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Laggggg

aiausaiaus Member Posts: 0 Arc User
edited September 2013 in Bug Reports (PC)
Strange new lag in neverwinter Dragon server.

PVE and PVP and it surely is not my cable provider...

Please fix the issue.
Post edited by aiaus on

Comments

  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited September 2013
    I'm not experiencing any lag at all, and I'm on Dragon. FPS latency, perhaps? Also, unless you've done a traceroute you can't rule out your provider or anything else along the way to the servers.
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  • aiausaiaus Member Posts: 0 Arc User
    edited September 2013
    My whole team was grabbing this strange lag in castle never just 10mins ago. I it surely isn't on my end. And those 10mins was the 3 to 4 times we just tried killing dragon with the lag.
  • raouldukedrgonzoraouldukedrgonzo Member Posts: 20 Arc User
    edited September 2013
    Very bad lag on Mindflayer, whole team was lagging on daily DV.
  • kaylos29kaylos29 Member Posts: 0 Arc User
    edited September 2013
    Half my guild reporting lag pve and in pvp. I can't even play. Those of us having it are having server not responding errors.
    Mindflayer - Exodus
    Daria - Dwarf Sentinel GWF (mistaken for Halfling a lot)
    Karia (aka "The Pug") - Human Combat HR
    Kayd - Human Conqueror GF - Retired
  • raouldukedrgonzoraouldukedrgonzo Member Posts: 20 Arc User
    edited September 2013
    Tried to do a foundry and when I ported, I could only fall off the map, sooo laggy.
  • aiausaiaus Member Posts: 0 Arc User
    edited September 2013
    I'm still lagging as of today. Also when I click to open the client it shows it lagging on loading. I've check with my cable provider also looked into my computer to see if any issues that may cause the lag but none have been recorded. Its def client side.
  • rhoricrhoric Member Posts: 1 Arc User
    edited September 2013
    You have to run a traceroute cause there could be an issue in one of the hubs between your computer and server side. If it possible that all of your group have to go through the same hub even if they are in different locations.
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