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Deadly Momentum vs Cunning Stalker

valeriob80valeriob80 Member, Neverwinter Beta Users Posts: 155 Bounty Hunter
edited September 2013 in The Thieves' Den
Hi, I have to spend my last 5 feat points and I'm undecided. Till now I just played solo PvE and never used Duelist's Flurry, cause I think that in solo Sly Flourish is more useful/easy to use/relaxing. I know that in Group PvE Duelist's Flurry is a must, but I'm still unsure about the Deadly Momentum utility, cause I miss a key information: how long the buff stacks it grants last?

I mean, with 5 points in it you get 1 stack every 4 hits (can we say every 5 secs?). If they last for all the combat you can gain a +15% critical severity in 25 sec which is great, but if they last let's say 4 sec it doesn't seem that great.

Cunning Stalker on the other hand giver a +20% action point while stealthed.

My build is a 100% PvE only executioner (not perma-stealth).

If my question is stupid please forgive me ;-)
Post edited by valeriob80 on

Comments

  • inthefade462inthefade462 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    duration is irrelevant mostly as Deadly momentum buff will be on you at all times while using DF as DF is constantly refreshing the buff duration. it's only if you stop doing DF for a period of time that it drops off.

    the problem with Cunning stalker is that a lot of times, especially on boss fights, while you are stealthed you are also using lurkers, which prevents you from gaining AP until lurkers completes.
  • valeriob80valeriob80 Member, Neverwinter Beta Users Posts: 155 Bounty Hunter
    edited September 2013
    But constantly refreshing it let you keep the +15% on or you can usually keep on 1-2 stacks for a +3/6%?

    Anyway thanks for the explanation of why Cunning Stalker is not useful in boss fights, that's clear now :-)
  • inthefade462inthefade462 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    You almost always have 15% crit severity. The "third hit" of DF is actually 10 hits and each one has a chance to proc momentum (and all other proc/weapon based mechanics) as well as build bleed stacks as well as every other benefit of 12 hits in 2.5 seconds which is why df is awesome.
  • jaradofwindcrestjaradofwindcrest Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited September 2013
    One thing I know the "third hit" of DF doesn't proc is the Master Duelist 4pc bonus, just to clarify. Otherwise, yes, DF is awesome.
  • valeriob80valeriob80 Member, Neverwinter Beta Users Posts: 155 Bounty Hunter
    edited September 2013
    Thanks, much more clear now :-)
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