Rogue's have way too much advantage in pvp match's first they disappear for long periods of time and you can't see them till they attack two there attack are outrages from be hind i can get dropped with 30k in health in about 3 shots.If done right that in it self is outrages especially when the other team might have two or three on there side.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Guess what is the best way to fix this issue without balancing class?
Easy, PVP match team only can be formed by 5 different class.
But it comes with a great casue: insane long queue time for most players who doesn't play a DC
Guess what is the best way to fix this issue without balancing class?
Easy, PVP match team only can be formed by 5 different class.
But it comes with a great casue: insane long queue time for most players who doesn't play a DC
just sick and tired of being targeted buy nothing but rouges that cant fight fare.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
But... I wanted to make the rouge/rogue joke... this is what I get for taking so long to reply in a topic
Yea, i'm not proud that I went with the easy low hanging fruit. I saw the easy joke and went with it shamelessly. Its what I do, Sockmunkey, joke ninja.
Next time be faster and save me from embarrassing myself Well, at least until my next post
Rogue's have way too much advantage in pvp match's first they disappear for long periods of time and you can't see them till they attack two there attack are outrages from be hind i can get dropped with 30k in health in about 3 shots.If done right that in it self is outrages especially when the other team might have two or three on there side.
Rogue's need a major adjustment in pvp and this is the truth of it.Promocy makes them even have more of a bigger advantage.:mad:
First of all, we don't "disappear" for long periods of time. With a normal T2 set such as swashbuckling captain, our stealth last for about 5 seconds and whereas using the pvp gear from GG it last 25% longer (roughly 6.25 seconds). And secondly, if you think our stealth mecanics is OP its not. You should know by now that if you hold "Ctrl" on a player, your cursor will follow them no matter what. EVEN IF WE'RE IN STEALTH. You're welcome. Thirdly, stop judging us just because we're <font color="orange">HAMSTER</font> you in pvp. There a rogues who have some of the best gear entering pvp who no doubtedly do very high damage (which is fair because they've worked hard for there gear which then "rewards" them by giving them more of an advantage in pvp). Fourthly, have you seen the number of ****ing nerfs we have gotten lately? and Lastly, what class are you when you're fighting rogues? I can assure you any class can beat us if they know our weakness' and know how to play their own class well. GF have 3 or 4 knock down spells (If I'm wrong here please correct me.) which does a decent amount of damage and by the 3rd or 4th, the enemy has already been dead. A good CW will know when to use their dodge ability in order to outplay a rogue, they push back, kite etc.. For a GWF, they can be unkillable in so many ways rogues have to an enormous amount of kiting to beat these guys... once we're in their autoattack range, GG. And yes we do have an immunity spell but only for 5 seconds. Oh theny we can stealth? Hit Ctrl... and wait til our stealth is used up. Our stealth will not regenerate if we're getting damaged. We can hit you with 30k from the encounter "impact shot" which is 3 short ranged shots. These can ONLY (or if you have a perfect vorpal) do about 10k damage each if we use "Lurkers Assault" (one of our dailies) so we cant do it often. Plus refilling our dailies tab is incredibly slow. I can assure you a good pvp rogue will agree with me here.
I'm apologise for this rant but I'm sick and tired of people thinking we're an overpowered class who have been nerfed so many times and who are clueless of how to play against us. Learn the game. Please, know what each class does. Put your hate somewhere else.
Also I forgot to mention that I agree with you on one of your points. That there shouldn't be more than 2 rogues (or even the same class...) in a pvp match. Yes it can seem very annoying of 3/4/5 undetectable rats but what about 5 GWF? or 5 DC? or 5 GF etc..
just sick and tired of being targeted buy nothing but rouges that cant fight fare.
Every single class has an AoE ability. I suggest you start using them.
