test content
What is the Arc Client?
Install Arc

Alchemy, Aqua Regia demand to high!

zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
edited August 2013 in General Discussion (PC)
The whole process of making Aqua Regia is a lengthy process, this has resulting i market settling around 1k Astral Diamonds per pot, and all the potions that matter need 2 of these!

To make matters worse it can take all day to make just a handful of pots, pot which you very likely could be comsuming faster than you can make them, it makes you wonder if its really worth all the effort :-(


.

The really need to slash all those 2x Aqua Regia requirements down to 1x, and perhaps give us a Empowered Aqua Regia like they did with Aqua Vitae.
Post edited by zanthe25 on

Comments

  • evilderprimus88evilderprimus88 Member Posts: 148 Bounty Hunter
    edited August 2013
    Currently it's not profitable to make said pots at all even for our own consumption, unless you're running alchemy on several alts. I'd say excluding Aqua from the process of making of any usual pots would be a far better decision, and slashing the needed amount of other components.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited August 2013
    I have to agree the Aqua Regia requirements are far too steep for the time and effort. It's a shame because I was really looking forward to those potions but I have better things to do with my professions slots than make a handful of potions.

    To be honest I feel like the Aqua Regia Requirement should be scrapped altogether. They should implement a different time sink which doesn't require the same materials needed to level up. Simply put I feel that since Aqua Regia is in demand both for leveling (at all levels since it's made from Aqua Vitae) and for the high end potions the high end potions that players should feel rewarded with at level 20 are just not worth the effort.

    It's a true disappointment because I have level 20 Alchemy. I expected it to be useful. It should be useful. It could be useful. But it's not and it's all because the high end potions require far too much effort to make.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited August 2013
    I find level 20 leadership tasks are more efficient for getting high end health potions than Alchemy :o
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    ironzerg79 wrote: »
    I find level 20 leadership tasks are more efficient for getting high end health potions than Alchemy :o

    And that really don't suprise me at all, i was hoping to max alchemy and start supplying small amout of distill pot etc for the guilds use, but i be luck to get any kind of stockpile with current system in place lol
  • norobladnoroblad Member Posts: 556 Arc User
    edited August 2013
    ? The make 4 task solved this issue for me. On the weekends when I play longer hours I stock up, keeping both regia and vitae stacked to about 50, something I could not do before when it was one at a time. Before the bulk task I had 2 alts doing nothing except bulk gather, bulk refine, and then aqua vitae over and over when I was online, it was very annoying to do it that way.

    They need a bulk distill task. Even so, even one at a time, you should be able to make 10-20 potions per day as an active player (couple of hours a day). They pile up pretty fast if you do not constantly raid/epic 5 man. I dunno about supply a whole guild, but either all your alts or say 2-3 people could be supplied by one.
  • srazysrazy Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    You are making it wrong, you know alchemy is meant for when you have 5 or 6 task slot unlocked, then all you have to do is buy tier one alchemy materials and keep making aquas, buy the potions for experimentation from ah since its cheaper and less time consuming than doing them yourself.
    Rinse and repeat, try to buy at least one green alchemist so u can do all the experimentation up to lv 20. The only time consuming were the last experimentations since after a certain lv you pass 10 hour mark per experiment.
    Bonus tip, use the gateway to keep making aquas :D
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited August 2013
    There is a new task making 4 aqua vitae in 40 mins. I do aqua regia while doing dungeons or gauntlgrym. It takes 10s to collect it and start a new task. Of course it's slow but it allows me to do the rare tasks i get to craft the +25% AP potions. And if potions were easier to make, well, it wouldn't be more profitable anyway. I keep 1-2 slots out of 6 for alchemy and i have quite a nice stock of potions now.
  • zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    srazy wrote: »
    You are making it wrong, you know alchemy is meant for when you have 5 or 6 task slot unlocked, then all you have to do is buy tier one alchemy materials and keep making aquas, buy the potions for experimentation from ah since its cheaper and less time consuming than doing them yourself.
    Rinse and repeat, try to buy at least one green alchemist so u can do all the experimentation up to lv 20. The only time consuming were the last experimentations since after a certain lv you pass 10 hour mark per experiment.
    Bonus tip, use the gateway to keep making aquas :D

    I run 6x Blue Quality Alchmist, low level mats are overly priced, no better than buying the Regia, I constantly running alch around the clock and production barely fits my own needs, let alone supplying guildmates with some basics.
  • komodoonekomodoone Member, Neverwinter Beta Users Posts: 64
    edited August 2013
    I did the math for the cost to make one grater heal. With all the supplies you need from the profession vender i.e. things you can’t gather, it added up to 7 silver per greater heal. Just buying the heal cost 7.5, so for all the work/time, you only save 50 copper.

    (will post the math when I get home if anyone wants to check it.)
  • srazysrazy Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    zanthe25 wrote: »
    I run 6x Blue Quality Alchmist, low level mats are overly priced, no better than buying the Regia, I constantly running alch around the clock and production barely fits my own needs, let alone supplying guildmates with some basics.

    I can only speak for myself, i maxed alchemy by just buying simple leather and pine wood, cost on ah was from 50-80ad ea when there was bulk to 100 ea by just a few dozens, since mass making vitrol gives you 2 aqua worth, i have 7 slots open, so with just 7 white guys mass producing vitrol then making aquas from it was very effective ( using gateway to handle aqua mass production), then when i needed the knowledge task i checked ah first for the potions if they were cheap i bought them and save me time, i recall i had to make my own potions for the first few levels of alchemy because low lv potions costed like 1k or so.
  • sirjestosirjesto Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 176 Bounty Hunter
    edited August 2013
    Yeah but if you do that 200 times..... :P
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    I think Alchemy as a whole has proven to be a great disappointment. The recent addition of mass Aqua vitae task was definitely a good move, but the problem is that the potions are too expensive or too useless. There's no Lv 20 common pot other than the novelty unstable one, and the rare ones aren't all that impressive.

