I'm youngish-and during my early 20's played The Other MMO's, then took a several year hiatus. Then I found Neverwinter. I am now 31, on disability for the foreseeable future, and did not want to return to the stress and competition of what I had seen before- but therapy suggested since I cannot leave the house much, going back to an MMORPG CASUALLY would be good for me.
So, I found Neverwinter....and I was THRILLED! I played the beta, I now have 5 level 60's- I test on the test shard...then Gauntylgrym hit and I was forced to join a guild to experience new content. Enter stress. Now, I have been in two guilds, made vice-officer in both, and now I am unhappy. I am unhappy because my experience with dungeons go one of three ways: Either I am running lowbies through dungeons I have been through a million times, I am in a group that insists on bringing the wrong group make-up and wipe on the final boss (or worse, quit- and "suddenly have to go"- and we cannot replace them....or worst of all, I end up with exploiters. Every single last one I report to you, and weeks go by and I still see: "Lf *class here* EXP ONLY Ring/coin run!"
Midsummer was fun for about a weekend...then it became another grind. The Foundry is confusing and difficult to use resulting in less player created content than I anticipated- and what is created is seldom innovative since the system is so clunky and confusing.
I really want to love this game, I have money to burn and have spent hundreds, not on gear, but on packs- such as the Fury of Feywild, I've bought companions, only to find that to see their final form I must insert MORE money to "unlock" their true potential- when I am not even allowed to bring them to most dungeons anyhow. (Blue-->epic 750,000?! I can BUY 7 purple companions for that).
I have time, I have patience....but I did research. I looked at my old game last night, and saw that for less than i donate I month, I can see everything I want to see- I can pick my own companion from the wild, tame it, and have it instant be my level. If I want a "special" mount or pet- there are only 6 I could possibly pay for...the rest are in game.... and there are better ones in game itself if I save my pennies from my usual quests that are every bit as fast....and guaranteed to "drop"- why? Because I can get them from a vendor, running a dungeon in a certain amount of time, or by grinding for it.
Are you short staffed or short budget? When you see the same complaints about bugs week after week why do you not fix them? Why do you not keep your promises about Paragon paths, extra classes, etc?
My first class here was a healer- I noticed she wore mail and saw the paragon option- and falsely believed I could make her a Paladin...(or a Wizard into a Warlock)
I am somewhere between casual and hardcore- but I am full time. Our guild is extraordinarily large- but I am the third acting GL who just wants to up as "disappear". Logging in yesterday consisted of praying, picking up my favor of midsummer on each toon, checking my auctions, and logging out in under 20 minutes.
Again. I have 5 level 60's.
I am not leaving neverwinter completely, but my husband and I have installed the other game and we are playing through the free content- the graphics are inferior, but right now- it's fun. At the end of the trial we decide where our money is going.
Are you short staffed or short budget? When you see the same complaints about bugs week after
week why do you not fix them? Why do you not keep your promises about Paragon paths, extra classes, etc?
This is not a Triple A MMO from a large developer, so they aren't going to have a large staff or large budget. They are fixing issues, though obviously not as fast as players would like. Of course, we don't know how much work it will take to fix a particular bug.
Also what promises about paragon paths and classes? Last word is that they are working on both and the next class should be added before the end of the year.
Also Warlocks and paladins will never be a paragon path as they are classes in 4th edition D&D, which this game is based on.
True words! After a few hundred of pennies spend as well I decided that for now it ain't worth the buck at all. This is unfortunate since I am surely willing to invest a hundred bucks to open a dozen of boxes. But at the current rate of drops, I surely won't.
Not to forget how they seriously blew up the motivation to really do something in the game, especially dungeons. Also, honestly, I believe that the queue system is an error. It should be entirely removed from the game and not return. Let players form their own teams and that will be the final in that.
Also make a guild more benefitable, right now this function is to much basic. Although I like the guild bank function, what I do not like however is you can not store AD in there so you can support the guild that way and develop the synergy in that to work together more. There is no need for a withdrawal function for AD, just the deposit function will be fine. Also this would be great to open other tabs instead of making one or a few player pay for it and have to do this with their personal AD stock.
Right now we are depositing gold in the guild so we can do something with it in the future. But currently there isn't really an incentive to put more gold in there.
This game needs serious attention and the recent patch is very, very disappointing!
