1) Remove all Campfires from all instances.
2) Replace with an object that spawns a campfire when it is activated. (you have to 'build camp'.)
3) The camp takes a very long time to build, and can not be built during combat.
4) No more exploit speedruns
a stealthed tr is supposed to be outside combat
if something takes more than 10 seconds in a dungeon people will stop doing dungeons
why not make dungeons worth our while?
It's been my experience that TR's in stealth are flagged as in combat when passing close to mobs (question marks appear above mobs' heads) and therefore can't interact with most objects. Although everyone used to be able to pass into boss rooms in FH while in combat, but I think that's been fixed. Likewise you can now pick flowers while in combat, so it depends on the object as far as I know.
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if something takes more than 10 seconds in a dungeon people will stop doing dungeons
why not make dungeons worth our while?