Ths boss is clearly bugged. I've encounterd several bugs, and its something different every time, altho some things hva the same bug all the time.
- The dragon breath, hits sometimes at completly random places. You can just ignore the red spots because it can even hit behind the dragon.
- Valindra is bugged to hell. Some times she dosent even make a sound before she appears on the ground, choking someone or spawing portals. I've also encountered her spawning a portal before the boss fight starts so she automatically spits out adds before fight even starts.
- Random trolls in the boss room? That has happened only a few times. So congratulations on that.
- Is there any aggro to the dragon? When mid-fight a healer gets aggro, something is seriously wrong. And its not that he had aggro for 1 second, it was impossible to steal aggro from him, the healer, seriously..
If you really want your players to do the dungeons you create legit, you should make them less buggy and less random. Its not only the dragon in malabog that is bugged. CN dragon has basically the same mecanics and the same bugs appear there.
If you put some less effort in making companions, mounts, etc for the ZEN store, and a little more time fixing your content, consider that going in the right direction.
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degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
edited September 2013
Adds are there if you don't clear certain ones from other parts of the dungeon.
As to the other bugs, perhaps spending some money in the Zen store will take your mind off of the blatant errors throughout this game.
random trolls = clear all mobs near the tower at first area
last boss aggro maybe its bugged even if you enforced threat it , it wont come to you
dragon breath if its first attack hits you it will be locked to you until it ends
if your team cant kill valindra/gate fast you will fail
gate is ok but hold to death makes it too hard for normal geared players (the damage is too fast 2k+ damage /sec to tank)
how to finish MC easily
buy rank 8 enchants
buy zen resurrection scrolls
random trolls = clear all mobs near the tower at first area
last boss aggro maybe its bugged even if you enforced threat it , it wont come to you
dragon breath if its first attack hits you it will be locked to you until it ends
if your team cant kill valindra/gate fast you will fail
gate is ok but hold to death makes it too hard for normal geared players (the damage is too fast 2k+ damage /sec to tank)
Even if you clear the last pack at the tower area, one add can be stuck at the tower and untaggable, then they will all spawn in the boss room.
All dragon breaths in this game are broken. if 1/10 breaths hit at random places, during a fight, it will instantly kill someone randomly, and that will be enough to wipe it and go again.
My team killed valindra very fast, that was not the problem. they problems was that she allways spawned a portal where she sits, before we entered the room.
You can also get extra adds during the second boss fight if you miss a group inside the castle. I don't know which one though, i just had a couple of witches i've never seen before two days ago.
When valindra keeps spawning portals when you're outside of the boss room, a complete wipe should fix the issue. All 5 party members have to type /killme, wait a few seconds and then it should work as intended. It's an expensive workaround but it should help you a bit.
- Random trolls in the boss room? That has happened only a few times. So congratulations on that.
The final boss fight takes place in the very first area of the dungeon where you clear the siege towers by blowing up the barrel at the base of them , if you leave any of the mobs alive they are probably going to be hanging out with Valindra and the Dragon in the final fight , clear the starting area of mobs to be sure not to encounter this issue in future.
LOL Cryptic apporves of this message I'm sure.....
and that is probably the answer to the design of this fight... My personal favorite is when the dragon shoots a lightning bolt from his hip killing a party member who wasn't anywhere close to where the attack was indicated.
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As to the other bugs, perhaps spending some money in the Zen store will take your mind off of the blatant errors throughout this game.
Join Essence of Aggression: PVP-ing Hard Since Beta!
last boss aggro maybe its bugged even if you enforced threat it , it wont come to you
dragon breath if its first attack hits you it will be locked to you until it ends
if your team cant kill valindra/gate fast you will fail
gate is ok but hold to death makes it too hard for normal geared players (the damage is too fast 2k+ damage /sec to tank)
how to finish MC easily
buy rank 8 enchants
buy zen resurrection scrolls
problem solved
Even if you clear the last pack at the tower area, one add can be stuck at the tower and untaggable, then they will all spawn in the boss room.
All dragon breaths in this game are broken. if 1/10 breaths hit at random places, during a fight, it will instantly kill someone randomly, and that will be enough to wipe it and go again.
My team killed valindra very fast, that was not the problem. they problems was that she allways spawned a portal where she sits, before we entered the room.
all trolls at first area not just the last trolls
When valindra keeps spawning portals when you're outside of the boss room, a complete wipe should fix the issue. All 5 party members have to type /killme, wait a few seconds and then it should work as intended. It's an expensive workaround but it should help you a bit.
LOL Cryptic apporves of this message I'm sure.....
and that is probably the answer to the design of this fight... My personal favorite is when the dragon shoots a lightning bolt from his hip killing a party member who wasn't anywhere close to where the attack was indicated.