"Every online game requires more to give than it offers or it's not worth actually playing. Even though we all know this we still decide to play anyway."
^^ Well wrote OP.
Fully understand you and i am pretty much in the same 'boat' as you here. Love the game to bits, but it is just getting so frustrating now and very hard to login somedays only to see less and less people online and have nothing realy to do, or worthwile doing.
it would not be quite as bad if things actually worked as they should do, i still need to respec all my lvl 60's due to the changes in Module 1, but i just have no interest as things could change again in no time and without warning added to that the uncertancy of which feats and powers actually do work and which dont.
I had realy high hopes for this game, as did many many others, but it's looking like the 'sugary coating' is desolving fast.
I agree with mostly of what the OP said except for the foundry part, I don't think it's hard at all, and I really don't think there's little content added by player, I've played tons of fun missions and I'm just lv 30.
The rest, I hope they can fix it, not being 60 many of these things don't really affect me, but they probably will in the near future.
Right on!
I have stopped playing neverwinter, been on it since beta, only have two 60:s.
I login just to pray once in a while. I like Neverwinter, its great, but i have found another mmo to keep me busy for a long time ahead. Its got more classes, deeper story, and the best part, no ingame shop, its pay and sub. You have it all, and you have to earn it.
I
It is all a bit samey for sure... The best bit about unlocking the Realm of Malabog was travelling through the gate the first time. After that it was all downhill - same as the other 2 realms only with buggier quests. Hey ho. Once I've got all the blades, sparks and charms I need, I can't see myself venturing back to Sharandar. It's the same story - NW has a great combat system, let down by poorly thought out content.
The Festival has been fun for a diversion though.
Tele Savalas, Dwarf Thaumaturge CW
Putting the Buff into Debuff since 2013 \o/ (Does that even make sense)?
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badpanda69Member, Neverwinter Beta UsersPosts: 2Arc User
edited September 2013
Sounds like to me that you have experienced all that the game has to offer. Maybe its for the best that you start playing something else for a while no point in playing something that your just not finding fun.
The issues with the cash shop and upgrading companions yeah I get that the costs are too high. The games does need a AD sink but this seems like more of a black hole.
At the present moment I wouldn’t buy any of the companions from the zen store due to the fact that there not bound to account and the cost of them.
I guess it depends on what you want. I love the game, but I only play around 30 minutes a day - right now on the Feywild stuff. When I'm done with that, I'll go into "maintenance" mode, and basically log on to pray (or not bother), do Leadership through teh interwebs, and wait for new modules. I might do a Foundry now and then if there's a whole quest line, or an instance with my guild if I can make the time. For me, this works just fine.
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baleriondrogonMember, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 53
edited September 2013
I'm new to the game but this post was very thought out and had alot of truths. I have a long way to go until I'm bored and by then maybe another game will come along.
" I don't know half of you as well as I should like; and I like less than half of you as well as you deserve." -J.R.R. Tolkien
Yes, their prices in both AD and zen are a bit out of whack. Hopefully in the future they will adjust them to a more reasonable level. It is to high but going change one can only hope(not mush there)it well . I just don't think it well at all(if it does great).
This is not a Triple A MMO from a large developer, so they aren't going to have a large staff or large budget. They are fixing issues, though obviously not as fast as players would like. Of course, we don't know how much work it will take to fix a particular bug. Don't knock down Cryptic(just yet)I say it has more to do with PWE and as for some bugs yeah some could be hard to fix.
To be honest i have never understood the pricing in the Zen store, and mainly the fact that mounts are account wide, but companions are not, and some companions cost more than some mounts.
There have been 100's if not 1000's of posts concerning this. most players say they bought 1 companion, then realised if they made another character they was stuck unless they paid out even more for another one, which left most refusing to buy anything else from a obvious grab tactic.
IMO prices should be alot lower as most agree, and i believe doing this would i am pretty certain net them alot more sales in the long run and leave players more content with their purchase, value for money etc and alot more likely to return and spend more, which all generates more income for the company in the end and leaves players happy instead of feeeling they have been ripped off.
This is unless I am missing somthing here, and PWE knew all along that a high amount of players after hitting lvl 60 would leave, hence the high prices for bassically the one big hit on players while they are still here. Who knows, the game seems to be managed in strange ways, but maybe somone in the company does actually know what there doing, time will tell i guess.