    What it really needs is new dyes, new mass tasks (like distilled health) and some more inventive ideas like giant potion, see invisibility, increase movement or poison, and then simplify ingredients.

    There's a lot of potential here but all we got was making the lower level pots that are freely available anyway. Very disappointing.
  • postagepaidpostagepaid Member Posts: 125 Arc User
    edited August 2013
    The time vs reward for alchemy is just dire but follows from the half hearted way the other profs have been handled.

    None of the crafting profs are useful once you've made yourself a purple shirt and trousers with the rest of the lvl20 gear woefully behind the equivalent t1 purples.

    Leaderships rare tasks are barely ever worth doing due to the time it takes to do one task.

    Going by this I strongly suspect that the weaponsmithing will be completely redundant, being equally useless for 60's as the armour crafts and taking far too long to craft a useful weapon thanks to the pace of levelling being stupidly fast to make it worth doing.
  • kolbe11kolbe11 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    Alchemy is NOT worth the investment what so ever at this point... Even the lvl 20 50copper savings on Major Healing is not worth the investment and I have just come to the conclusion that the raw materials are worth far more than the output of ANYTHING made. After PWE saturated the market with Dye Packs, the last bastion of Alchemy's use was destroyed. Another example:

    Flask of Potency (lvl 12)
    TIME: 40 minutes (Grandmaster Alchemist)
    MATERIALS: 6 Silver Vitriol (160AD ea), 3 Yellow Vit (120AD ea), 1 Residuum (100AD ea), 1 Aqua Vitae (390AD ea)
    MATERIALS COST: 1810AD
    ITEM VALUE: 800AD

    So one person can waste 2 hours (material collection) and spend 1810AD to make an item worth less than half the value? Great.... moving on!
    "It is said that idle hands are the Devil's tools: Idle geek hands, however, came up with gunpowder, nuclear weapons, and toilet plungers." -Illiad
  • slayorianslayorian Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    It's only because so many people want to level alch up as fast as possible and are willing to spend loads of AD to do it. As long as that's true, aqua regia will be more valuable as is rather than in potions.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited August 2013
    I have to agree with it being too costly. Managed to craft 3 mithral phil stones after reaching level 20. It just so demanding and costly to produce pots. The pots look to have mostly nice effects, but I've never thought it was worth crafting for myself and have been struggling to sell the pots on the AH for the most part. also with 28% chance, I never did get my rank 3 slot unlocked even after 10-15 batches or something. The RNG in this game seems to suck, like it seems that when things go well you may not have problems, but when things do go badly, whether it be skill checks, nightmare boxes, crafting then it can continue to do so in a very bad pattern. I've managed to sell 2 mithral stones so far and now pretty loaded, although may look into the new professions although something tells me that the cost will be high. It is tempting to buy a stone or 2 though.
  • usernumber999usernumber999 Member Posts: 135 Bounty Hunter
    edited August 2013
    Alchemy is most useful for gaining an extra crafting slot, due to that you can level it extremely fast.
  • filcfilc Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited August 2013
    Batch of Potions of Major Healing - same mats like for 5 potions plus 4 Quicksilver = 7 * 5 + 4 * 5 = 55s ... there are 3 quality options 6 potions (~9.16s per one), 8 potions (6.875s per one) and 10 potions (5.5s per one). Takes 7h 30m equal to 6 potions, if you make 8 or 10 it's faster then normal.

    That's pretty much what it's all about.
  • calvin1tagcalvin1tag Member Posts: 322 Arc User
    edited August 2013
    Alchemy much like the rest of the prof's is a waste of time - with the saturation of dragon eggs with the event even making gemmed pants and shirts is waste. I spent about 40 million AD! maxing out every profession with full purples so I could make the best of the best and I can tell you it was a HUGE waste of time and $!! I should have just bought the HAMSTER off the AH for a fraction of the cost because I will never, ever make my AD back on what I spent on these crappy professions. I should have done more reading and research prior to buying but I thought it would be like other MMO's where crafting can be profitable, NW fails in EPIC style in this regard - complete waste of time just go the AH and buy everything you need you'll be better off.
  • nwntalonnwntalon Member Posts: 49 Arc User
    edited August 2013
    Professions in game are just like economics outside. Prices are bad now due to oversaturation, but given time the market will stabilize at a more profitable (albeit not likely huge) price.
    Kildrak Gemviper - 60 GF
    Void Reaper - 60 CW
    Eliza Trickfoot - 60 TR
    Scarlet Maiden - 60 DC
    Timmy Orc-Bane - 60 GWF
    Ranger Jo - 20 HR
  • zanthe25zanthe25 Member, Neverwinter Beta Users Posts: 207 Bounty Hunter
    edited August 2013
    komodoone wrote: »
    I did the math for the cost to make one grater heal. With all the supplies you need from the profession vender i.e. things you can’t gather, it added up to 7 silver per greater heal. Just buying the heal cost 7.5, so for all the work/time, you only save 50 copper.

    (will post the math when I get home if anyone wants to check it.)

    Your quote is already way off as you can't buy pelt/wood/vitae with silver, only buy them from AH with AD, or craft them.
Sign In or Register to comment.