But they come stealthed from range and I dont ever get to see them you say? Well. I am willing to bet you are the person in PvP that is wearing blinders..completely focused on ONE single aspect of the battle. Fighting an enemy and you are completely unaware of everything else around you. Fighting successfully in PvP is a chess match. You've always got to be thinking ahead. Your team just killed a CW and a TR? Well, you know within atleast 20-25 seconds, they will be respawning and more then likely coming back to get into the fight. Soooo, you should be using LoS peaking around corners watching for them, while you are fighting on your point. If its the CW, you can bet hes going to go up top and try and snipe, or at the very least burst you from range. GF/GWF are going to run directly at you, obviously.
Everyone has the same advantage in PvP. You are just not taking advantage, of the advantages(heh)already in the game. Line of Sight is huge, not only for avoiding encounters, but for spotting enemys and getting the jump on them, or knowing when to retreat. I am constantly lighting up people from around corners with Duelist Fury because I am using LoS, and letting them run into me. Timing your encounters is clutch, and when done right will give you a headstart on the fight.
From the tears coming from your post I am guessing you play a CW? or at the very least a DC. In the case that you are a CW, I highly recommend using your Shield,(if you are fighting against TRs) it negates a disgusting amount of dmg, even when your GS is low, and the opposing TR's is high, and using even Vorpal or higher. I have a Vorpal and a GS of 12.5, and I cant remember ever one shotting a CW with a fresh shield. Only a bad TR will open up on you with Lashing Blade while you have a shield on. Smart TR's will burst your shield down in stealth with CoS, or myself I like to use Dazing, then go with Lashing after your shield is gone. If this is the case, then you need to spot where the daggers are coming from, dodge to them and release your shield, 9-10 times you will hit the TR, and then be able to see them. Your next encounter should be Conduit of Ice, as it will allow you to be able to see the TR, and will destroy his stealth meter very quickly. If you are playing against TRs and not using CoI, you are wrong, and deserve to die.
If you are a DC, you need to be with your team, as it is your job to keep them alive. Its obvious you will be focused, and hopefully your team is smart and will focus the enemys, focusing you. Sunburst is excellent, use it...Chains is also an option but the benefit from it I feel is quite less then Sunburst. If you are contesting a point solo, you'd better have good gear, or else there is no point. Defense, and Deflect is your friend. If you have 6000 power(which is what most fully geared DC's have in pve, or higher), but low defense, and zero deflect, then you are asking to die in PvP. I am more in favor of higher deflect, then defense, but I suggest raising your defense to a minimum of 30%dmg reduction, then going for Deflect. Deflect is amazing. I've hit people for 2k lashing blades with Lurkers, because they had high deflect. This stat is key in PvP, for every class.
I did my best, without actually playing your character for you, to give you some pointers that will help you get better, and survive more in PvP. Everything else is just a learning curve, you have to practice..practice practice practice. You WILL get better eventually, but starting a thread whining about a differant class is only going to get you ridiculed and flamed.
A better post would be "How are you CW's fighting against TR's"? etc. You will get tons of good, and bad information, take it with a grain of salt and move on.
Like sports, its good to watch other people play. Watch PvP videos of all class's, get to know what the high dmg/CC/Prone encounters look like, and start avoiding them at all costs.
Join a premade, or get a buddy and pvp and stick together. 2 is always better then 1, no matter how you look at it.
I'm not perfect by any means, but I have well over 15k kills and many man hours of PvP. If you follow this information you WILL start getting better.
Cheers!
Alysin Chains
Mindflayer
EoA
0
kingculexMember, Neverwinter Beta UsersPosts: 0Arc User
edited September 2013
Excellent post munkey81. It is true that every class has advantages and disadvantages. A player only has to learn them to win at PVP and the experienced good players have already.
Every class has advantages and disadvantages. Learn the disadvantages of you class to overcome them. Learn the advantages of your class and the disadvatages of other classes to use them in pvp to win.
There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
Rogue's have way too much advantage in pvp match's first they disappear for long periods of time and you can't see them till they attack two there attack are outrages from be hind i can get dropped with 30k in health in about 3 shots.If done right that in it self is outrages especially when the other team might have two or three on there side.
Rogue's need a major adjustment in pvp and this is the truth of it.Promocy makes them even have more of a bigger advantage.:mad:
Ok then we need to adjust GF so they can't block ALL damage that is not fair..
