlnaoml Member Posts: 31
    edited September 2013
    axer128 wrote: »
    WAI.

    Checked the plague fire bug thread a bit down from here. Dev explained 15% defense = 3% mitigation on monsters. (may function a bit different on players)

    Why they don't simply explain in the tooltip its actaully 3% mitigation, i dunno. But tis how its intended.

    If that is true, then Terror is one of the worst enchantments in the game and by far worse then Plague Fire.

    Comparison -

    Perfect Terror will give 12% weapon damage, for a BiS CW it's around 4-5% of total damage, and 4% mitigation debuff.
    Will cost 8-9 million AD (on Dragon).

    Greater Plague Fire will give 7.5%+2.5% weapon damage (minor difference from 12%) and 3% mitigation debuff x3 stacks, which is eventually 9%. Will cost 2 million AD (on Dragon).

    Only to me there is something wrong in this picture regarding the Terror enchantment?
    If that is how it's suppose to be > then please just write it correctly in the tooltip and everyone will know to use Plague Fire and not Terror.
  • schweifer1982schweifer1982 Member, NW M9 Playtest Posts: 1,662 Arc User
    edited September 2013
    naoml wrote: »
    If that is true, then Terror is one of the worst enchantments in the game and by far worse then Plague Fire.

    Comparison -

    Perfect Terror will give 12% weapon damage, for a BiS CW it's around 4-5% of total damage, and 4% mitigation debuff.
    Will cost 8-9 million AD (on Dragon).

    Greater Plague Fire will give 7.5%+2.5% weapon damage (minor difference from 12%) and 3% mitigation debuff x3 stacks, which is eventually 9%. Will cost 2 million AD (on Dragon).

    Only to me there is something wrong in this picture regarding the Terror enchantment?
    If that is how it's suppose to be > then please just write it correctly in the tooltip and everyone will know to use Plague Fire and not Terror.
    Yes Terror is one of the worst enchantments .
    Plague Fire loc box (if not the best)enchant aways better buy key for zen:).
    GWF 3700Ilvl Éjsötét & ProPala 3200Ilvl Menydörgés (main) & Szürkefarkas 2600 ilvl
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited September 2013
    I would use Terror if it don't have 2 big disadvantages against GPF:

    1. It not stack(not as GPF did with itself). GPF don't stack with other players GPF(afaik dev said this) don't know if Terror of other player stack(like Mark from difference GFs).
    2. It don't burn(okay this is alone a PvP-aspect and only in very few situations in PvE affected). With GPF you only need to hit a horsed player once, then he dismounted after some seconds. With Terror not. You need 2 or more Hits for the same effect.

    The stack is what GPF make it best enhancement in Game. 3*3% damagebonus from skills is more than the alone 1*4%(perfect Terror) can. 9% increase is more than 4% and if you can aoe, then it's a big advantage compared to vorpal or only weapon damage enhancements.
  • bazhen2002bazhen2002 Member Posts: 13
    edited December 2013
    its helpfull - i wanted enchant terror but read this and i dont
    and plague fire one- do not stuck now, so i think vorpal its better for my TR
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited December 2013
    bazhen2002 wrote: »
    its helpfull - i wanted enchant terror but read this and i dont
    and plague fire one- do not stuck now, so i think vorpal its better for my TR

    Plague fire stack. So why post you this?
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