Are you short staffed or short budget? When you see the same complaints about bugs week after week why do you not fix them? Why do you not keep your promises about Paragon paths, extra classes, etc?
My first class here was a healer- I noticed she wore mail and saw the paragon option- and falsely believed I could make her a Paladin...(or a Wizard into a Warlock)
I am somewhere between casual and hardcore- but I am full time. Our guild is extraordinarily large- but I am the third acting GL who just wants to up as "disappear". Logging in yesterday consisted of praying, picking up my favor of midsummer on each toon, checking my auctions, and logging out in under 20 minutes.
Again. I have 5 level 60's.
I am not leaving neverwinter completely, but my husband and I have installed the other game and we are playing through the free content- the graphics are inferior, but right now- it's fun. At the end of the trial we decide where our money is going.
Please fix this game.
-Wylderfox
It's the combination of greed and incompetence is all I can tell you. As I have mentioned somewhere in the forum, a lot of folks at cryptic do not belong in MMO industry.
Comments
This is not a Triple A MMO from a large developer, so they aren't going to have a large staff or large budget. They are fixing issues, though obviously not as fast as players would like. Of course, we don't know how much work it will take to fix a particular bug.
Also what promises about paragon paths and classes? Last word is that they are working on both and the next class should be added before the end of the year.
Also Warlocks and paladins will never be a paragon path as they are classes in 4th edition D&D, which this game is based on.
I hope things change, I also know about one game that might be for you, will PM
Not to forget how they seriously blew up the motivation to really do something in the game, especially dungeons. Also, honestly, I believe that the queue system is an error. It should be entirely removed from the game and not return. Let players form their own teams and that will be the final in that.
Also make a guild more benefitable, right now this function is to much basic. Although I like the guild bank function, what I do not like however is you can not store AD in there so you can support the guild that way and develop the synergy in that to work together more. There is no need for a withdrawal function for AD, just the deposit function will be fine. Also this would be great to open other tabs instead of making one or a few player pay for it and have to do this with their personal AD stock.
Right now we are depositing gold in the guild so we can do something with it in the future. But currently there isn't really an incentive to put more gold in there.
This game needs serious attention and the recent patch is very, very disappointing!
:cool:
Fully understand you and i am pretty much in the same 'boat' as you here. Love the game to bits, but it is just getting so frustrating now and very hard to login somedays only to see less and less people online and have nothing realy to do, or worthwile doing.
it would not be quite as bad if things actually worked as they should do, i still need to respec all my lvl 60's due to the changes in Module 1, but i just have no interest as things could change again in no time and without warning added to that the uncertancy of which feats and powers actually do work and which dont.
I had realy high hopes for this game, as did many many others, but it's looking like the 'sugary coating' is desolving fast.
The rest, I hope they can fix it, not being 60 many of these things don't really affect me, but they probably will in the near future.
I have stopped playing neverwinter, been on it since beta, only have two 60:s.
I login just to pray once in a while. I like Neverwinter, its great, but i have found another mmo to keep me busy for a long time ahead. Its got more classes, deeper story, and the best part, no ingame shop, its pay and sub. You have it all, and you have to earn it.
I
The Festival has been fun for a diversion though.
The issues with the cash shop and upgrading companions yeah I get that the costs are too high. The games does need a AD sink but this seems like more of a black hole.
At the present moment I wouldn’t buy any of the companions from the zen store due to the fact that there not bound to account and the cost of them.
I can still move.
I can still fight.
I will never give up!
There have been 100's if not 1000's of posts concerning this. most players say they bought 1 companion, then realised if they made another character they was stuck unless they paid out even more for another one, which left most refusing to buy anything else from a obvious grab tactic.
IMO prices should be alot lower as most agree, and i believe doing this would i am pretty certain net them alot more sales in the long run and leave players more content with their purchase, value for money etc and alot more likely to return and spend more, which all generates more income for the company in the end and leaves players happy instead of feeeling they have been ripped off.
This is unless I am missing somthing here, and PWE knew all along that a high amount of players after hitting lvl 60 would leave, hence the high prices for bassically the one big hit on players while they are still here. Who knows, the game seems to be managed in strange ways, but maybe somone in the company does actually know what there doing, time will tell i guess.
It's the combination of greed and incompetence is all I can tell you. As I have mentioned somewhere in the forum, a lot of folks at cryptic do not belong in MMO industry.