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What the hell have you done with Unstoppable?!

piku247piku247 Member Posts: 67 Arc User
edited August 2013 in PvE Discussion
What the hell is that? Looks like two different bars that slopes at the same time...
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- Unstoppable is more broken than before
- Spinning Strike is still HAMSTER and can be interrupted with some enemy attacks
- Slam is worthless now, practically do not see that it works
Post edited by piku247 on

Comments

  • norobladnoroblad Member Posts: 556 Arc User
    edited August 2013
    gwf is designed around wicked strike. You were not supposed to be using this other stuff.
  • sortofsortof Member Posts: 196 Arc User
    edited August 2013
    Yes this is a genuine bug. Unstoppable is "stopped" before it wears out. Has been confirmed by a dev. Waiting for the fix, until than, try to survive, as I do.
    Whatever we deny or embrace, we belong togheter./ Pat Benatar
  • cheapjingcheapjing Member Posts: 113 Arc User
    edited August 2013
    i am really pissed off by this. How do you design, tweak and test the signature skill of a class, and allow SO MANY bugs to exist in a SINGLE skill. I have lost about 90% of my confidence on the dev / quality control team. It is just sad.
  • nichivonichivo Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 83
    edited August 2013
    If it makes you feel any better... The bug that would sometimes occur where you would be unable to use Unstoppable, just smash tab and nothing... Rogues get that on occasion now also, no stealth at all.
  • bratzinatorbratzinator Member Posts: 68
    edited August 2013
    Tricksters also had the issue with being unable to activate stealth before the patch, also it appears to have increased in frequency.
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