We need to adjust GWF's running away to repot with noone being able to catch them is UNFAIR..
CW's need their didges adjusted because having 3 dodges is UNFAIR while the rest only have 2..
DC's need adjusted because a properly geared/specced healing DC can't be killed 1v2...
You cry to much really.
GF's can be hit from behind and still take all the damage they normally would.
Gwf's running away, can be caught with 1 rogue skill. They have a 80' teleport to enemy, and a quick daze.. very likely dead GwF. Since most gwf's run after they've exhausted their indom they can't break out of it.
CW's, They can dodge 3x. They can't stealth, they can't block, they can't heal, they can't go super saiyan..
Dc's, please. Dc's in the 60 bracket are pretty much food for every class except the CW which has to take 2-3 more seconds to kill them, then anything else. Aside from other DC's that is. Clearly you've never played a DC in pvp in the 60's. Their life's are short, and miserable, and often reappearing at the campfire at the start of the pvp area for their side.
They have no real armor, because armor pen's cap pretty much means their naked.
My only problem with Trickster Rogues, is that their one daily can hit for 105% of the max health of their target, on a crit. Which means, instant kill. That particular skill, should not be a percentage, it should be a damage range Like every other skill in the game. The fact that it is a percentage based skill, and the *ONLY* one in the game, is a clear indication that it does need to be fixed. Doesn't help that it ignores all damage reduction via armor as well.
0
degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
edited September 2013
I love TR hunting as a CW in PVP. There are a few out there who can get me (mainly those running Greater/P. Vorpals), but for the most part it's great fun.
If the OP is a CW, I'd suggest playing around with a few different powers. Shield on Tab is great against TRs, and Repel is an absolute must. Learn to endure/dodge through those Impact Shots and ITC, Repel and burn them down.
I love TR hunting as a CW in PVP. There are a few out there who can get me (mainly those running Greater/P. Vorpals), but for the most part it's great fun.
If the OP is a CW, I'd suggest playing around with a few different powers. Shield on Tab is great against TRs, and Repel is an absolute must. Learn to endure/dodge through those Impact Shots and ITC, Repel and burn them down.
This. Not sure why people think it's a waste to put Shield on Tab as a CW, but I find CW's with purple shields a whole lot harder to burn down. Purple Shields also work well in conjunction with Regen in my opinion.
0
degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
This. Not sure why people think it's a waste to put Shield on Tab as a CW, but I find CW's with purple shields a whole lot harder to burn down. Purple Shields also work well in conjunction with Regen in my opinion.
That's a really good point about Regen. *goes to adjust thread once more*
If my Dad plays PVP..Kwequa..play him..he sucks, limited use of left hand so one TR is out there to get <font color="orange">HAMSTER</font>. He's laughing btw.
Comments
Easy, PVP match team only can be formed by 5 different class.
But it comes with a great casue: insane long queue time for most players who doesn't play a DC
just sick and tired of being targeted buy nothing but rouges that cant fight fare.
Rogues on the other hand are just peachy as is
I'm sick and tired of posters who hate my class who CAN'T EVEN PROPERLY SPELL THE NAME OF THE CLASS THAT THEY ARE HATING ON! IT's ROGUE. R-O-G-U-E.
Rouge is a type of cosmetic. A makeup that many women rub into their cheeks to give them color.
A rogue is that stealthy, leather armor wearing, dual dagger wielding assassin that is owning you in PvP.
http://i0.kym-cdn.com/photos/images/original/000/075/167/5b3825456dab9e0296e39feb5a7369d9d63acfdd.jpg?1318992465
Lol! ......
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Just be cause i missed typed some thing does not mean you can be jerk about it.
And yes this issue needs addressed its been far too long and nothing is being done about it.
ROGUE class too much advantage in pvp i am all ready fired up so don't start with me.
Or what? You'll confuse me with a powdered cosmetic? TEH HORROR...
