Hello everyone,
I was wondering if there was an easier way to swap powers mid fight, I have seen a lot of people saying to switch out different powers during a fight. I was wondering if everyone is using a better method than having to open your powers menu scroll down to the find the right power, then dragging it out and on your bar? I can't stand having the window open blocking my view, and basically making me stand still with guard down trying to get a power.
I have not played with customizing the UI, I was not sure if there was a way to add other power boxes to set commonly used powers in to even if you can not "activate" them while in they are inside the boxes, or being able to hover the mouse over the powers in the bar and have a small window open upwards allowing you to swap powers out on the fly easier.
(if these options are not in the game maybe we should ask for it?)
I tanked lair of the mad dragon last night, and that was pretty crazy, I did my best on holding everything but the DPS couldn't seem to target and kill the mystic, so needless to say we had a ton of adds up, with red zones of death being placed constantly, or those pesky trappers pulling me all around (which actually saved my butt a few times lol) after 2 wipes, and then a 30 minute survival match at which point the mystic managed to heal the dragon back up to almost full health people started leaving
Thanks for any help.
Comments
As for Lair of the Mad Dragon, by far the easiest way to fight the endboss encounter is for you, the GF, to tank the dragon against the right or left wall (not the door or far wall because that is where the critical Magus add spawns).
The rest of the group spends almost the entire fight killing Magus at opposite sides of the room, almost regardless of of whether any other adds are up, Magus are highest priority. You as tank just solo the dragon with your back against the wall, moving from side to side out of the directed aoe so your guard is not decimated. You can safely guard the wingflap 360 degrees aoe.
It is also one of the few fights in the game where the Crushing Pin At-Will is actually useful.