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Treasure Island

colonelwingcolonelwing Member Posts: 1,448 Arc User
edited November 2013 in Foundry Quest Database
NW-DKMGKVPY7


Description:

A hack n' slash - grind with four simple quest objectives.

Difficulty:
[medium - tough ]

Type:
[combat heavy, solo, exp, melee, farming, exploration]

**You should have a self healing ability or health potions**


Monsters:
[Nasher enforcer/undead pirate]
[Ogre savage/undead leader]


(50 mobs, in total - single spawns with a 1-50 counter)

Objectives:
[Locate the battlefield]
[Inspect the statue]
[Slay the undead]
[Examine the sword]
[Find the treasure chest]


**Complete the above tasks, to finish the map**


-Enjoy the grind-

Post edited by Unknown User on

Comments

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    updated version.

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    updated version.

  • winterswitchwinterswitch Member Posts: 95 Arc User
    edited September 2013
    Sorry Colonel, but I gave up. There's no fun in standing in one place, killing single mobs as they pop over and over and over. And over. You've got to give the player some indication that they're making progress toward the goal.
    The Green Zone (NW-DP66H66F6): Train at a top-secret Goblin military installation.
    Hive Mind (NW-DN9YKEVUS): Get inside a crashed alien ship to discover its purpose.
    Absolute Zero (NW-DOVUXHT8P): Activate a massive teleportation machine to pursue an evil mastermind.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    Sorry Colonel, but I gave up. There's no fun in standing in one place, killing single mobs as they pop over and over and over. And over. You've got to give the player some indication that they're making progress toward the goal.

    Anyways, no problem and tyvm for the feedback. (Keep in mind, this is still a work in progress :))


    #EDIT: i added a counter.

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    updated version

  • neberwinterneberwinter Member Posts: 0 Arc User
    edited September 2013
    Played it

    Loved it

    Great Work!!

    Is my new leveling Foundry!!
  • edited September 2013
    This content has been removed.
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    Thx for playing.

  • fakatikfakatik Member, Neverwinter Beta Users Posts: 151 Bounty Hunter
    edited September 2013
    Great to level up alts.
    Aireina | Ashter | King Baldric | Oranges | Hello | Mikalin
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited September 2013
    fakatik wrote: »
    Great to level up alts.

    Really? I'll add it to the description.

    Ty for the positive feedback.

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited October 2013
    updated version - added a counter [1-50]

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited October 2013
    updated version

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    sxlh.jpg

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    m1ez.jpg f036.jpg

  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    updated sounds

  • phoeniciansonphoenicianson Member Posts: 150 Arc User
    edited November 2013
    I will give it a whirl, can you play mine?

    You can find the Campaign under the Review tab, there are two quests currently, the first is a real challenge, like yours seems to be, while the second expands upon the story to set the stage for the follow up quests of the campaign

    Campaign: The Revenge of Asmodeus (Review Tab)
    Quest: Fall of the City of Grumura (New Tab)
    Quest 2: The Demi-God's Return (no post yet, will be doing one this weekend) (Review Tab)

    Thanks! I will post again once I finish your quest! Please help me out as well and play mine, thanks!
  • phoeniciansonphoenicianson Member Posts: 150 Arc User
    edited November 2013
    That was quite the grind... enjoyed it thorougly! REally don't have any notes, since it is a simple, linear quest, but I loved the music, and although the map did not have a ton of detail to it, it fit the quest very well!

    Great job! Please help me and play mine, I provided their titles on my previous post. Thank you!
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    That was quite the grind... enjoyed it thorougly! REally don't have any notes, since it is a simple, linear quest, but I loved the music, and although the map did not have a ton of detail to it, it fit the quest very well!

    Great job! Please help me and play mine, I provided their titles on my previous post. Thank you!


    I have an updated version, with more plants and trees, but it is not finished yet. I am going to play your's, once i got back home. You can try out the mini Halloween quest, to see what the other quest's plants are going to look like.


    Thx for playing. :)

  • phoeniciansonphoenicianson Member Posts: 150 Arc User
    edited November 2013
    I will definitely play your other quest... can you give me the title, or is it called, Mini Halloween Quest?
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited November 2013
    I will definitely play your other quest... can you give me the title, or is it called, Mini Halloween Quest?

    It is, this one.
    Halloween special

    • Only for a limited time!
    • Witchwood: NW-DOC49WMFY
    • A spooky grinder, for the Masquerade of liars - event.

  • phoeniciansonphoenicianson Member Posts: 150 Arc User
    edited November 2013
    I will run it today. I appreciate you playing my quests... you can find them by searching for the Campaign, "The Revenge of Asmodeus". Fall of the City of Grumura is a daily, and The Demi-God's Revenge has just been published, you can find the forum post to the latter quest on the foundry forum now, I just posted it today, for more information.

    Thanks!
  • phoeniciansonphoenicianson Member Posts: 150 Arc User
    edited November 2013
    I just ran your other one. I liked the first one better... nice map on the second though, well done, simple but elegant. IT was a little too easy. Just a suggestion, but maybe progress the second quest a bit by changing up the encounters as the player continues through the count, maybe a sliding scale to make them more and more difficult. You can always skin them to maintain the theme, but this one was 150/150 easy critters, just stood there banging them out one by one. It will never make a Daily because the finishing time is too quick. To get it to daily status, consider graduating the difficulty of the encounters as the player progresses through the battles.

    Great job!

    Please remember to give my two quests a run, thanks!
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