Yea, i'm not proud that I went with the easy low hanging fruit. I saw the easy joke and went with it shamelessly. Its what I do, Sockmunkey, joke ninja.
Next time be faster and save me from embarrassing myself Well, at least until my next post
First of all, we don't "disappear" for long periods of time. With a normal T2 set such as swashbuckling captain, our stealth last for about 5 seconds and whereas using the pvp gear from GG it last 25% longer (roughly 6.25 seconds). And secondly, if you think our stealth mecanics is OP its not. You should know by now that if you hold "Ctrl" on a player, your cursor will follow them no matter what. EVEN IF WE'RE IN STEALTH. You're welcome. Thirdly, stop judging us just because we're <font color="orange">HAMSTER</font> you in pvp. There a rogues who have some of the best gear entering pvp who no doubtedly do very high damage (which is fair because they've worked hard for there gear which then "rewards" them by giving them more of an advantage in pvp). Fourthly, have you seen the number of ****ing nerfs we have gotten lately? and Lastly, what class are you when you're fighting rogues? I can assure you any class can beat us if they know our weakness' and know how to play their own class well. GF have 3 or 4 knock down spells (If I'm wrong here please correct me.) which does a decent amount of damage and by the 3rd or 4th, the enemy has already been dead. A good CW will know when to use their dodge ability in order to outplay a rogue, they push back, kite etc.. For a GWF, they can be unkillable in so many ways rogues have to an enormous amount of kiting to beat these guys... once we're in their autoattack range, GG. And yes we do have an immunity spell but only for 5 seconds. Oh theny we can stealth? Hit Ctrl... and wait til our stealth is used up. Our stealth will not regenerate if we're getting damaged. We can hit you with 30k from the encounter "impact shot" which is 3 short ranged shots. These can ONLY (or if you have a perfect vorpal) do about 10k damage each if we use "Lurkers Assault" (one of our dailies) so we cant do it often. Plus refilling our dailies tab is incredibly slow. I can assure you a good pvp rogue will agree with me here.
I'm apologise for this rant but I'm sick and tired of people thinking we're an overpowered class who have been nerfed so many times and who are clueless of how to play against us. Learn the game. Please, know what each class does. Put your hate somewhere else.
Every single class has an AoE ability. I suggest you start using them.
But they come stealthed from range and I dont ever get to see them you say? Well. I am willing to bet you are the person in PvP that is wearing blinders..completely focused on ONE single aspect of the battle. Fighting an enemy and you are completely unaware of everything else around you. Fighting successfully in PvP is a chess match. You've always got to be thinking ahead. Your team just killed a CW and a TR? Well, you know within atleast 20-25 seconds, they will be respawning and more then likely coming back to get into the fight. Soooo, you should be using LoS peaking around corners watching for them, while you are fighting on your point. If its the CW, you can bet hes going to go up top and try and snipe, or at the very least burst you from range. GF/GWF are going to run directly at you, obviously.
Everyone has the same advantage in PvP. You are just not taking advantage, of the advantages(heh)already in the game. Line of Sight is huge, not only for avoiding encounters, but for spotting enemys and getting the jump on them, or knowing when to retreat. I am constantly lighting up people from around corners with Duelist Fury because I am using LoS, and letting them run into me. Timing your encounters is clutch, and when done right will give you a headstart on the fight.
From the tears coming from your post I am guessing you play a CW? or at the very least a DC. In the case that you are a CW, I highly recommend using your Shield,(if you are fighting against TRs) it negates a disgusting amount of dmg, even when your GS is low, and the opposing TR's is high, and using even Vorpal or higher. I have a Vorpal and a GS of 12.5, and I cant remember ever one shotting a CW with a fresh shield. Only a bad TR will open up on you with Lashing Blade while you have a shield on. Smart TR's will burst your shield down in stealth with CoS, or myself I like to use Dazing, then go with Lashing after your shield is gone. If this is the case, then you need to spot where the daggers are coming from, dodge to them and release your shield, 9-10 times you will hit the TR, and then be able to see them. Your next encounter should be Conduit of Ice, as it will allow you to be able to see the TR, and will destroy his stealth meter very quickly. If you are playing against TRs and not using CoI, you are wrong, and deserve to die.
If you are a DC, you need to be with your team, as it is your job to keep them alive. Its obvious you will be focused, and hopefully your team is smart and will focus the enemys, focusing you. Sunburst is excellent, use it...Chains is also an option but the benefit from it I feel is quite less then Sunburst. If you are contesting a point solo, you'd better have good gear, or else there is no point. Defense, and Deflect is your friend. If you have 6000 power(which is what most fully geared DC's have in pve, or higher), but low defense, and zero deflect, then you are asking to die in PvP. I am more in favor of higher deflect, then defense, but I suggest raising your defense to a minimum of 30%dmg reduction, then going for Deflect. Deflect is amazing. I've hit people for 2k lashing blades with Lurkers, because they had high deflect. This stat is key in PvP, for every class.
I did my best, without actually playing your character for you, to give you some pointers that will help you get better, and survive more in PvP. Everything else is just a learning curve, you have to practice..practice practice practice. You WILL get better eventually, but starting a thread whining about a differant class is only going to get you ridiculed and flamed.
A better post would be "How are you CW's fighting against TR's"? etc. You will get tons of good, and bad information, take it with a grain of salt and move on.
Like sports, its good to watch other people play. Watch PvP videos of all class's, get to know what the high dmg/CC/Prone encounters look like, and start avoiding them at all costs.
Join a premade, or get a buddy and pvp and stick together. 2 is always better then 1, no matter how you look at it.
I'm not perfect by any means, but I have well over 15k kills and many man hours of PvP. If you follow this information you WILL start getting better.
Cheers!
Alysin Chains
Mindflayer
EoA
There is no point to whine for nerfs because you win some and loose some. Crying just makes a player look like a crier and no one, especially the devs, should take them seriously. Have a nice day!:)
Ok then we need to adjust GF so they can't block ALL damage that is not fair..
We need to adjust GWF's running away to repot with noone being able to catch them is UNFAIR..
CW's need their didges adjusted because having 3 dodges is UNFAIR while the rest only have 2..
DC's need adjusted because a properly geared/specced healing DC can't be killed 1v2...
You cry to much really.
The administrators are right on today =P
We are definitely dominating, and we are always about to win.
GF's can be hit from behind and still take all the damage they normally would.
Gwf's running away, can be caught with 1 rogue skill. They have a 80' teleport to enemy, and a quick daze.. very likely dead GwF. Since most gwf's run after they've exhausted their indom they can't break out of it.
CW's, They can dodge 3x. They can't stealth, they can't block, they can't heal, they can't go super saiyan..
Dc's, please. Dc's in the 60 bracket are pretty much food for every class except the CW which has to take 2-3 more seconds to kill them, then anything else. Aside from other DC's that is. Clearly you've never played a DC in pvp in the 60's. Their life's are short, and miserable, and often reappearing at the campfire at the start of the pvp area for their side.
They have no real armor, because armor pen's cap pretty much means their naked.
My only problem with Trickster Rogues, is that their one daily can hit for 105% of the max health of their target, on a crit. Which means, instant kill. That particular skill, should not be a percentage, it should be a damage range Like every other skill in the game. The fact that it is a percentage based skill, and the *ONLY* one in the game, is a clear indication that it does need to be fixed. Doesn't help that it ignores all damage reduction via armor as well.
If the OP is a CW, I'd suggest playing around with a few different powers. Shield on Tab is great against TRs, and Repel is an absolute must. Learn to endure/dodge through those Impact Shots and ITC, Repel and burn them down.
Join Essence of Aggression: PVP-ing Hard Since Beta!
This. Not sure why people think it's a waste to put Shield on Tab as a CW, but I find CW's with purple shields a whole lot harder to burn down. Purple Shields also work well in conjunction with Regen in my opinion.
That's a really good point about Regen. *goes to adjust thread once more*
Join Essence of Aggression: PVP-ing Hard Since Beta!
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com